Player Matchup

Hun Batz
Hun Batz
Chargras
Hun Batz
Level 63
God Stats
12W - 11L
1,530 SR
Queue Stats
144W - 168L
1,321 Elo+
Solo
Izanami
Izanami
LSC_Samurai
Izanami
Level 65
God Stats
8W - 3L
1,579 SR
Queue Stats
230W - 249L
1,314 Elo+
Solo
Osiris
Osiris
PsychedelicKiwi3
Osiris
Level 145
God Stats
19W - 16L
1,671 SR
Queue Stats
327W - 304L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
pansy42
Nu Wa
Level 57
God Stats
43W - 24L
1,441 SR
Queue Stats
284W - 280L
1,279 Elo+
Party 1
Sylvanus
Sylvanus
vulcanianpillow
Sylvanus
Level 50
God Stats
7W - 9L
1,292 SR
Queue Stats
134W - 91L
1,186 Elo+
Party 1
Team Averages
Level 76
1,503 SR
1,296 Elo+

VS

Team Averages
Level 76
1,490 SR
1,349 Elo+
Arachne
Arachne
BadM0therFather
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blindfire719
Bellona
Level 91
God Stats
6W - 5L
1,477 SR
Queue Stats
20W - 25L
1,350 Elo+
Solo
Cthulhu
Cthulhu
Goof13Mane
Cthulhu
Level 57
God Stats
240W - 275L
1,441 SR
Queue Stats
415W - 506L
1,308 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirDarknorth
Ah Muzen Cab
Level 67
God Stats
3W - 3L
1,534 SR
Queue Stats
18W - 23L
1,301 Elo+
Solo
Nox
Nox
caliscube
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chargras
Hun Batz
11
1 / 1 / 3
7,252
558
2,562
7,026
2,190
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LSC_Samurai
Izanami
12
7 / 0 / 1
7,487
576
5,552
4,739
1,481
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 0 / 1
8,046
619
5,844
5,499
4,451
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
pansy42
Nu Wa
12
2 / 1 / 1
7,133
549
4,492
5,608
1,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
11
1 / 1 / 8
7,517
578
4,457
7,553
4,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,497
423
2,220
7,936
2,050
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Blindfire719
Bellona
10
0 / 4 / 1
5,745
442
2,638
10,027
6,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
Goof13Mane
Cthulhu
6
0 / 2 / 1
4,821
371
2,634
4,308
1,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
SirDarknorth
Ah Muzen Cab
8
0 / 4 / 1
5,180
398
3,388
6,093
1,081
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 2 / 0
6,505
500
4,415
6,368
1,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Bellona
Blindfire719
Bellona
0
4
1
0.13
W
Hun Batz
Chargras
Hun Batz
1
1
3
2.5
L
Cthulhu
Goof13Mane
Cthulhu
0
2
1
0.25
W
Izanami
LSC_Samurai
Izanami
7
0
1
7.5
W
5
0
1
5.5
L
Ah Muzen Cab
SirDarknorth
Ah Muzen Cab
0
4
1
0.13
L
2
2
0
1
W
Nu Wa
pansy42
Nu Wa
2
1
1
2.5
W
Sylvanus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,907
Damage
15,295
30,425
Taken
34,732
14,130
Mitigated
12,567
15,085
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,220
1,673
0
2,220
7,936
2,050
0
1,816
6,095
0
23,465
L
Bellona
Blindfire719
Bellona
2,638
871
0
3,843
10,027
6,263
0
1,133
8,494
0
22,029
W
Hun Batz
Chargras
Hun Batz
2,562
219
0
3,029
7,026
2,190
0
405
6,621
0
37,262
L
Cthulhu
Goof13Mane
Cthulhu
2,634
379
0
789
4,308
1,249
0
1,496
2,812
16,694
0
W
Izanami
LSC_Samurai
Izanami
5,552
4,196
135
1,575
4,739
1,481
1,260
1,059
3,655
0
45,551
W
5,844
2,101
0
1,850
5,499
4,451
1,019
49
5,183
0
39,180
L
Ah Muzen Cab
SirDarknorth
Ah Muzen Cab
3,388
1,037
258
1,683
6,093
1,081
0
1,883
4,210
0
19,187
L
4,415
288
0
945
6,368
1,924
27
2,621
3,697
32,234
0
W
Nu Wa
pansy42
Nu Wa
4,492
1,568
0
2,330
5,608
1,814
341
3,961
1,622
33,208
0
W
Sylvanus
4,457
1,483
2,732
3,434
7,553
4,194
740
1,575
5,953
20,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,435
Gold Earned
27,748
330
Minions Killed
209
0
Camps Cleared
0
1,151,441
Distance Traveled
957,800
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,497
423
35
3
0
216,645
1
L
Bellona
5,745
442
42
3
0
206,063
1
W
Hun Batz
7,252
558
64
5
0
249,048
1
L
Cthulhu
4,821
371
35
3
0
125,218
1
W
Izanami
7,487
576
96
7
0
199,312
3
W
Osiris
8,046
619
81
6
0
259,338
2
L
Ah Muzen Cab
5,180
398
39
3
0
176,954
2
L
Nox
6,505
500
58
4
0
232,920
6
W
Nu Wa
7,133
549
51
4
0
238,549
1
W
Sylvanus
7,517
578
38
3
0
205,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role