Player Matchup

Bakasura
Bakasura
Cr1pt1c Holiday
Bakasura
Level 31
God Stats
1W - 1L
1,730 SR
Queue Stats
98W - 118L
1,124 Elo+
Party 1
Odin
Odin
Dual6Flamez
Odin
Level 26
God Stats
1W - 3L
1,390 SR
Queue Stats
5W - 6L
1,078 Elo+
Solo
Chronos
Chronos
MindedTadpole73
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,141 Elo+
Party 1
Team Averages
Level 27
1,540 SR
1,114 Elo+

VS

Team Averages
Level 44
1,443 SR
1,193 Elo+
Kukulkan
Kukulkan
PORKERPHOENIX15
Kukulkan
Level 17
God Stats
9W - 2L
1,573 SR
Queue Stats
150W - 102L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
RotatableYapper
Jormungandr
Level 11
God Stats
1W - 1L
1,278 SR
Queue Stats
2W - 10L
913 Elo+
Solo
Odin
Odin
SVGXKILLER
Odin
Level 103
God Stats
10W - 13L
1,476 SR
Queue Stats
362W - 284L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
5 / 7 / 1
10,025
716
5,961
13,261
5,370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 3
7,937
567
3,197
6,364
2,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 5 / 0
8,586
613
5,864
11,357
4,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
8 / 2 / 7
11,105
793
14,037
6,314
2,364
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
RotatableYapper
Jormungandr
11
1 / 2 / 4
8,798
628
2,550
7,412
7,996
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
7 / 3 / 7
10,805
772
8,533
9,478
4,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
16
16
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
7
1
0.79
L
0
4
3
0.38
L
1
5
0
0.2
W
Kukulkan
8
2
7
5.75
W
Jormungandr
RotatableYapper
Jormungandr
1
2
4
1.5
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,022
Damage
25,120
30,982
Taken
23,204
12,417
Mitigated
14,419
5,281
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,961
4,537
231
2,092
13,261
5,370
0
6,249
7,012
0
22,707
L
3,197
1,187
0
50
6,364
2,626
0
3,652
2,712
0
7,348
L
5,864
879
0
2,908
11,357
4,421
0
6,694
4,663
39,145
0
W
Kukulkan
14,037
1,255
0
609
6,314
2,364
1,754
2,180
4,101
54,332
0
W
Jormungandr
RotatableYapper
Jormungandr
2,550
602
0
0
7,412
7,996
104
2,790
4,548
29,625
0
W
8,533
2,208
477
1,970
9,478
4,059
1,497
1,066
8,210
0
28,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
30,708
118
Minions Killed
162
0
Camps Cleared
0
603,848
Distance Traveled
676,035
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,025
716
48
3
0
201,538
1
L
Odin
7,937
567
14
1
0
167,320
0
L
Chronos
8,586
613
56
4
0
234,990
1
W
Kukulkan
11,105
793
98
7
0
242,844
0
W
Jormungandr
8,798
628
35
3
0
175,347
1
W
Odin
10,805
772
29
2
0
257,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role