Player Matchup

Izanami
Izanami
FDP772
Izanami
Level 29
God Stats
22W - 12L
1,534 SR
Queue Stats
203W - 237L
1,309 Elo+
Solo
Ymir
Ymir
cloudyday28
Ymir
Level 17
God Stats
18W - 11L
1,648 SR
Queue Stats
88W - 69L
1,205 Elo+
Solo
Fenrir
Fenrir
dragon-marcelo
Fenrir
Level 14
God Stats
3W - 7L
1,330 SR
Queue Stats
18W - 39L
1,110 Elo+
Solo
Ao Kuang
Ao Kuang
maxter2593
Ao Kuang
Level 25
God Stats
50W - 30L
1,528 SR
Queue Stats
70W - 58L
1,123 Elo+
Solo
Nox
Nox
xxTachanka
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,172 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,184 Elo+

VS

Team Averages
Level 23
1,504 SR
1,135 Elo+
Artemis
Artemis
DivineDragon857
Artemis
Level 18
God Stats
17W - 13L
1,500 SR
Queue Stats
107W - 114L
1,053 Elo+
Solo
Sol
Sol
Tonino_6_
Sol
Level 28
God Stats
11W - 11L
1,420 SR
Queue Stats
96W - 106L
1,146 Elo+
Party 1
Horus
Horus
TwistedSisterrrr
Horus
Level 25
God Stats
6W - 3L
1,732 SR
Queue Stats
175W - 200L
1,115 Elo+
Solo
Medusa
Medusa
albertorc14
Medusa
Level 24
God Stats
15W - 21L
1,370 SR
Queue Stats
150W - 155L
1,138 Elo+
Party 1
Eset
Eset
bruinsucks
Eset
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 47L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FDP772
Izanami
20
8 / 7 / 0
13,005
591
14,672
13,270
4,940
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 7
11,643
529
14,505
24,220
26,030
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 13 / 5
7,874
358
2,852
18,438
8,003
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
maxter2593
Ao Kuang
12
2 / 4 / 1
9,263
421
7,945
19,189
6,164
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 9 / 4
8,479
385
4,611
11,964
5,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 4
11,157
507
13,871
11,808
4,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 3 / 14
11,377
517
21,946
17,281
5,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 6
10,114
460
7,220
14,305
7,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
19
5 / 1 / 5
12,063
548
9,802
11,019
4,237
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 4 / 8
11,629
529
15,043
15,090
5,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
16
Kills
35
37
Deaths
16
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
5
4
2.4
L
Izanami
FDP772
Izanami
8
7
0
1.14
W
9
3
14
5.33
W
2
3
6
1.67
W
Medusa
5
1
5
7.5
W
9
4
8
3.25
L
4
4
7
1.88
L
0
13
5
0.19
L
Ao Kuang
maxter2593
Ao Kuang
2
4
1
0.63
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
67,882
87,081
Taken
69,503
50,722
Mitigated
27,862
14,080
Healing
26,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,871
10,078
0
0
11,808
4,380
578
4,121
7,687
0
40,599
L
Izanami
FDP772
Izanami
14,672
8,951
275
2,396
13,270
4,940
5,411
3,652
9,618
0
87,845
W
21,946
10,014
0
8,394
17,281
5,584
5,301
7,029
10,252
58,148
0
W
7,220
3,658
1,461
5,397
14,305
7,724
161
7,834
6,471
0
37,095
W
Medusa
9,802
6,126
0
5,506
11,019
4,237
4,905
2,579
8,440
0
76,129
W
15,043
3,576
0
5,265
15,090
5,937
782
5,498
9,592
74,671
0
L
14,505
1,377
231
3,635
24,220
26,030
0
9,318
14,902
39,993
0
L
2,852
1,015
0
1,645
18,438
8,003
0
9,646
8,792
0
19,033
L
Ao Kuang
maxter2593
Ao Kuang
7,945
1,699
0
5,898
19,189
6,164
0
5,877
13,312
46,099
0
L
4,611
1,101
0
0
11,964
5,585
0
8,496
3,468
21,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
56,340
351
Minions Killed
416
0
Camps Cleared
0
1,591,509
Distance Traveled
1,762,627
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,157
507
54
2
0
335,320
0
L
Izanami
13,005
591
184
8
0
328,204
0
W
Sol
11,377
517
69
3
0
400,600
3
W
Horus
10,114
460
65
3
0
383,787
0
W
Medusa
12,063
548
138
6
0
335,523
1
W
Eset
11,629
529
90
4
0
307,397
8
L
Ymir
11,643
529
49
2
0
342,339
0
L
Fenrir
7,874
358
21
1
0
350,574
1
L
Ao Kuang
9,263
421
69
3
0
332,918
0
L
Nox
8,479
385
28
1
0
237,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role