Player Matchup

Fenrir
Fenrir
Kellerwein12
Fenrir
Level 69
God Stats
7W - 3L
1,671 SR
Queue Stats
292W - 275L
1,452 Elo+
Party 2
Nike
Nike
blazeitallday331
Nike
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
341W - 323L
1,399 Elo+
Party 2
Thoth
Thoth
nachuly2005
Thoth
Level 55
God Stats
1W - 1L
1,563 SR
Queue Stats
61W - 80L
1,357 Elo+
Solo
Team Averages
Level 68
1,578 SR
1,403 Elo+

VS

Team Averages
Level 56
1,483 SR
1,470 Elo+
Mercury
Mercury
B4RRIE_97
Mercury
Level 112
God Stats
0W - 5L
1,347 SR
Queue Stats
564W - 603L
1,477 Elo+
Party 1
Vulcan
Vulcan
Bezerk CD
Vulcan
Level 26
God Stats
2W - 3L
1,390 SR
Queue Stats
12W - 22L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
CallumAndOaks
Sun Wukong
Level 29
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
10 / 2 / 11
10,176
848
11,839
9,844
6,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 1 / 11
9,563
797
6,920
7,633
5,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 3 / 10
8,636
720
3,709
7,499
2,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B4RRIE_97
Mercury
11
3 / 6 / 1
8,456
705
6,082
10,766
3,345
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Bezerk CD
Vulcan
10
0 / 8 / 3
7,581
632
5,864
8,263
2,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
CallumAndOaks
Sun Wukong
10
3 / 7 / 0
8,292
691
2,804
9,173
3,823
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
6
6
Deaths
21
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
B4RRIE_97
Mercury
3
6
1
0.58
L
Vulcan
Bezerk CD
Vulcan
0
8
3
0.19
L
Sun Wukong
CallumAndOaks
Sun Wukong
3
7
0
0.43
W
Fenrir
10
2
11
7.75
W
7
1
11
12.5
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,468
Damage
14,750
24,976
Taken
28,202
13,535
Mitigated
9,787
6,320
Healing
1,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
B4RRIE_97
Mercury
6,082
3,056
0
496
10,766
3,345
0
953
9,438
0
19,331
L
Vulcan
Bezerk CD
Vulcan
5,864
2,503
0
303
8,263
2,619
44
826
7,062
19,983
0
L
Sun Wukong
CallumAndOaks
Sun Wukong
2,804
803
0
269
9,173
3,823
0
2,006
6,892
0
12,968
W
Fenrir
11,839
2,218
0
3,875
9,844
6,179
2,053
2,596
7,248
0
26,315
W
6,920
773
0
875
7,633
5,060
654
2,056
5,577
0
31,274
W
3,709
160
559
1,011
7,499
2,296
101
1,291
6,208
27,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
24,329
129
Minions Killed
63
0
Camps Cleared
0
707,429
Distance Traveled
572,438
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,456
705
21
2
0
227,812
0
L
Vulcan
7,581
632
28
2
0
186,441
1
L
Sun Wukong
8,292
691
14
1
0
158,185
1
W
Fenrir
10,176
848
29
2
0
246,926
1
W
Nike
9,563
797
47
4
0
237,258
1
W
Thoth
8,636
720
53
4
0
223,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role