Player Matchup

Merlin
Merlin
Bronze III
Ccollie24
Merlin
Bronze III
Level 42
God Stats
0W - 3L
1,571 SR
Queue Stats
0W - 3L
1,180 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Ghost of 96 1
Jormungandr
Bronze III
Level 124
God Stats
6W - 5L
1,565 SR
Queue Stats
79W - 83L
1,122 MMR
Solo
Chiron
Chiron
Bronze I
sIutystepsister
Chiron
Bronze I
Level 100
God Stats
4W - 7L
1,474 SR
Queue Stats
257W - 205L
1,093 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,536 SR
1,132 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,510 SR
1,218 MMR
Eset
Eset
Gold IV
LI0NHEÂRT
Eset
Gold IV
Level 87
God Stats
1W - 5L
1,395 SR
Queue Stats
218W - 209L
1,324 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
LI0NHEÅRT
Sun Wukong
Gold IV
Level 122
God Stats
106W - 79L
1,654 SR
Queue Stats
218W - 208L
1,324 MMR
Party 1
Cupid
Cupid
Bronze III
MisguidedGhostx
Cupid
Bronze III
Level 78
God Stats
8W - 5L
1,482 SR
Queue Stats
27W - 33L
1,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ccollie24
Merlin
13
1 / 7 / 4
9,798
653
7,656
11,703
4,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Ghost of 96 1
Jormungandr
13
3 / 6 / 4
9,876
658
13,085
20,366
20,593
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 7 / 3
9,712
647
11,605
15,641
5,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
CthulhuChaacMulanAphrodite

VS

Bans
ArachneDiscordiaMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 7
11,514
768
13,926
15,180
5,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
LI0NHEÅRT
Sun Wukong
15
2 / 2 / 15
10,355
690
13,218
16,962
16,594
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 2 / 6
11,038
736
14,644
12,652
4,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
20
20
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ccollie24
Merlin
1
7
4
0.43
L
Jormungandr
Ghost of 96 1
Jormungandr
3
6
4
0.83
W
10
3
7
4.5
W
Sun Wukong
LI0NHEÅRT
Sun Wukong
2
2
15
4.75
W
8
2
6
5.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,346
Damage
41,788
47,710
Taken
44,794
29,796
Mitigated
27,453
8,876
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ccollie24
Merlin
7,656
36
0
925
11,703
4,009
0
2,336
9,192
46,497
0
L
Jormungandr
Ghost of 96 1
Jormungandr
13,085
1,606
549
3,744
20,366
20,593
0
6,388
13,653
38,720
0
W
13,926
1,400
870
6,004
15,180
5,992
822
8,667
6,073
40,763
0
W
Sun Wukong
LI0NHEÅRT
Sun Wukong
13,218
2,252
1,481
5,839
16,962
16,594
0
6,706
10,034
0
29,222
W
14,644
7,701
1,530
5,344
12,652
4,867
2,943
4,547
7,880
0
56,978
L
11,605
5,713
504
3,154
15,641
5,194
896
5,274
10,117
0
29,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
32,907
155
Minions Killed
158
0
Camps Cleared
0
714,169
Distance Traveled
793,459
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,798
653
82
5
0
244,674
7
L
Jormungandr
9,876
658
39
3
0
240,540
1
W
Eset
11,514
768
56
4
0
243,541
1
W
Sun Wukong
10,355
690
32
2
0
293,188
4
W
Cupid
11,038
736
70
5
0
256,730
5
L
Chiron
9,712
647
34
2
0
228,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role