Player Matchup

Sol
Sol
ItzAbby19
Sol
Level 14
God Stats
2W - 9L
1,218 SR
Queue Stats
4W - 14L
1,157 Elo+
Solo
Arachne
Arachne
Ziegler xOWx
Arachne
Level 10
God Stats
0W - 3L
1,107 SR
Queue Stats
21W - 34L
1,214 Elo+
Solo
Amaterasu
Amaterasu
mirioid
Amaterasu
Level 26
God Stats
18W - 19L
1,594 SR
Queue Stats
90W - 113L
1,418 Elo+
Solo
Heimdallr
Heimdallr
nefilimone
Heimdallr
Level 7
God Stats
3W - 5L
1,323 SR
Queue Stats
40W - 29L
1,013 Elo+
Solo
Pele
Pele
zZChaoticChaosZz
Pele
Level 12
God Stats
1W - 1L
1,769 SR
Queue Stats
4W - 8L
1,199 Elo+
Solo
Team Averages
Level 14
1,402 SR
1,200 Elo+

VS

Team Averages
Level 19
1,504 SR
1,334 Elo+
Agni
Agni
AsamatBagatov69
Agni
Level 29
God Stats
2W - 3L
1,261 SR
Queue Stats
230W - 240L
1,275 Elo+
Party 1
Kali
Kali
D-C17_
Kali
Level 18
God Stats
40W - 31L
1,607 SR
Queue Stats
118W - 133L
1,314 Elo+
Party 1
Horus
Horus
GusGuzSol
Horus
Level 14
God Stats
4W - 0L
1,705 SR
Queue Stats
28W - 31L
1,183 Elo+
Solo
Izanami
Izanami
VinierWall090
Izanami
Level 26
God Stats
6W - 7L
1,450 SR
Queue Stats
17W - 14L
1,302 Elo+
Solo
Fenrir
Fenrir
Wogzilla360
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,744
374
239
982
135
Arachne
Ziegler xOWx
Arachne
6
0 / 4 / 0
4,367
437
1,942
4,454
891
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
mirioid
Amaterasu
9
3 / 5 / 0
5,405
541
4,297
8,351
4,669
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
nefilimone
Heimdallr
12
8 / 2 / 1
7,036
704
9,247
6,834
2,361
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 1
5,466
547
978
7,555
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,072
507
3,379
6,549
802
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
D-C17_
Kali
10
4 / 2 / 1
6,942
694
2,319
7,621
1,673
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
GusGuzSol
Horus
9
3 / 2 / 4
5,759
576
3,313
5,182
2,463
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
10
4 / 0 / 1
6,734
673
1,869
4,090
1,134
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
9
3 / 2 / 4
6,105
611
5,106
6,037
1,668
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
12
Kills
14
15
Deaths
12
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
W
Kali
D-C17_
Kali
4
2
1
2.25
W
Horus
GusGuzSol
Horus
3
2
4
2.5
L
0
2
0
0
W
Izanami
4
0
1
4.5
W
Fenrir
3
2
4
2.5
L
Arachne
Ziegler xOWx
Arachne
0
4
0
0
L
Amaterasu
mirioid
Amaterasu
3
5
0
0.6
L
Heimdallr
nefilimone
Heimdallr
8
2
1
4.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
15,986
28,176
Taken
29,479
10,017
Mitigated
7,740
6,460
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,379
111
0
897
6,549
802
144
0
6,546
24,309
0
W
Kali
D-C17_
Kali
2,319
1,573
0
2,274
7,621
1,673
0
0
7,596
0
22,307
W
Horus
GusGuzSol
Horus
3,313
2,196
560
1,137
5,182
2,463
660
31
5,048
0
16,640
L
239
117
0
0
982
135
164
0
982
2,342
0
W
Izanami
1,869
1,491
0
0
4,090
1,134
0
94
3,996
0
40,187
W
Fenrir
5,106
1,529
0
650
6,037
1,668
1,422
114
5,723
0
17,861
L
Arachne
Ziegler xOWx
Arachne
1,942
1,566
0
197
4,454
891
202
0
4,454
0
9,987
L
Amaterasu
mirioid
Amaterasu
4,297
2,351
0
1,617
8,351
4,669
34
0
8,351
0
20,654
L
Heimdallr
nefilimone
Heimdallr
9,247
4,171
0
733
6,834
2,361
743
2,597
4,237
0
42,282
L
978
515
0
3,913
7,555
1,961
168
782
6,773
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
30,612
186
Minions Killed
221
0
Camps Cleared
0
777,345
Distance Traveled
1,025,328
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,072
507
48
5
0
221,452
0
W
Kali
6,942
694
36
4
0
202,126
0
W
Horus
5,759
576
32
3
0
207,271
2
L
Sol
3,744
374
7
1
0
53,430
0
W
Izanami
6,734
673
77
8
0
178,813
2
W
Fenrir
6,105
611
28
3
0
215,666
0
L
Arachne
4,367
437
19
2
0
145,180
1
L
Amaterasu
5,405
541
35
4
0
201,738
0
L
Heimdallr
7,036
704
80
8
0
174,807
6
L
Pele
5,466
547
45
5
0
202,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role