Player Matchup

He Bo
He Bo
COMMANDOFD
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,005 Elo+
Party 1
Cthulhu
Cthulhu
Crossroads193
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,143 Elo+
Solo
Fenrir
Fenrir
Dead eye3959
Fenrir
Level 5
God Stats
6W - 10L
1,500 SR
Queue Stats
10W - 15L
1,005 Elo+
Party 1
Nike
Nike
GigReaper
Nike
Level 6
God Stats
0W - 1L
1,254 SR
Queue Stats
9W - 19L
1,005 Elo+
Party 1
Discordia
Discordia
Throat Raider
Discordia
Level 17
God Stats
18W - 9L
1,596 SR
Queue Stats
27W - 29L
1,141 Elo+
Solo
Team Averages
Level 11
1,470 SR
1,060 Elo+

VS

Team Averages
Level 18
1,561 SR
1,147 Elo+
Da Ji
Da Ji
DavidSH514
Da Ji
Level 24
God Stats
1W - 0L
1,702 SR
Queue Stats
35W - 29L
1,191 Elo+
Solo
Cthulhu
Cthulhu
FERNANGAMES7_YT
Cthulhu
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,022 Elo+
Party 2
Amaterasu
Amaterasu
GemsShorty
Amaterasu
Level 29
God Stats
19W - 14L
1,477 SR
Queue Stats
81W - 79L
1,203 Elo+
Solo
Zeus
Zeus
Jorge_AM_1609
Zeus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,022 Elo+
Party 2
Arachne
Arachne
the bungbung
Arachne
Level 29
God Stats
7W - 1L
1,629 SR
Queue Stats
65W - 59L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
3 / 15 / 8
11,790
983
16,236
18,992
10,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
18
2 / 3 / 9
11,646
971
20,788
16,110
13,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
6 / 16 / 6
12,172
1,014
12,138
22,398
10,865
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nike
17
0 / 16 / 10
11,034
920
9,080
25,115
10,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Throat Raider
Discordia
18
6 / 2 / 6
12,520
1,043
13,344
6,952
2,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
9 / 4 / 31
13,300
1,108
13,029
13,607
7,819
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 33
13,635
1,136
21,717
24,994
26,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
GemsShorty
Amaterasu
19
2 / 1 / 33
12,298
1,025
6,264
12,394
8,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 9 / 24
11,509
959
14,130
16,028
6,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
the bungbung
Arachne
20
30 / 0 / 15
15,861
1,322
23,636
10,974
6,696
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
187
17
Kills
51
52
Deaths
17
39
Assists
136
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
15
8
0.47
L
Cthulhu
2
3
9
2.17
W
Da Ji
9
4
31
6.13
L
Fenrir
6
16
6
0.56
W
8
3
33
8.17
W
Amaterasu
GemsShorty
Amaterasu
2
1
33
18.5
L
Nike
0
16
10
0.31
W
2
9
24
1.56
L
Discordia
Throat Raider
Discordia
6
2
6
4.5
W
Arachne
the bungbung
Arachne
30
0
15
37.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,586
Damage
78,776
89,567
Taken
77,997
48,030
Mitigated
56,016
3,532
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
16,236
3,711
0
140
18,992
10,979
0
7,530
11,262
40,870
0
L
Cthulhu
20,788
1,382
319
220
16,110
13,083
0
8,952
6,848
56,131
0
W
Da Ji
13,029
3,921
474
762
13,607
7,819
0
8,464
5,143
0
27,708
L
Fenrir
12,138
4,680
0
583
22,398
10,865
0
6,960
15,238
0
26,913
W
21,717
2,996
247
1,484
24,994
26,536
0
18,642
6,232
42,765
0
W
Amaterasu
GemsShorty
Amaterasu
6,264
3,537
0
3,553
12,394
8,914
0
6,679
5,694
0
15,589
L
Nike
9,080
3,010
0
0
25,115
10,536
0
6,287
18,600
0
26,987
W
14,130
3,926
0
0
16,028
6,051
0
9,939
6,014
31,028
0
L
Discordia
Throat Raider
Discordia
13,344
2,717
0
2,270
6,952
2,567
0
5,105
1,772
31,326
0
W
Arachne
the bungbung
Arachne
23,636
22,218
1,491
4,092
10,974
6,696
0
6,428
4,546
0
36,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
66,603
227
Minions Killed
194
3
Camps Cleared
5
981,941
Distance Traveled
1,118,879
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,790
983
45
4
3
169,442
1
L
Cthulhu
11,646
971
89
7
0
246,816
0
W
Da Ji
13,300
1,108
48
4
0
167,913
0
L
Fenrir
12,172
1,014
22
2
0
197,508
0
W
Cthulhu
13,635
1,136
47
4
1
224,322
2
W
Amaterasu
12,298
1,025
22
2
1
286,175
0
L
Nike
11,034
920
36
3
0
199,389
0
W
Zeus
11,509
959
43
4
0
175,098
0
L
Discordia
12,520
1,043
35
3
0
168,786
0
W
Arachne
15,861
1,322
34
3
3
265,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role