Player Matchup

Cthulhu
Cthulhu
DanceSamiDance
Cthulhu
Level 160
God Stats
4W - 7L
1,592 SR
Queue Stats
156W - 182L
1,445 Elo+
Solo
Heimdallr
Heimdallr
hQ JUGGERNAUT
Heimdallr
Level 68
God Stats
4W - 2L
1,273 SR
Queue Stats
63W - 65L
1,358 Elo+
Solo
Ah Puch
Ah Puch
xhoneyandmilkx
Ah Puch
Level 73
God Stats
14W - 11L
1,521 SR
Queue Stats
272W - 246L
1,494 Elo+
Solo
Team Averages
Level 100
1,462 SR
1,432 Elo+

VS

Team Averages
Level 95
1,578 SR
1,418 Elo+
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MOSSTEEN
Ymir
Level 68
God Stats
9W - 13L
1,388 SR
Queue Stats
96W - 113L
1,372 Elo+
Party 1
Ah Puch
Ah Puch
bedson-scfc21
Ah Puch
Level 69
God Stats
4W - 1L
1,845 SR
Queue Stats
83W - 98L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
10,788
674
8,383
13,187
15,357
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
hQ JUGGERNAUT
Heimdallr
14
4 / 3 / 5
10,759
672
9,508
11,432
4,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

16
7 / 2 / 4
11,785
737
10,698
10,066
4,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 2 / 0
8,090
506
663
1,719
467
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
15
4 / 5 / 4
11,051
691
10,361
21,073
17,992
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
15
2 / 6 / 4
10,488
656
10,588
12,628
4,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
7
8
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
W
2
3
9
2.17
L
Ymir
4
5
4
1.2
L
Ah Puch
2
6
4
0.67
W
Heimdallr
hQ JUGGERNAUT
Heimdallr
4
3
5
2.17
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
21,612
34,685
Taken
35,420
23,707
Mitigated
22,485
7,039
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
663
398
0
0
1,719
467
0
860
809
0
6,547
W
8,383
374
367
610
13,187
15,357
0
6,299
6,661
33,001
0
L
Ymir
10,361
1,045
0
2,102
21,073
17,992
0
10,519
10,177
33,633
0
L
Ah Puch
10,588
346
0
4,220
12,628
4,026
0
7,113
5,294
50,403
0
W
Heimdallr
hQ JUGGERNAUT
Heimdallr
9,508
3,678
0
2,480
11,432
4,311
1,599
6,309
4,948
0
45,398
W
10,698
475
209
3,373
10,066
4,039
889
7,856
2,060
52,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
29,629
205
Minions Killed
137
0
Camps Cleared
0
829,273
Distance Traveled
594,153
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,090
506
13
1
0
51,007
0
W
Cthulhu
10,788
674
43
3
0
275,511
8
L
Ymir
11,051
691
28
2
0
307,708
0
L
Ah Puch
10,488
656
96
6
0
235,438
3
W
Heimdallr
10,759
672
70
4
0
290,660
0
W
Ah Puch
11,785
737
92
6
0
263,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role