Player Matchup

Ah Puch
Ah Puch
DonZocrates
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
809 Elo+
Party 1
Jormungandr
Jormungandr
Javier04247
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,048 Elo+
Party 1
Susano
Susano
OveTek
Susano
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,119 Elo+

VS

Team Averages
Level 43
1,468 SR
1,381 Elo+
Ymir
Ymir
Edman69
Ymir
Level 28
God Stats
1W - 5L
1,397 SR
Queue Stats
10W - 19L
1,226 Elo+
Solo
Ra
Ra
godpenetration0
Ra
Level 22
God Stats
2W - 1L
1,509 SR
Queue Stats
20W - 22L
1,416 Elo+
Solo
Hou Yi
Hou Yi
nigthwolf2
Hou Yi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DonZocrates
Ah Puch
8
1 / 6 / 0
5,860
586
1,349
5,933
2,458
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Javier04247
Jormungandr
7
0 / 7 / 1
5,366
537
1,489
9,325
5,202
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
OveTek
Susano
8
0 / 6 / 1
5,515
552
1,590
8,798
2,974
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Edman69
Ymir
9
1 / 1 / 13
7,384
738
3,712
5,604
5,767
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
7 / 0 / 9
7,911
791
7,287
3,841
1,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
nigthwolf2
Hou Yi
12
11 / 0 / 6
8,552
855
6,910
4,782
1,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
19
19
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DonZocrates
Ah Puch
1
6
0
0.17
W
Ymir
Edman69
Ymir
1
1
13
7.5
L
Jormungandr
Javier04247
Jormungandr
0
7
1
0.07
L
Susano
OveTek
Susano
0
6
1
0.08
W
7
0
9
11.5
W
Hou Yi
nigthwolf2
Hou Yi
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,428
Damage
17,909
24,056
Taken
14,227
10,634
Mitigated
8,843
1,397
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DonZocrates
Ah Puch
1,349
353
0
81
5,933
2,458
0
3,316
2,617
7,061
0
W
Ymir
Edman69
Ymir
3,712
877
0
0
5,604
5,767
338
1,301
4,114
8,922
0
L
Jormungandr
Javier04247
Jormungandr
1,489
57
142
652
9,325
5,202
0
3,504
5,821
4,522
0
L
Susano
OveTek
Susano
1,590
429
0
522
8,798
2,974
0
4,199
4,599
0
10,456
W
7,287
107
2,028
2,255
3,841
1,391
131
421
3,395
32,833
0
W
Hou Yi
nigthwolf2
Hou Yi
6,910
4,433
0
1,733
4,782
1,685
1,121
874
3,858
0
16,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,741
Gold Earned
23,847
32
Minions Killed
104
0
Camps Cleared
0
392,056
Distance Traveled
460,647
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,860
586
13
1
0
104,315
1
W
Ymir
7,384
738
17
2
0
123,114
0
L
Jormungandr
5,366
537
5
1
0
123,003
1
L
Susano
5,515
552
14
1
0
164,738
0
W
Ra
7,911
791
50
5
0
183,877
1
W
Hou Yi
8,552
855
37
4
0
153,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role