Player Matchup

Discordia
Discordia
Silver IV
ChrisFish68
Discordia
Silver IV
Level 118
God Stats
5W - 2L
1,572 SR
Queue Stats
42W - 46L
1,428 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
WhirlingThree1
Cthulhu
Bronze III
Level 62
God Stats
10W - 4L
1,603 SR
Queue Stats
35W - 44L
1,256 MMR
Party 1
Cupid
Cupid
Bronze III
radeatorONE
Cupid
Bronze III
Level 124
God Stats
6W - 7L
1,436 SR
Queue Stats
46W - 46L
1,385 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,537 SR
1,357 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,371 SR
1,368 MMR
Bacchus
Bacchus
Silver IV
DrSimba
Bacchus
Silver IV
Level 95
God Stats
1W - 3L
1,524 SR
Queue Stats
41W - 41L
1,422 MMR
Party 2
Bastet
Bastet
Bronze I
LordGrieffing
Bastet
Bronze I
Level 47
God Stats
14W - 12L
1,484 SR
Queue Stats
15W - 18L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Bronze I
SlyMedic
The Morrigan
Bronze I
Level 129
God Stats
1W - 1L
1,106 SR
Queue Stats
57W - 59L
1,184 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChrisFish68
Discordia
20
5 / 6 / 8
18,736
604
17,197
20,112
6,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 2 / 9
19,585
632
15,721
22,482
32,440
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 10 / 7
18,581
599
21,662
26,664
10,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Hou YiZeusKumbhakarnaAphroditeYemoja

VS

Bans
AresPersephoneHeraMerlinOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrSimba
Bacchus
20
2 / 3 / 8
17,793
574
15,753
31,922
41,204
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 7 / 7
17,651
569
16,988
22,714
12,160
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
SlyMedic
The Morrigan
20
11 / 5 / 6
20,601
665
21,330
10,861
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
15
Kills
18
18
Deaths
15
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChrisFish68
Discordia
5
6
8
1.5
L
Bacchus
DrSimba
Bacchus
2
3
8
2
L
5
7
7
1.21
L
The Morrigan
SlyMedic
The Morrigan
11
5
6
2.8
W
4
2
9
4.25
W
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,580
Damage
54,071
69,258
Taken
65,497
49,373
Mitigated
58,192
17,914
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChrisFish68
Discordia
17,197
1,091
0
7,857
20,112
6,659
752
9,218
10,719
130,600
0
L
Bacchus
DrSimba
Bacchus
15,753
332
0
977
31,922
41,204
704
15,164
16,758
61,667
0
L
16,988
3,144
0
797
22,714
12,160
308
10,745
11,969
0
52,611
L
The Morrigan
SlyMedic
The Morrigan
21,330
3,603
357
3,072
10,861
4,828
1,688
7,094
3,572
173,354
25,447
W
15,721
1,165
226
2,384
22,482
32,440
138
10,420
11,892
92,863
0
W
21,662
13,512
589
6,858
26,664
10,274
2,774
13,157
13,407
0
149,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,902
Gold Earned
56,045
394
Minions Killed
338
0
Camps Cleared
0
1,604,007
Distance Traveled
1,655,730
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
18,736
604
130
4
0
537,094
11
L
Bacchus
17,793
574
70
2
0
571,463
1
L
Bastet
17,651
569
43
1
0
592,867
4
L
The Morrigan
20,601
665
225
7
0
491,400
4
W
Cthulhu
19,585
632
90
3
0
577,728
1
W
Cupid
18,581
599
174
6
0
489,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role