Player Matchup

Merlin
Merlin
Bluw_88
Merlin
Level 29
God Stats
22W - 14L
1,448 SR
Queue Stats
289W - 311L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Legendaryfight
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 92L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
Nuevapor
Ao Kuang
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 47L
1,319 Elo+
Party 1
Kuzenbo
Kuzenbo
SHIMS 40
Kuzenbo
Level 25
God Stats
8W - 11L
1,362 SR
Queue Stats
486W - 521L
1,358 Elo+
Solo
Neith
Neith
axelbast
Neith
Level 6
God Stats
1W - 3L
1,311 SR
Queue Stats
3W - 6L
1,006 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,300 Elo+

VS

Team Averages
Level 17
1,497 SR
1,428 Elo+
Vulcan
Vulcan
AGturtleMielke
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,401 Elo+
Solo
Chang'e
Chang'e
Hagi090
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,381 Elo+
Solo
Guan Yu
Guan Yu
Zoomeurt
Guan Yu
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Solo
Thor
Thor
covaciuadrian
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,405 Elo+
Solo
Scylla
Scylla
demarbrushouse
Scylla
Level 22
God Stats
0W - 1L
1,484 SR
Queue Stats
5W - 4L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bluw_88
Merlin
20
13 / 4 / 17
16,552
1,182
29,445
18,029
11,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Legendaryfight
Tsukuyomi
20
5 / 10 / 15
13,884
992
17,720
19,891
9,800
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Nuevapor
Ao Kuang
20
8 / 11 / 17
14,692
1,049
19,568
28,954
11,967
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
SHIMS 40
Kuzenbo
20
5 / 7 / 21
14,275
1,020
10,863
20,061
11,930
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
axelbast
Neith
20
6 / 3 / 21
15,041
1,074
18,397
15,517
9,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 2 / 10
18,639
1,331
54,348
18,267
9,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Hagi090
Chang'e
14
0 / 0 / 0
8,680
620
0
0
0
Guan Yu
Zoomeurt
Guan Yu
20
5 / 16 / 25
15,198
1,086
14,369
42,499
33,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
0 / 7 / 7
11,280
806
1,761
11,673
8,791
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 12 / 17
16,167
1,155
23,705
30,987
18,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
94
37
Kills
35
35
Deaths
37
91
Assists
59
Player
Kills
Deaths
Assists
KDA
L
21
2
10
13
W
Merlin
Bluw_88
Merlin
13
4
17
5.38
L
Chang'e
Hagi090
Chang'e
0
0
0
0
W
Tsukuyomi
Legendaryfight
Tsukuyomi
5
10
15
1.25
W
Ao Kuang
Nuevapor
Ao Kuang
8
11
17
1.5
W
Kuzenbo
SHIMS 40
Kuzenbo
5
7
21
2.21
L
Guan Yu
Zoomeurt
Guan Yu
5
16
25
1.09
W
Neith
axelbast
Neith
6
3
21
5.5
L
0
7
7
0.5
L
9
12
17
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,993
Damage
94,183
102,452
Taken
103,426
53,997
Mitigated
71,218
17,129
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
54,348
20,997
0
0
18,267
9,946
0
10,537
7,730
108,237
0
W
Merlin
Bluw_88
Merlin
29,445
4,760
0
4,428
18,029
11,192
0
13,507
4,397
61,444
0
L
Chang'e
Hagi090
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Legendaryfight
Tsukuyomi
17,720
3,855
303
919
19,891
9,800
0
13,256
6,410
0
44,986
W
Ao Kuang
Nuevapor
Ao Kuang
19,568
5,807
0
2,962
28,954
11,967
0
22,563
6,166
30,969
0
W
Kuzenbo
SHIMS 40
Kuzenbo
10,863
5,272
0
1,968
20,061
11,930
0
17,150
2,793
29,222
0
L
Guan Yu
Zoomeurt
Guan Yu
14,369
3,703
3,072
5,830
42,499
33,686
0
24,045
18,333
101
22,810
W
Neith
axelbast
Neith
18,397
5,375
1,760
4,789
15,517
9,108
0
11,656
3,736
0
60,609
L
1,761
137
0
0
11,673
8,791
0
5,320
6,261
0
9,605
L
23,705
5,288
0
4,187
30,987
18,795
0
19,974
10,901
55,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,444
Gold Earned
69,964
268
Minions Killed
218
6
Camps Cleared
4
1,200,030
Distance Traveled
821,480
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
18,639
1,331
125
9
0
290,067
0
W
Merlin
16,552
1,182
76
5
3
238,556
0
L
Chang'e
8,680
620
0
0
0
0
0
W
Tsukuyomi
13,884
992
69
5
3
265,356
0
W
Ao Kuang
14,692
1,049
14
1
0
213,163
0
W
Kuzenbo
14,275
1,020
25
2
0
248,192
3
L
Guan Yu
15,198
1,086
8
1
1
238,714
3
W
Neith
15,041
1,074
84
6
0
234,763
1
L
Thor
11,280
806
13
1
0
127,677
2
L
Scylla
16,167
1,155
72
5
3
165,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role