Player Matchup

Loki
Loki
Clifford3
Loki
Level 104
God Stats
12W - 14L
1,354 SR
Queue Stats
89W - 100L
1,488 Elo+
Solo
Bellona
Bellona
Dadushki
Bellona
Level 8
God Stats
0W - 2L
1,113 SR
Queue Stats
0W - 2L
1,101 Elo+
Party 1
Neith
Neith
md_luffy94
Neith
Level 26
God Stats
3W - 3L
1,412 SR
Queue Stats
4W - 5L
928 Elo+
Party 1
Team Averages
Level 46
1,293 SR
1,172 Elo+

VS

Team Averages
Level 42
1,528 SR
1,304 Elo+
Agni
Agni
FalloutRoses
Agni
Level 102
God Stats
8W - 14L
1,288 SR
Queue Stats
120W - 140L
1,443 Elo+
Solo
Ymir
Ymir
Haytaktik
Ymir
Level 17
God Stats
13W - 6L
1,795 SR
Queue Stats
69W - 99L
1,297 Elo+
Solo
Medusa
Medusa
drcogollo18
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 4 / 1
10,194
680
7,074
12,417
4,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Dadushki
Bellona
4
0 / 1 / 1
7,278
485
364
904
386
Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
14
3 / 5 / 4
10,060
671
5,332
13,329
5,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
10,277
685
7,394
8,261
2,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
1 / 3 / 9
10,811
721
3,269
10,775
9,729
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
14
6 / 2 / 4
10,919
728
10,937
9,729
3,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
10
10
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
4
4
1
1.13
L
Bellona
Dadushki
Bellona
0
1
1
0.5
W
3
4
6
1.5
W
Ymir
1
3
9
1.83
W
Medusa
6
2
4
4
L
Neith
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,770
Damage
21,600
26,650
Taken
28,765
10,172
Mitigated
16,347
3,582
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,074
1,910
0
1,346
12,417
4,722
0
4,509
7,908
0
65,567
L
Bellona
Dadushki
Bellona
364
96
0
120
904
386
0
184
720
0
401
W
7,394
330
0
2,362
8,261
2,862
1,389
64
8,197
44,569
0
W
Ymir
3,269
407
0
918
10,775
9,729
345
0
10,775
16,047
0
W
Medusa
10,937
5,529
0
1,212
9,729
3,756
1,943
8
9,721
0
63,899
L
Neith
5,332
1,408
0
2,116
13,329
5,064
0
6,086
7,243
0
30,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
32,007
143
Minions Killed
180
0
Camps Cleared
0
592,993
Distance Traveled
698,779
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,194
680
91
6
0
260,750
2
L
Bellona
7,278
485
0
0
0
13,100
0
W
Agni
10,277
685
68
5
0
255,338
4
W
Ymir
10,811
721
27
2
0
227,540
4
W
Medusa
10,919
728
85
6
0
215,901
3
L
Neith
10,060
671
52
3
0
319,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role