Player Matchup

Ne Zha
Ne Zha
DocTreez
Ne Zha
Level 72
God Stats
18W - 18L
1,443 SR
Queue Stats
142W - 170L
1,410 Elo+
Solo
Ah Puch
Ah Puch
Keip69
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 14L
1,710 Elo+
Party 2
King Arthur
King Arthur
MiCrushEsCoja
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 33L
1,781 Elo+
Party 2
Team Averages
Level 69
1,481 SR
1,634 Elo+

VS

Team Averages
Level 39
1,568 SR
1,476 Elo+
Medusa
Medusa
Dragonite103103
Medusa
Level 90
God Stats
30W - 17L
1,705 SR
Queue Stats
168W - 118L
1,591 Elo+
Party 1
Terra
Terra
Gvms1
Terra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,617 Elo+
Party 1
Merlin
Merlin
RareTaama
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DocTreez
Ne Zha
16
2 / 7 / 9
14,519
605
12,153
15,499
6,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Keip69
Ah Puch
18
9 / 8 / 4
15,445
644
23,652
18,956
6,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
MiCrushEsCoja
King Arthur
19
5 / 5 / 10
14,839
618
18,133
27,241
28,245
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 9
15,891
662
19,215
21,678
12,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Gvms1
Terra
19
4 / 3 / 12
16,993
708
7,242
25,261
36,839
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
RareTaama
Merlin
20
9 / 9 / 4
16,645
694
21,118
17,416
10,399
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
16
Kills
20
20
Deaths
16
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DocTreez
Ne Zha
2
7
9
0.93
W
7
4
9
2.88
W
Terra
Gvms1
Terra
4
3
12
3.33
L
Ah Puch
Keip69
Ah Puch
9
8
4
1.38
L
King Arthur
MiCrushEsCoja
King Arthur
5
5
10
2
W
Merlin
RareTaama
Merlin
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,938
Damage
47,575
61,696
Taken
64,355
41,245
Mitigated
60,005
8,855
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DocTreez
Ne Zha
12,153
2,193
0
4,605
15,499
6,083
495
9,606
5,893
0
70,350
W
19,215
7,158
0
455
21,678
12,767
2,444
8,258
13,193
0
71,703
W
Terra
Gvms1
Terra
7,242
1,762
4,157
4,685
25,261
36,839
486
9,403
15,537
20,025
0
L
Ah Puch
Keip69
Ah Puch
23,652
639
0
2,980
18,956
6,917
405
6,625
12,331
89,044
0
L
King Arthur
MiCrushEsCoja
King Arthur
18,133
1,847
0
1,270
27,241
28,245
233
12,250
14,991
880
71,132
W
Merlin
RareTaama
Merlin
21,118
1,409
0
386
17,416
10,399
368
7,261
9,848
126,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
49,529
276
Minions Killed
279
0
Camps Cleared
0
1,267,349
Distance Traveled
1,307,417
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,519
605
85
4
0
439,744
15
W
Medusa
15,891
662
104
4
0
455,594
7
W
Terra
16,993
708
35
1
0
434,759
2
L
Ah Puch
15,445
644
103
4
0
390,066
0
L
King Arthur
14,839
618
88
4
0
437,539
5
W
Merlin
16,645
694
140
6
0
417,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role