Player Matchup

Heimdallr
Heimdallr
DaddyKill27
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,739 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DeathOfCoffee
Tsukuyomi
Level 61
God Stats
4W - 4L
1,674 SR
Queue Stats
59W - 67L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
TRVP LOXRD 23
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,345 Elo+
Party 2
Team Averages
Level 23
1,558 SR
1,507 Elo+

VS

Team Averages
Level 40
1,579 SR
1,539 Elo+
Cerberus
Cerberus
Illiterate mom
Cerberus
Level 28
God Stats
83W - 55L
1,604 SR
Queue Stats
119W - 103L
1,546 Elo+
Party 1
Merlin
Merlin
Josh1247
Merlin
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
434W - 374L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
Packer98
Cernunnos
Level 25
God Stats
45W - 25L
1,633 SR
Queue Stats
114W - 103L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddyKill27
Heimdallr
8
0 / 10 / 1
6,170
561
3,555
9,843
2,935
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
DeathOfCoffee
Tsukuyomi
10
1 / 6 / 1
6,884
626
5,815
10,534
3,010
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
10
2 / 7 / 1
7,634
694
3,797
12,057
8,210
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 1 / 15
8,328
757
2,591
7,390
5,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Josh1247
Merlin
12
11 / 1 / 8
9,420
856
9,914
4,823
1,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Packer98
Cernunnos
11
9 / 3 / 9
9,176
834
9,168
8,370
2,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
23
23
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DaddyKill27
Heimdallr
0
10
1
0.05
L
Tsukuyomi
DeathOfCoffee
Tsukuyomi
1
6
1
0.25
W
Cerberus
3
1
15
10.5
W
Merlin
Josh1247
Merlin
11
1
8
15
W
Cernunnos
Packer98
Cernunnos
9
3
9
4.5
L
Cthulhu
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,167
Damage
21,673
32,434
Taken
20,583
14,155
Mitigated
9,495
2,183
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DaddyKill27
Heimdallr
3,555
1,902
0
0
9,843
2,935
252
4,173
5,670
0
11,732
L
Tsukuyomi
DeathOfCoffee
Tsukuyomi
5,815
1,614
151
1,767
10,534
3,010
39
3,536
6,998
0
25,740
W
Cerberus
2,591
70
0
379
7,390
5,200
315
1,506
5,702
9,403
0
W
Merlin
Josh1247
Merlin
9,914
1,504
0
500
4,823
1,613
1,182
1,289
3,427
28,908
0
W
Cernunnos
Packer98
Cernunnos
9,168
5,822
0
2,445
8,370
2,682
1,317
758
7,377
0
25,276
L
Cthulhu
3,797
64
0
265
12,057
8,210
0
4,832
7,225
9,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,688
Gold Earned
26,924
60
Minions Killed
86
0
Camps Cleared
0
520,573
Distance Traveled
631,205
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,170
561
13
1
0
159,273
2
L
Tsukuyomi
6,884
626
36
3
0
193,508
1
W
Cerberus
8,328
757
11
1
0
281,402
1
W
Merlin
9,420
856
39
4
0
182,102
0
W
Cernunnos
9,176
834
36
3
0
167,701
0
L
Cthulhu
7,634
694
11
1
0
167,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role