Player Matchup

Hercules
Hercules
Blue_Budweiser
Hercules
Level 87
God Stats
6W - 6L
1,834 SR
Queue Stats
42W - 39L
1,369 Elo+
Party 2
Xbalanque
Xbalanque
Frantic_BLaZe
Xbalanque
Level 12
God Stats
3W - 2L
1,906 SR
Queue Stats
24W - 24L
1,331 Elo+
Party 2
Scylla
Scylla
Organic_Andrew
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,623 Elo+
Party 2
Team Averages
Level 35
1,747 SR
1,441 Elo+

VS

Team Averages
Level 33
1,412 SR
1,237 Elo+
Anhur
Anhur
Gooey Boris
Anhur
Level 10
God Stats
21W - 33L
1,515 SR
Queue Stats
59W - 86L
1,271 Elo+
Party 1
Cabrakan
Cabrakan
Ninja2019-Hernan
Cabrakan
Level 26
God Stats
15W - 13L
1,252 SR
Queue Stats
52W - 66L
1,175 Elo+
Solo
Vulcan
Vulcan
SRUEST
Vulcan
Level 64
God Stats
3W - 1L
1,469 SR
Queue Stats
70W - 99L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
11 / 6 / 5
14,225
711
19,657
31,410
24,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
Frantic_BLaZe
Xbalanque
16
5 / 9 / 9
13,149
657
14,190
20,527
7,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 13
11,593
580
4,005
10,483
3,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 15
13,288
664
12,476
10,676
3,613
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 5 / 10
15,042
752
19,212
21,269
18,740
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
SRUEST
Vulcan
16
9 / 8 / 8
14,162
708
19,996
14,592
5,267
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
16
Kills
20
20
Deaths
16
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
11
6
5
2.25
L
Xbalanque
Frantic_BLaZe
Xbalanque
5
9
9
1.06
W
3
3
15
3.5
W
8
5
10
2.6
L
0
5
13
1.3
W
Vulcan
SRUEST
Vulcan
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,852
Damage
51,684
62,420
Taken
46,537
35,800
Mitigated
27,620
15,219
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
19,657
8,177
954
8,482
31,410
24,581
262
19,352
12,058
0
43,261
L
Xbalanque
Frantic_BLaZe
Xbalanque
14,190
5,504
1,157
4,600
20,527
7,849
531
14,042
6,485
0
58,798
W
12,476
6,545
0
135
10,676
3,613
2,508
698
9,904
0
42,051
W
19,212
1,503
682
7,746
21,269
18,740
866
1,955
19,007
71,338
0
L
4,005
882
0
26
10,483
3,370
0
7,012
3,471
28,186
0
W
Vulcan
SRUEST
Vulcan
19,996
4,692
0
150
14,592
5,267
183
1,791
12,651
56,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
42,492
175
Minions Killed
207
0
Camps Cleared
0
919,802
Distance Traveled
958,525
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,225
711
59
3
0
322,546
1
L
Xbalanque
13,149
657
81
4
0
301,377
0
W
Anhur
13,288
664
62
3
0
293,432
1
W
Cabrakan
15,042
752
95
5
0
324,309
0
L
Scylla
11,593
580
35
2
0
295,879
0
W
Vulcan
14,162
708
50
3
0
340,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role