Player Matchup

Arachne
Arachne
BIackManJones
Arachne
Level 28
God Stats
2W - 2L
1,838 SR
Queue Stats
41W - 57L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
Josephuph
Cthulhu
Level 15
God Stats
4W - 3L
1,511 SR
Queue Stats
8W - 7L
1,462 Elo+
Party 1
Ra
Ra
LILKEY_15
Ra
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 174L
1,584 Elo+
Solo
Cerberus
Cerberus
ThatOnGrumpy
Cerberus
Level 29
God Stats
2W - 0L
1,820 SR
Queue Stats
6W - 3L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
electrox5x
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,329 SR
Queue Stats
34W - 52L
1,300 Elo+
Party 1
Team Averages
Level 27
1,599 SR
1,458 Elo+

VS

Team Averages
Level 12
1,515 SR
1,614 Elo+
Cthulhu
Cthulhu
C4LLMeD4niel
Cthulhu
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
144W - 109L
1,520 Elo+
Solo
Bakasura
Bakasura
Darkmanchen
Bakasura
Level 13
God Stats
0W - 2L
1,282 SR
Queue Stats
35W - 52L
1,453 Elo+
Solo
Neith
Neith
EpicFailureNum4
Neith
Level 5
God Stats
3W - 2L
1,636 SR
Queue Stats
5W - 3L
1,725 Elo+
Party 2
Achilles
Achilles
Theunderscore42
Achilles
Level 16
God Stats
2W - 1L
1,655 SR
Queue Stats
17W - 20L
1,545 Elo+
Solo
Merlin
Merlin
zPiggy-
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
14 / 9 / 18
15,598
1,114
25,964
25,893
10,918
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Josephuph
Cthulhu
20
3 / 4 / 22
13,300
950
15,406
19,340
17,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 1 / 21
13,642
974
14,368
17,738
7,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ThatOnGrumpy
Cerberus
20
13 / 3 / 22
16,424
1,173
29,043
26,249
23,946
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
electrox5x
Ah Muzen Cab
20
10 / 1 / 21
15,345
1,096
28,797
16,197
6,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C4LLMeD4niel
Cthulhu
19
4 / 6 / 10
13,329
952
29,794
25,239
24,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Darkmanchen
Bakasura
19
2 / 16 / 7
12,565
898
15,557
31,125
14,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 7 / 7
12,103
865
5,757
16,942
6,846
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
20
7 / 10 / 10
14,639
1,046
18,036
27,264
13,187
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
zPiggy-
Merlin
20
3 / 6 / 13
13,852
989
29,654
19,639
6,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
65
45
Kills
18
18
Deaths
45
104
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Arachne
14
9
18
2.56
L
Cthulhu
C4LLMeD4niel
Cthulhu
4
6
10
1.5
L
Bakasura
Darkmanchen
Bakasura
2
16
7
0.34
L
2
7
7
0.79
W
Cthulhu
Josephuph
Cthulhu
3
4
22
3.5
W
5
1
21
15.5
W
Cerberus
ThatOnGrumpy
Cerberus
13
3
22
8
L
Achilles
7
10
10
1.2
W
Ah Muzen Cab
electrox5x
Ah Muzen Cab
10
1
21
20.5
L
Merlin
zPiggy-
Merlin
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,578
Damage
98,798
105,417
Taken
120,209
66,666
Mitigated
65,770
28,161
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
25,964
19,424
0
5,069
25,893
10,918
0
11,427
13,895
0
35,925
L
Cthulhu
C4LLMeD4niel
Cthulhu
29,794
1,027
539
956
25,239
24,789
0
12,290
12,949
50,870
0
L
Bakasura
Darkmanchen
Bakasura
15,557
9,583
0
3,764
31,125
14,115
0
14,060
17,065
0
31,128
L
5,757
4,122
0
687
16,942
6,846
0
8,102
8,840
0
19,112
W
Cthulhu
Josephuph
Cthulhu
15,406
1,520
169
456
19,340
17,748
0
11,486
6,910
26,975
0
W
14,368
1,771
3,922
7,688
17,738
7,333
0
8,994
8,100
31,025
0
W
Cerberus
ThatOnGrumpy
Cerberus
29,043
1,242
0
7,664
26,249
23,946
0
18,223
7,949
54,762
0
L
Achilles
18,036
3,937
0
2,314
27,264
13,187
0
12,249
15,015
367
27,527
W
Ah Muzen Cab
electrox5x
Ah Muzen Cab
28,797
14,257
0
3,193
16,197
6,721
0
9,518
6,161
0
62,153
L
Merlin
zPiggy-
Merlin
29,654
3,822
0
3,285
19,639
6,833
0
12,116
7,523
75,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,309
Gold Earned
66,488
259
Minions Killed
287
4
Camps Cleared
4
1,172,872
Distance Traveled
1,220,016
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,598
1,114
24
2
0
218,890
0
L
Cthulhu
13,329
952
44
3
1
281,224
0
L
Bakasura
12,565
898
60
4
1
235,664
0
L
Neith
12,103
865
26
2
1
174,995
1
W
Cthulhu
13,300
950
31
2
4
205,781
0
W
Ra
13,642
974
41
3
0
261,208
0
W
Cerberus
16,424
1,173
77
6
0
260,350
0
L
Achilles
14,639
1,046
38
3
1
284,045
1
W
Ah Muzen Cab
15,345
1,096
86
6
0
226,643
0
L
Merlin
13,852
989
119
9
0
244,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role