Player Matchup

Fenrir
Fenrir
AlphqFN
Fenrir
Level 28
God Stats
3W - 12L
1,235 SR
Queue Stats
52W - 62L
1,303 Elo+
Party 1
Scylla
Scylla
CreatedAt1209PM
Scylla
Level 27
God Stats
2W - 2L
1,654 SR
Queue Stats
56W - 32L
1,626 Elo+
Solo
Sun Wukong
Sun Wukong
Penguinsoldire
Sun Wukong
Level 19
God Stats
3W - 6L
1,196 SR
Queue Stats
48W - 54L
1,284 Elo+
Party 1
Loki
Loki
sidou223
Loki
Level 39
God Stats
35W - 44L
1,501 SR
Queue Stats
94W - 114L
1,293 Elo+
Party 1
Izanami
Izanami
tmoya0626
Izanami
Level 28
God Stats
2W - 3L
1,646 SR
Queue Stats
118W - 161L
1,334 Elo+
Party 1
Team Averages
Level 28
1,447 SR
1,368 Elo+

VS

Team Averages
Level 23
1,575 SR
1,483 Elo+
He Bo
He Bo
Piristuchinas
He Bo
Level 27
God Stats
2W - 0L
1,805 SR
Queue Stats
121W - 128L
1,554 Elo+
Solo
Bakasura
Bakasura
RagnorOvWessex
Bakasura
Level 26
God Stats
10W - 14L
1,460 SR
Queue Stats
105W - 132L
1,360 Elo+
Solo
Da Ji
Da Ji
ValkhieI
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
xSeptone
Xbalanque
Level 27
God Stats
18W - 12L
1,611 SR
Queue Stats
53W - 38L
1,589 Elo+
Solo
Athena
Athena
镇川哥哥
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlphqFN
Fenrir
9
1 / 4 / 2
5,964
459
3,227
8,168
1,935
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 3 / 0
7,247
557
7,661
7,471
1,793
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Penguinsoldire
Sun Wukong
12
3 / 1 / 0
7,534
580
4,837
7,448
5,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
10
0 / 7 / 1
6,460
497
2,600
9,977
2,429
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
tmoya0626
Izanami
9
1 / 4 / 1
5,671
436
1,443
7,650
1,567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,240
634
7,269
7,668
2,675
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
0 / 4 / 1
6,553
504
2,275
9,100
2,708
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
ValkhieI
Da Ji
15
11 / 0 / 1
9,822
756
10,572
9,891
3,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
xSeptone
Xbalanque
11
2 / 3 / 2
7,188
553
5,313
6,138
1,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
11
1 / 0 / 4
7,530
579
3,016
6,591
4,103
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
19
19
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlphqFN
Fenrir
1
4
2
0.5
L
3
3
0
1
L
Sun Wukong
Penguinsoldire
Sun Wukong
3
1
0
3
W
5
2
2
3
W
Bakasura
0
4
1
0.13
W
Da Ji
ValkhieI
Da Ji
11
0
1
11.5
L
Loki
0
7
1
0.07
L
Izanami
tmoya0626
Izanami
1
4
1
0.38
W
Xbalanque
xSeptone
Xbalanque
2
3
2
1
W
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
28,445
40,714
Taken
39,388
12,734
Mitigated
14,938
6,799
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlphqFN
Fenrir
3,227
360
147
1,257
8,168
1,935
0
801
7,367
0
14,971
L
7,661
896
0
375
7,471
1,793
0
2,781
4,690
40,603
0
L
Sun Wukong
Penguinsoldire
Sun Wukong
4,837
1,113
0
2,873
7,448
5,010
1,368
2,315
4,952
0
39,648
W
7,269
386
0
2,907
7,668
2,675
252
3,250
4,418
43,469
0
W
Bakasura
2,275
1,996
0
3,111
9,100
2,708
1,111
2,143
6,682
0
16,967
W
Da Ji
ValkhieI
Da Ji
10,572
2,885
0
4,027
9,891
3,889
168
2,268
7,598
0
71,972
L
Loki
2,600
1,171
0
1,679
9,977
2,429
0
2,733
7,244
0
36,571
L
Izanami
tmoya0626
Izanami
1,443
1,128
0
468
7,650
1,567
73
1,655
5,995
0
18,532
W
Xbalanque
xSeptone
Xbalanque
5,313
3,727
0
1,265
6,138
1,563
1,654
0
6,138
0
37,757
W
Athena
3,016
857
369
687
6,591
4,103
729
0
6,491
25,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
39,333
255
Minions Killed
358
0
Camps Cleared
0
1,260,901
Distance Traveled
1,269,509
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,964
459
27
2
0
254,987
2
L
Scylla
7,247
557
65
5
0
241,624
4
L
Sun Wukong
7,534
580
70
5
0
265,054
3
W
He Bo
8,240
634
82
6
0
247,381
2
W
Bakasura
6,553
504
51
4
0
260,414
2
W
Da Ji
9,822
756
107
8
0
272,405
0
L
Loki
6,460
497
58
4
0
276,480
1
L
Izanami
5,671
436
35
3
0
222,756
0
W
Xbalanque
7,188
553
76
6
0
226,641
5
W
Athena
7,530
579
42
3
0
262,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role