Player Matchup

Odin
Odin
ALJAZAR
Odin
Level 27
God Stats
0W - 1L
1,744 SR
Queue Stats
21W - 20L
1,443 Elo+
Solo
Ra
Ra
Dr Mastyk
Ra
Level 16
God Stats
14W - 20L
1,435 SR
Queue Stats
14W - 22L
1,360 Elo+
Party 1
Nemesis
Nemesis
FBS Ascains
Nemesis
Level 23
God Stats
0W - 1L
1,400 SR
Queue Stats
11W - 16L
1,325 Elo+
Party 1
Ares
Ares
Flamberge3784
Ares
Level 25
God Stats
1W - 1L
1,782 SR
Queue Stats
23W - 28L
1,389 Elo+
Party 1
Ah Puch
Ah Puch
Hanzo1405
Ah Puch
Level 28
God Stats
11W - 8L
1,587 SR
Queue Stats
213W - 213L
1,480 Elo+
Solo
Team Averages
Level 24
1,590 SR
1,399 Elo+

VS

Team Averages
Level 18
1,528 SR
1,434 Elo+
Cthulhu
Cthulhu
Autobahn6
Cthulhu
Level 6
God Stats
3W - 2L
1,733 SR
Queue Stats
4W - 13L
1,709 Elo+
Solo
Heimdallr
Heimdallr
Lordhobbit23
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
ManuCases97
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,317 Elo+
Solo
Nemesis
Nemesis
NoT-_-DeRiaN
Nemesis
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 179L
1,418 Elo+
Solo
Anubis
Anubis
espartano712
Anubis
Level 29
God Stats
1W - 0L
1,406 SR
Queue Stats
9W - 10L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ALJAZAR
Odin
20
12 / 11 / 13
17,688
1,179
23,141
33,014
31,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 5 / 13
14,283
952
15,199
19,612
8,914
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
FBS Ascains
Nemesis
20
9 / 13 / 12
15,612
1,041
26,515
32,513
13,827
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 8 / 16
15,153
1,010
13,996
31,474
17,622
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
Hanzo1405
Ah Puch
20
5 / 4 / 17
16,398
1,093
32,034
23,111
8,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Autobahn6
Cthulhu
20
2 / 10 / 30
14,875
992
22,905
29,662
24,885
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Lordhobbit23
Heimdallr
20
12 / 5 / 18
17,312
1,154
26,432
15,733
7,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ManuCases97
Tsukuyomi
20
9 / 7 / 25
17,007
1,134
29,219
22,569
12,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
NoT-_-DeRiaN
Nemesis
20
5 / 7 / 22
15,012
1,001
17,167
25,837
12,599
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
12 / 6 / 20
17,467
1,164
34,505
23,361
14,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
155
35
Kills
40
41
Deaths
35
71
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Odin
ALJAZAR
Odin
12
11
13
1.68
W
Cthulhu
Autobahn6
Cthulhu
2
10
30
1.7
L
3
5
13
1.9
L
Nemesis
FBS Ascains
Nemesis
9
13
12
1.15
L
6
8
16
1.75
L
Ah Puch
Hanzo1405
Ah Puch
5
4
17
3.38
W
Heimdallr
Lordhobbit23
Heimdallr
12
5
18
4.2
W
Tsukuyomi
ManuCases97
Tsukuyomi
9
7
25
3.07
W
Nemesis
NoT-_-DeRiaN
Nemesis
5
7
22
2.29
W
Anubis
12
6
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,885
Damage
130,228
139,724
Taken
117,162
79,693
Mitigated
70,965
24,752
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
ALJAZAR
Odin
23,141
4,515
801
1,445
33,014
31,096
0
13,039
19,592
0
45,777
W
Cthulhu
Autobahn6
Cthulhu
22,905
2,250
1,153
182
29,662
24,885
0
16,143
13,519
40,801
0
L
15,199
1,610
5,600
4,329
19,612
8,914
0
8,458
11,154
30,872
0
L
Nemesis
FBS Ascains
Nemesis
26,515
16,700
0
1,270
32,513
13,827
0
14,072
18,296
0
37,275
L
13,996
3,019
775
2,726
31,474
17,622
0
13,457
17,811
31,780
0
L
Ah Puch
Hanzo1405
Ah Puch
32,034
334
0
7,806
23,111
8,234
0
8,384
14,666
83,797
0
W
Heimdallr
Lordhobbit23
Heimdallr
26,432
9,674
0
342
15,733
7,287
0
9,305
6,428
0
52,205
W
Tsukuyomi
ManuCases97
Tsukuyomi
29,219
8,825
0
469
22,569
12,104
0
10,594
11,975
0
66,042
W
Nemesis
NoT-_-DeRiaN
Nemesis
17,167
7,973
0
3,959
25,837
12,599
0
12,076
13,761
0
28,959
W
Anubis
34,505
1,944
1,328
8,737
23,361
14,090
0
13,111
10,250
70,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,134
Gold Earned
81,673
247
Minions Killed
324
8
Camps Cleared
9
1,422,699
Distance Traveled
1,423,913
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
17,688
1,179
58
4
3
297,284
3
W
Cthulhu
14,875
992
45
3
0
266,780
3
L
Ra
14,283
952
33
2
0
255,478
1
L
Nemesis
15,612
1,041
28
2
2
286,284
0
L
Ares
15,153
1,010
27
2
2
256,501
2
L
Ah Puch
16,398
1,093
101
7
1
327,152
0
W
Heimdallr
17,312
1,154
65
4
1
295,050
0
W
Tsukuyomi
17,007
1,134
67
4
8
308,395
0
W
Nemesis
15,012
1,001
39
3
0
310,858
0
W
Anubis
17,467
1,164
108
7
0
242,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role