Player Matchup

Chaac
Chaac
CHlCK3NHAWK
Chaac
Level 109
God Stats
3W - 2L
1,550 SR
Queue Stats
102W - 70L
1,586 Elo+
Party 1
Yemoja
Yemoja
R4NdOmV1R1US
Yemoja
Level 88
God Stats
2W - 4L
1,561 SR
Queue Stats
237W - 242L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
TrapNetwork
Sun Wukong
Level 109
God Stats
3W - 4L
1,224 SR
Queue Stats
420W - 406L
1,552 Elo+
Solo
Sol
Sol
Victor21355
Sol
Level 106
God Stats
1W - 4L
1,329 SR
Queue Stats
112W - 119L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
x69XFLUFFYX69x
Hou Yi
Level 156
God Stats
0W - 4L
1,575 SR
Queue Stats
192W - 159L
1,538 Elo+
Party 1
Team Averages
Level 114
1,448 SR
1,547 Elo+

VS

Team Averages
Level 124
1,540 SR
1,582 Elo+
Chang'e
Chang'e
SweetBunny9954
Chang'e
Level 126
God Stats
1W - 1L
1,625 SR
Queue Stats
13W - 12L
1,571 Elo+
Solo
Cthulhu
Cthulhu
TheLastShadow5
Cthulhu
Level 125
God Stats
2W - 0L
1,589 SR
Queue Stats
41W - 24L
1,620 Elo+
Solo
Athena
Athena
Winded
Athena
Level 127
God Stats
3W - 7L
1,328 SR
Queue Stats
725W - 711L
1,536 Elo+
Solo
Vulcan
Vulcan
Yenyocken
Vulcan
Level 155
God Stats
8W - 3L
1,600 SR
Queue Stats
275W - 269L
1,554 Elo+
Solo
Agni
Agni
xKruse
Agni
Level 88
God Stats
7W - 5L
1,558 SR
Queue Stats
217W - 179L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 17
13,983
699
22,199
32,130
63,146
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
20
3 / 3 / 18
13,031
652
19,450
21,494
35,645
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
TrapNetwork
Sun Wukong
18
6 / 8 / 9
12,655
633
20,239
24,579
34,689
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 7 / 12
13,019
651
20,855
19,426
19,357
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 8 / 9
13,472
674
20,306
23,870
10,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 10
11,862
593
8,940
15,610
7,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 15
15,643
782
28,532
29,383
33,015
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Athena
Winded
Athena
20
5 / 5 / 13
13,878
694
10,388
31,669
38,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Yenyocken
Vulcan
20
8 / 4 / 11
14,278
714
33,085
20,184
11,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
xKruse
Agni
20
9 / 8 / 9
14,244
712
22,820
21,785
11,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
89
26
Kills
31
31
Deaths
26
65
Assists
58
Player
Kills
Deaths
Assists
KDA
L
5
5
17
2.7
L
Yemoja
3
3
18
4
W
1
4
10
1.5
W
8
5
15
3.1
L
Sun Wukong
TrapNetwork
Sun Wukong
6
8
9
1.31
L
4
7
12
1.43
W
Athena
Winded
Athena
5
5
13
2.3
W
Vulcan
Yenyocken
Vulcan
8
4
11
3.38
L
8
8
9
1.56
W
Agni
xKruse
Agni
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,049
Damage
103,765
121,499
Taken
118,631
163,629
Mitigated
100,985
54,878
Healing
49,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,199
3,495
1,753
14,148
32,130
63,146
0
27,632
4,498
0
49,716
L
Yemoja
19,450
4,413
12,418
6,196
21,494
35,645
705
20,084
1,410
42,556
0
W
8,940
500
18,293
7,072
15,610
7,090
1,641
3,354
12,256
25,457
0
W
28,532
504
4,269
3,000
29,383
33,015
550
10,250
19,133
66,510
0
L
Sun Wukong
TrapNetwork
Sun Wukong
20,239
3,428
3,075
5,113
24,579
34,689
502
19,232
5,347
1,178
38,268
L
20,855
5,332
1,524
4,441
19,426
19,357
2,179
16,022
3,404
41,726
0
W
Athena
Winded
Athena
10,388
2,770
1,402
2,362
31,669
38,045
51
11,583
20,086
17,839
0
W
Vulcan
Yenyocken
Vulcan
33,085
12,139
5,951
2,897
20,184
11,727
1,810
7,149
13,035
65,694
0
L
20,306
12,958
1,980
4,230
23,870
10,792
2,346
20,795
3,075
0
42,876
W
Agni
xKruse
Agni
22,820
630
2,451
1,665
21,785
11,108
792
8,713
13,072
39,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,160
Gold Earned
69,905
221
Minions Killed
205
0
Camps Cleared
0
1,632,044
Distance Traveled
1,650,625
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,983
699
56
3
0
386,970
0
L
Yemoja
13,031
652
33
2
0
337,687
0
W
Chang'e
11,862
593
29
1
0
234,838
1
W
Cthulhu
15,643
782
63
3
0
362,918
3
L
Sun Wukong
12,655
633
29
1
0
339,771
1
L
Sol
13,019
651
47
2
0
302,827
0
W
Athena
13,878
694
16
1
0
338,400
1
W
Vulcan
14,278
714
72
4
0
378,741
1
L
Hou Yi
13,472
674
56
3
0
264,789
0
W
Agni
14,244
712
25
1
0
335,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role