Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChicagoIL
Ah Muzen Cab
Level 145
God Stats
6W - 5L
1,508 SR
Queue Stats
263W - 275L
1,473 Elo+
Solo
Cerberus
Cerberus
CurrentlyDerron
Cerberus
Level 143
God Stats
1W - 4L
1,066 SR
Queue Stats
45W - 53L
1,435 Elo+
Solo
Ra
Ra
Roy Von Bacon
Ra
Level 128
God Stats
11W - 8L
1,654 SR
Queue Stats
562W - 558L
1,464 Elo+
Solo
Vulcan
Vulcan
ThePainWhale
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Trapt1nT1me
Kukulkan
Level 121
God Stats
12W - 9L
1,537 SR
Queue Stats
916W - 895L
1,581 Elo+
Solo
Team Averages
Level 120
1,453 SR
1,484 Elo+

VS

Team Averages
Level 96
1,514 SR
1,508 Elo+
Thor
Thor
GeneralJuiceBox
Thor
Level 140
God Stats
3W - 3L
1,360 SR
Queue Stats
122W - 136L
1,386 Elo+
Solo
Freya
Freya
IceSwordDeath
Freya
Level 116
God Stats
3W - 0L
1,751 SR
Queue Stats
36W - 16L
1,638 Elo+
Party 1
Sol
Sol
MagiMagi
Sol
Level 80
God Stats
1W - 0L
1,586 SR
Queue Stats
97W - 89L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
TRIADJUSTICE
Kukulkan
Level 68
God Stats
2W - 2L
1,375 SR
Queue Stats
72W - 64L
1,480 Elo+
Solo
Cerberus
Cerberus
TheFrameGuy
Cerberus
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 124L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChicagoIL
Ah Muzen Cab
9
0 / 6 / 5
7,597
506
3,180
8,322
2,730
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
20
10 / 6 / 10
11,983
799
18,232
28,076
39,814
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
3 / 7 / 12
10,435
696
13,635
17,148
6,829
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
20
5 / 9 / 6
12,228
815
13,250
16,345
7,562
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Trapt1nT1me
Kukulkan
20
5 / 6 / 8
11,477
765
18,059
15,769
6,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 16
10,637
709
10,304
10,901
3,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
19 / 4 / 5
13,597
906
24,974
21,164
7,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 6 / 15
13,318
888
19,676
23,006
7,953
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
TRIADJUSTICE
Kukulkan
18
2 / 5 / 13
11,516
768
15,491
13,465
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TheFrameGuy
Cerberus
19
2 / 3 / 21
11,659
777
8,706
22,265
19,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
104
23
Kills
34
34
Deaths
23
41
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ChicagoIL
Ah Muzen Cab
0
6
5
0.42
L
Cerberus
10
6
10
2.5
W
1
5
16
1.8
W
19
4
5
5.38
W
10
6
15
2.92
L
3
7
12
1.29
W
Kukulkan
TRIADJUSTICE
Kukulkan
2
5
13
1.7
W
Cerberus
TheFrameGuy
Cerberus
2
3
21
4.17
L
Vulcan
5
9
6
0.89
L
Kukulkan
Trapt1nT1me
Kukulkan
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,356
Damage
79,151
85,660
Taken
90,801
63,124
Mitigated
44,816
28,396
Healing
44,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ChicagoIL
Ah Muzen Cab
3,180
603
270
582
8,322
2,730
0
7,486
836
0
7,555
L
Cerberus
18,232
198
1,614
8,005
28,076
39,814
0
21,856
6,220
24,561
0
W
10,304
1,242
1,797
885
10,901
3,922
2,233
6,325
4,492
0
20,912
W
24,974
8,885
924
9,980
21,164
7,784
559
16,187
4,827
36,382
0
W
19,676
8,397
3,415
11,647
23,006
7,953
1,810
15,798
7,058
40,001
0
L
13,635
730
8,364
5,292
17,148
6,829
0
13,295
3,853
26,962
0
W
Kukulkan
TRIADJUSTICE
Kukulkan
15,491
1,748
2,137
2,977
13,465
5,204
336
10,965
2,350
42,326
0
W
Cerberus
TheFrameGuy
Cerberus
8,706
335
2,149
8,893
22,265
19,953
303
13,192
7,258
19,306
0
L
Vulcan
13,250
4,440
538
1,086
16,345
7,562
0
13,284
3,061
27,253
0
L
Kukulkan
Trapt1nT1me
Kukulkan
18,059
147
969
1,676
15,769
6,189
0
12,926
2,843
44,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,720
Gold Earned
60,727
162
Minions Killed
186
0
Camps Cleared
0
1,136,135
Distance Traveled
1,324,598
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,597
506
7
0
0
146,282
1
L
Cerberus
11,983
799
25
2
0
226,915
0
W
Thor
10,637
709
32
2
0
265,518
0
W
Freya
13,597
906
30
2
0
273,722
1
W
Sol
13,318
888
38
3
0
259,509
0
L
Ra
10,435
696
23
2
0
257,702
0
W
Kukulkan
11,516
768
62
4
0
262,864
1
W
Cerberus
11,659
777
24
2
0
262,985
1
L
Vulcan
12,228
815
35
2
0
245,959
0
L
Kukulkan
11,477
765
72
5
0
259,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role