Player Matchup

Ares
Ares
DALTON-_-Blade
Ares
Level 15
God Stats
5W - 2L
1,778 SR
Queue Stats
31W - 16L
1,308 Elo+
Party 3
Amaterasu
Amaterasu
IGotKilledByABot
Amaterasu
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 83L
1,413 Elo+
Party 3
Susano
Susano
IronChimp64
Susano
Level 24
God Stats
41W - 29L
1,514 SR
Queue Stats
42W - 34L
1,359 Elo+
Solo
Arachne
Arachne
fear122304
Arachne
Level 13
God Stats
12W - 6L
1,291 SR
Queue Stats
34W - 35L
1,382 Elo+
Party 3
Pele
Pele
skyninja08
Pele
Level 8
God Stats
6W - 8L
1,356 SR
Queue Stats
7W - 12L
1,279 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,348 Elo+

VS

Team Averages
Level 25
1,496 SR
1,296 Elo+
Hachiman
Hachiman
DeVilz_Hound
Hachiman
Level 12
God Stats
3W - 4L
1,669 SR
Queue Stats
4W - 10L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
NERDSLAPPERS
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 2
Zeus
Zeus
Wavyy lando
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 2
Discordia
Discordia
YukiStarProyect
Discordia
Level 28
God Stats
1W - 1L
1,313 SR
Queue Stats
9W - 28L
1,242 Elo+
Solo
Medusa
Medusa
lilredtex05
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 18
13,145
1,195
13,195
12,023
10,859
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
20
5 / 2 / 22
12,382
1,126
12,965
14,659
8,668
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
19
11 / 2 / 12
13,574
1,234
15,425
13,202
6,507
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
fear122304
Arachne
19
14 / 3 / 11
13,134
1,194
17,481
11,031
5,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 2 / 17
11,922
1,084
10,844
12,614
5,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeVilz_Hound
Hachiman
17
3 / 12 / 5
11,684
1,062
18,220
21,886
16,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
NERDSLAPPERS
Cthulhu
16
2 / 5 / 3
10,353
941
10,073
11,708
9,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 9 / 2
9,521
866
3,155
8,909
2,435
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
YukiStarProyect
Discordia
17
1 / 7 / 5
10,745
977
11,600
17,780
5,910
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
16
2 / 12 / 4
10,617
965
8,268
18,904
7,649
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
28
45
Kills
9
9
Deaths
45
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
0
18
18
L
Hachiman
DeVilz_Hound
Hachiman
3
12
5
0.46
W
Amaterasu
5
2
22
8
W
Susano
11
2
12
8.5
L
Cthulhu
NERDSLAPPERS
Cthulhu
2
5
3
0.7
L
1
9
2
0.22
L
Discordia
YukiStarProyect
Discordia
1
7
5
0.5
W
Arachne
fear122304
Arachne
14
3
11
6.5
L
Medusa
2
12
4
0.33
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,910
Damage
51,316
63,529
Taken
79,187
36,708
Mitigated
41,343
10,486
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,195
2,327
672
1,915
12,023
10,859
0
3,898
8,125
24,629
0
L
Hachiman
DeVilz_Hound
Hachiman
18,220
9,826
0
576
21,886
16,308
0
3,697
18,189
0
36,390
W
Amaterasu
12,965
7,152
0
5,555
14,659
8,668
0
6,497
8,162
0
25,574
W
Susano
15,425
4,499
0
0
13,202
6,507
0
5,467
7,735
0
46,600
L
Cthulhu
NERDSLAPPERS
Cthulhu
10,073
848
132
0
11,708
9,041
0
2,211
9,497
28,762
0
L
3,155
1,061
0
0
8,909
2,435
0
1,002
7,907
10,157
0
L
Discordia
YukiStarProyect
Discordia
11,600
2,540
368
1,971
17,780
5,910
0
3,975
13,805
37,745
0
W
Arachne
fear122304
Arachne
17,481
13,461
0
1,797
11,031
5,257
0
3,127
7,904
0
25,832
L
Medusa
8,268
5,142
0
0
18,904
7,649
0
2,310
16,594
0
23,194
W
10,844
2,736
0
547
12,614
5,417
0
5,839
6,775
0
29,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,157
Gold Earned
52,920
199
Minions Killed
175
6
Camps Cleared
3
1,080,839
Distance Traveled
720,459
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,145
1,195
25
2
0
200,867
1
L
Hachiman
11,684
1,062
40
4
0
154,943
5
W
Amaterasu
12,382
1,126
27
2
0
223,633
0
W
Susano
13,574
1,234
89
8
2
237,456
1
L
Cthulhu
10,353
941
40
4
0
156,460
0
L
Zeus
9,521
866
13
1
2
104,279
0
L
Discordia
10,745
977
52
5
1
153,077
0
W
Arachne
13,134
1,194
7
1
3
193,217
1
L
Medusa
10,617
965
30
3
0
151,700
0
W
Pele
11,922
1,084
51
5
1
225,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role