Player Matchup

Discordia
Discordia
HighKasper
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,569 Elo+
Solo
Anubis
Anubis
JudgementJoseph
Anubis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,567 Elo+
Solo
Jing Wei
Jing Wei
Sazade
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,537 Elo+
Solo
Hercules
Hercules
cmanidol11
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,516 Elo+
Solo
Hou Yi
Hou Yi
xwaterdragonx11
Hou Yi
Level 28
God Stats
12W - 10L
1,439 SR
Queue Stats
210W - 230L
1,516 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,541 Elo+

VS

Team Averages
Level 22
1,614 SR
1,520 Elo+
Nemesis
Nemesis
BurgerNFri
Nemesis
Level 14
God Stats
4W - 4L
1,600 SR
Queue Stats
36W - 23L
1,601 Elo+
Party 1
Jormungandr
Jormungandr
Georange
Jormungandr
Level 28
God Stats
14W - 6L
1,531 SR
Queue Stats
85W - 55L
1,562 Elo+
Party 1
The Morrigan
The Morrigan
JDCoop6
The Morrigan
Level 27
God Stats
1W - 2L
1,651 SR
Queue Stats
36W - 32L
1,438 Elo+
Solo
Neith
Neith
LiquidDew
Neith
Level 27
God Stats
14W - 7L
1,649 SR
Queue Stats
131W - 140L
1,480 Elo+
Solo
Hachiman
Hachiman
PannelloPeen
Hachiman
Level 12
God Stats
3W - 1L
1,641 SR
Queue Stats
17W - 12L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HighKasper
Discordia
20
11 / 5 / 15
16,001
1,143
40,734
18,726
6,197
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 16 / 12
14,542
1,039
18,958
28,389
12,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Sazade
Jing Wei
15
0 / 0 / 2
10,134
724
565
645
164
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
cmanidol11
Hercules
20
5 / 6 / 19
15,253
1,090
17,542
31,844
41,100
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 8 / 7
13,529
966
15,974
21,289
12,559
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BurgerNFri
Nemesis
20
11 / 7 / 13
15,440
1,103
19,238
23,213
11,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Georange
Jormungandr
20
4 / 5 / 20
14,326
1,023
16,467
22,935
9,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
JDCoop6
The Morrigan
20
7 / 6 / 22
15,089
1,078
18,731
16,894
5,832
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
LiquidDew
Neith
20
6 / 3 / 17
14,123
1,009
18,410
17,606
6,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
PannelloPeen
Hachiman
20
7 / 10 / 12
14,162
1,012
18,721
19,890
7,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
119
31
Kills
35
35
Deaths
31
55
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BurgerNFri
Nemesis
11
7
13
2.5
W
Jormungandr
Georange
Jormungandr
4
5
20
2.8
L
Discordia
HighKasper
Discordia
11
5
15
3.7
W
The Morrigan
JDCoop6
The Morrigan
7
6
22
3
L
7
16
12
0.81
W
Neith
LiquidDew
Neith
6
3
17
4.83
W
Hachiman
PannelloPeen
Hachiman
7
10
12
1.3
L
Jing Wei
Sazade
Jing Wei
0
0
2
1
L
Hercules
cmanidol11
Hercules
5
6
19
2.42
L
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,773
Damage
91,567
100,893
Taken
100,538
72,409
Mitigated
40,339
20,402
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BurgerNFri
Nemesis
19,238
9,068
0
1,867
23,213
11,164
0
12,640
10,245
0
36,206
W
Jormungandr
Georange
Jormungandr
16,467
2,258
1,619
2,820
22,935
9,735
0
15,744
6,855
53,577
0
L
Discordia
HighKasper
Discordia
40,734
2,284
0
0
18,726
6,197
0
5,084
13,476
75,604
0
W
The Morrigan
JDCoop6
The Morrigan
18,731
4,103
0
309
16,894
5,832
0
10,525
6,119
33,634
0
L
18,958
2,591
0
6,618
28,389
12,389
0
11,564
16,800
49,454
0
W
Neith
LiquidDew
Neith
18,410
13,220
0
4,203
17,606
6,468
0
10,770
6,633
0
46,341
W
Hachiman
PannelloPeen
Hachiman
18,721
15,527
0
1,328
19,890
7,140
0
12,003
7,584
0
43,583
L
Jing Wei
Sazade
Jing Wei
565
546
0
0
645
164
0
0
645
0
1,352
L
Hercules
cmanidol11
Hercules
17,542
2,052
0
9,087
31,844
41,100
0
11,550
19,939
2,057
43,240
L
15,974
7,558
255
4,442
21,289
12,559
0
6,875
14,389
0
31,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,459
Gold Earned
73,140
219
Minions Killed
263
4
Camps Cleared
8
910,733
Distance Traveled
1,224,392
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,440
1,103
35
3
1
247,372
1
W
Jormungandr
14,326
1,023
66
5
0
272,822
0
L
Discordia
16,001
1,143
70
5
2
245,884
0
W
The Morrigan
15,089
1,078
39
3
1
253,852
0
L
Anubis
14,542
1,039
63
5
1
173,214
0
W
Neith
14,123
1,009
66
5
1
233,137
0
W
Hachiman
14,162
1,012
57
4
5
217,209
0
L
Jing Wei
10,134
724
1
0
0
36,200
0
L
Hercules
15,253
1,090
58
4
0
272,254
0
L
Hou Yi
13,529
966
27
2
1
183,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role