Player Matchup

Neith
Neith
BUITRO1980
Neith
Level 15
God Stats
1W - 5L
1,250 SR
Queue Stats
5W - 23L
1,303 Elo+
Solo
Izanami
Izanami
FAKE Legacy6433
Izanami
Level 13
God Stats
0W - 1L
1,621 SR
Queue Stats
3W - 5L
1,438 Elo+
Solo
Jing Wei
Jing Wei
bebopshadow
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,530 Elo+
Solo
Merlin
Merlin
carl2d2
Merlin
Level 20
God Stats
10W - 10L
1,500 SR
Queue Stats
102W - 77L
1,420 Elo+
Solo
Cthulhu
Cthulhu
ky434va
Cthulhu
Level 7
God Stats
4W - 5L
1,506 SR
Queue Stats
6W - 9L
1,368 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,412 Elo+

VS

Team Averages
Level 15
1,486 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
Andarthus
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,394 Elo+
Solo
Zeus
Zeus
JokaBernardes
Zeus
Level 23
God Stats
19W - 18L
1,346 SR
Queue Stats
79W - 78L
1,425 Elo+
Solo
Izanami
Izanami
NekoLover9150
Izanami
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Omega1616
Fenrir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 35L
1,367 Elo+
Solo
Hachiman
Hachiman
hyenajack25
Hachiman
Level 18
God Stats
56W - 47L
1,583 SR
Queue Stats
82W - 68L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 6 / 1
8,634
785
2,038
8,007
2,938
17
2 / 6 / 4
11,159
1,014
10,400
15,868
6,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
bebopshadow
Jing Wei
16
1 / 3 / 5
10,060
915
9,583
16,954
6,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
carl2d2
Merlin
16
6 / 6 / 2
11,548
1,050
19,563
18,979
7,246
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ky434va
Cthulhu
15
1 / 8 / 4
9,728
884
8,582
20,935
14,085
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

66

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andarthus
Tsukuyomi
17
7 / 1 / 9
11,252
1,023
11,064
8,975
3,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 0 / 13
11,744
1,068
17,569
11,740
4,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
18
5 / 3 / 13
11,602
1,055
14,468
11,948
4,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Omega1616
Fenrir
17
3 / 2 / 12
10,123
920
11,430
11,846
7,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
hyenajack25
Hachiman
17
9 / 4 / 9
12,153
1,105
20,266
11,486
4,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
10
Kills
29
29
Deaths
10
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Andarthus
Tsukuyomi
7
1
9
11.5
L
Neith
0
6
1
0.08
L
2
6
4
0.67
W
5
0
13
11.5
W
Izanami
5
3
13
3.83
W
Fenrir
Omega1616
Fenrir
3
2
12
4.5
L
Jing Wei
bebopshadow
Jing Wei
1
3
5
1.17
L
Merlin
carl2d2
Merlin
6
6
2
1.17
W
Hachiman
hyenajack25
Hachiman
9
4
9
3.38
L
Cthulhu
ky434va
Cthulhu
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,166
Damage
74,797
80,743
Taken
55,995
37,560
Mitigated
24,602
6,309
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Andarthus
Tsukuyomi
11,064
4,089
0
865
8,975
3,562
0
5,307
3,668
0
19,648
L
Neith
2,038
270
0
90
8,007
2,938
0
2,672
5,335
0
3,952
L
10,400
7,828
0
2,189
15,868
6,592
0
5,128
10,740
0
37,789
W
17,569
3,090
0
2,840
11,740
4,289
0
5,410
6,330
51,970
0
W
Izanami
14,468
11,816
0
2,190
11,948
4,850
0
5,371
6,577
0
41,316
W
Fenrir
Omega1616
Fenrir
11,430
2,615
0
701
11,846
7,495
0
6,609
5,237
0
16,217
L
Jing Wei
bebopshadow
Jing Wei
9,583
7,195
0
2,113
16,954
6,699
0
3,346
13,591
0
28,457
L
Merlin
carl2d2
Merlin
19,563
1,723
442
573
18,979
7,246
0
3,205
15,737
34,448
0
W
Hachiman
hyenajack25
Hachiman
20,266
12,111
0
1,042
11,486
4,406
0
5,448
6,038
0
28,765
L
Cthulhu
ky434va
Cthulhu
8,582
889
902
0
20,935
14,085
0
3,218
17,571
14,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,129
Gold Earned
56,874
149
Minions Killed
188
3
Camps Cleared
6
856,911
Distance Traveled
954,602
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,252
1,023
8
1
2
189,651
0
L
Neith
8,634
785
1
0
0
101,824
0
L
Izanami
11,159
1,014
66
6
2
163,515
1
W
Zeus
11,744
1,068
83
8
0
189,580
0
W
Izanami
11,602
1,055
68
6
2
148,308
0
W
Fenrir
10,123
920
5
0
1
227,718
1
L
Jing Wei
10,060
915
39
4
0
227,386
1
L
Merlin
11,548
1,050
31
3
1
199,092
0
W
Hachiman
12,153
1,105
24
2
1
199,345
1
L
Cthulhu
9,728
884
12
1
0
165,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role