Player Matchup

Thanatos
Thanatos
LetsGetCrump
Thanatos
Level 86
God Stats
17W - 31L
1,543 SR
Queue Stats
520W - 505L
1,602 Elo+
Solo
Merlin
Merlin
MRej000
Merlin
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Xhosu
Chaac
Level 121
God Stats
46W - 25L
1,694 SR
Queue Stats
319W - 316L
1,548 Elo+
Solo
Team Averages
Level 86
1,579 SR
1,550 Elo+

VS

Team Averages
Level 99
1,710 SR
1,547 Elo+
Achilles
Achilles
DraXtheDemon
Achilles
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,519 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fyzar
Tsukuyomi
Level 147
God Stats
13W - 8L
1,795 SR
Queue Stats
148W - 124L
1,713 Elo+
Solo
Hel
Hel
RaZZoK
Hel
Level 61
God Stats
2W - 0L
1,836 SR
Queue Stats
12W - 17L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LetsGetCrump
Thanatos
19
7 / 11 / 5
17,261
639
16,015
21,550
9,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
MRej000
Merlin
20
3 / 10 / 11
16,884
625
29,579
19,731
9,507
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Xhosu
Chaac
20
7 / 6 / 8
17,308
641
28,476
38,447
59,702
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DraXtheDemon
Achilles
20
11 / 3 / 10
18,505
685
24,751
37,163
39,122
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Fyzar
Tsukuyomi
20
15 / 8 / 10
20,270
751
31,542
31,385
27,961
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
RaZZoK
Hel
20
1 / 6 / 15
16,319
604
8,070
24,859
9,754
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
17
Kills
27
27
Deaths
17
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
DraXtheDemon
Achilles
11
3
10
5.33
W
Tsukuyomi
Fyzar
Tsukuyomi
15
8
10
2.5
L
Thanatos
LetsGetCrump
Thanatos
7
11
5
0.86
L
Merlin
MRej000
Merlin
3
10
11
0.85
W
Hel
RaZZoK
Hel
1
6
15
1.42
L
Chaac
Xhosu
Chaac
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,070
Damage
64,363
79,728
Taken
93,407
78,751
Mitigated
76,837
34,728
Healing
36,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DraXtheDemon
Achilles
24,751
7,104
0
1,920
37,163
39,122
395
11,957
24,631
1,328
64,627
W
Tsukuyomi
Fyzar
Tsukuyomi
31,542
9,516
0
2,575
31,385
27,961
2,222
10,325
20,659
0
129,127
L
Thanatos
LetsGetCrump
Thanatos
16,015
2,546
0
11,597
21,550
9,542
205
1,663
19,796
0
62,203
L
Merlin
MRej000
Merlin
29,579
1,144
0
4,102
19,731
9,507
438
3,012
16,549
131,276
0
W
Hel
RaZZoK
Hel
8,070
454
19,602
12,854
24,859
9,754
312
9,252
15,407
84,798
0
L
Chaac
Xhosu
Chaac
28,476
4,371
0
19,029
38,447
59,702
1,018
4,521
32,962
1,970
87,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,453
Gold Earned
55,094
297
Minions Killed
266
0
Camps Cleared
0
1,323,937
Distance Traveled
1,558,235
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
18,505
685
61
2
0
533,178
3
W
Tsukuyomi
20,270
751
100
4
0
503,746
4
L
Thanatos
17,261
639
55
2
0
466,357
2
L
Merlin
16,884
625
170
6
0
424,873
5
W
Hel
16,319
604
105
4
0
521,311
2
L
Chaac
17,308
641
72
3
0
432,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role