Player Matchup

Set
Set
PokèmonTrainer
Set
Level 80
God Stats
2W - 5L
1,383 SR
Queue Stats
253W - 201L
1,574 Elo+
Solo
Eset
Eset
Sakura_Heda
Eset
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,368 Elo+
Party 1
Fenrir
Fenrir
UNICO_BOSS
Fenrir
Level 60
God Stats
23W - 28L
1,517 SR
Queue Stats
160W - 167L
1,428 Elo+
Solo
Hachiman
Hachiman
curufhinwe
Hachiman
Level 144
God Stats
21W - 23L
1,508 SR
Queue Stats
554W - 552L
1,426 Elo+
Solo
Achilles
Achilles
yadoVit
Achilles
Level 86
God Stats
8W - 15L
1,332 SR
Queue Stats
32W - 41L
1,364 Elo+
Party 1
Team Averages
Level 78
1,448 SR
1,432 Elo+

VS

Team Averages
Level 99
1,489 SR
1,460 Elo+
Hera
Hera
Ananero
Hera
Level 109
God Stats
23W - 18L
1,556 SR
Queue Stats
540W - 539L
1,380 Elo+
Solo
Jing Wei
Jing Wei
Fairenard
Jing Wei
Level 84
God Stats
23W - 18L
1,274 SR
Queue Stats
138W - 128L
1,392 Elo+
Solo
Freya
Freya
FeaR_Charles_95
Freya
Level 128
God Stats
4W - 2L
1,446 SR
Queue Stats
340W - 310L
1,619 Elo+
Solo
Tsukuyomi
Tsukuyomi
GTWN_Stuerze
Tsukuyomi
Level 88
God Stats
18W - 22L
1,780 SR
Queue Stats
138W - 139L
1,479 Elo+
Solo
Arachne
Arachne
MaryNRF
Arachne
Level 87
God Stats
19W - 18L
1,388 SR
Queue Stats
98W - 96L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
10,965
577
6,865
16,084
6,280
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 8 / 1
7,583
399
3,736
9,974
2,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
UNICO_BOSS
Fenrir
13
2 / 8 / 2
8,299
437
4,903
13,972
3,550
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
curufhinwe
Hachiman
16
1 / 2 / 0
9,267
488
6,056
9,102
2,229
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
yadoVit
Achilles
14
0 / 2 / 1
8,169
430
5,604
17,560
21,262
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ananero
Hera
17
5 / 3 / 2
11,365
598
7,499
9,065
3,548
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Fairenard
Jing Wei
17
3 / 1 / 7
10,864
572
6,972
6,831
2,615
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
2 / 1 / 6
12,016
632
15,517
12,738
7,950
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GTWN_Stuerze
Tsukuyomi
17
4 / 2 / 7
11,607
611
9,413
12,939
5,694
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
MaryNRF
Arachne
17
9 / 1 / 1
11,450
603
10,509
13,487
4,851
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
23
23
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
Ananero
Hera
5
3
2
2
W
Jing Wei
Fairenard
Jing Wei
3
1
7
6.5
W
2
1
6
5
W
Tsukuyomi
GTWN_Stuerze
Tsukuyomi
4
2
7
3.75
W
Arachne
MaryNRF
Arachne
9
1
1
9.5
L
4
3
2
1.67
L
0
8
1
0.06
L
Fenrir
UNICO_BOSS
Fenrir
2
8
2
0.38
L
Hachiman
curufhinwe
Hachiman
1
2
0
0.5
L
Achilles
yadoVit
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
49,910
66,692
Taken
55,060
35,916
Mitigated
24,658
16,504
Healing
25,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Ananero
Hera
7,499
1,671
0
1,933
9,065
3,548
1,066
1,346
7,719
77,410
0
W
Jing Wei
Fairenard
Jing Wei
6,972
4,820
0
2,683
6,831
2,615
1,658
709
6,122
0
46,474
W
15,517
4,759
0
7,250
12,738
7,950
2,120
362
11,926
79,863
0
W
Tsukuyomi
GTWN_Stuerze
Tsukuyomi
9,413
2,265
0
6,773
12,939
5,694
113
307
12,556
0
89,801
W
Arachne
MaryNRF
Arachne
10,509
8,135
0
6,947
13,487
4,851
489
1,012
12,475
0
58,575
L
6,865
3,171
0
4,326
16,084
6,280
0
5,212
10,701
0
90,372
L
3,736
359
0
711
9,974
2,595
0
4,659
5,195
26,634
0
L
Fenrir
UNICO_BOSS
Fenrir
4,903
964
0
1,977
13,972
3,550
651
2,591
11,098
0
32,225
L
Hachiman
curufhinwe
Hachiman
6,056
2,720
0
3,436
9,102
2,229
1,064
423
8,544
0
60,995
L
Achilles
yadoVit
Achilles
5,604
682
0
6,054
17,560
21,262
0
9,131
7,177
0
33,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,283
Gold Earned
57,302
443
Minions Killed
555
0
Camps Cleared
0
1,659,383
Distance Traveled
1,832,937
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,365
598
135
7
0
322,894
6
W
Jing Wei
10,864
572
78
4
0
374,499
6
W
Freya
12,016
632
135
7
0
316,072
1
W
Tsukuyomi
11,607
611
111
6
0
421,518
2
W
Arachne
11,450
603
96
5
0
397,954
5
L
Set
10,965
577
155
8
0
374,031
3
L
Eset
7,583
399
50
3
0
271,661
1
L
Fenrir
8,299
437
48
3
0
362,557
0
L
Hachiman
9,267
488
134
7
0
328,988
1
L
Achilles
8,169
430
56
3
0
322,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role