Player Matchup

Hercules
Hercules
Compton_Qc
Hercules
Level 7
God Stats
0W - 3L
1,293 SR
Queue Stats
48W - 48L
1,560 Elo+
Party 2
He Bo
He Bo
ReginaCar
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,699 Elo+
Solo
Zeus
Zeus
Ti-gui_MasterP
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,560 Elo+
Party 2
Ah Puch
Ah Puch
TwistedNico34
Ah Puch
Level 12
God Stats
0W - 1L
1,586 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Tsukuyomi
Tsukuyomi
gateSCOoficial
Tsukuyomi
Level 6
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 2L
1,607 Elo+
Solo
Team Averages
Level 8
1,521 SR
1,611 Elo+

VS

Team Averages
Level 26
1,576 SR
1,486 Elo+
Discordia
Discordia
BadMainGenji
Discordia
Level 29
God Stats
3W - 0L
1,724 SR
Queue Stats
114W - 115L
1,561 Elo+
Solo
Freya
Freya
DGT14
Freya
Level 28
God Stats
7W - 9L
1,519 SR
Queue Stats
245W - 241L
1,402 Elo+
Party 1
Chang'e
Chang'e
I_Feel_Redra
Chang'e
Level 25
God Stats
50W - 35L
1,636 SR
Queue Stats
73W - 59L
1,559 Elo+
Solo
Pele
Pele
Lvl99Magickarp
Pele
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,532 Elo+
Party 1
Hercules
Hercules
lmTrainn
Hercules
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 143L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Compton_Qc
Hercules
15
0 / 9 / 5
10,560
440
11,944
30,132
23,444
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
ReginaCar
He Bo
5
0 / 2 / 0
6,412
267
214
2,302
671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
3 / 10 / 2
9,761
407
19,253
18,110
6,577
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
18
4 / 8 / 0
10,529
439
15,949
20,552
6,283
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
gateSCOoficial
Tsukuyomi
17
3 / 9 / 1
10,418
434
8,808
19,682
8,068
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BadMainGenji
Discordia
17
2 / 2 / 9
12,710
530
13,837
11,596
4,689
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
DGT14
Freya
18
5 / 1 / 12
12,754
531
15,695
18,091
7,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
I_Feel_Redra
Chang'e
20
14 / 1 / 9
14,265
594
24,186
16,611
7,912
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
16 / 4 / 3
14,810
617
17,958
27,312
12,229
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
lmTrainn
Hercules
15
1 / 2 / 11
12,027
501
6,524
20,325
14,713
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
10
Kills
38
38
Deaths
10
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Discordia
BadMainGenji
Discordia
2
2
9
3.25
L
Hercules
Compton_Qc
Hercules
0
9
5
0.28
W
Freya
DGT14
Freya
5
1
12
11
W
Chang'e
I_Feel_Redra
Chang'e
14
1
9
18.5
W
16
4
3
4.38
L
He Bo
ReginaCar
He Bo
0
2
0
0
L
3
10
2
0.4
L
Ah Puch
4
8
0
0.5
L
Tsukuyomi
gateSCOoficial
Tsukuyomi
3
9
1
0.39
W
Hercules
lmTrainn
Hercules
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,168
Damage
78,200
90,778
Taken
93,935
45,043
Mitigated
47,349
9,974
Healing
48,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BadMainGenji
Discordia
13,837
1,825
0
1,075
11,596
4,689
2,657
5,264
6,308
85,797
0
L
Hercules
Compton_Qc
Hercules
11,944
3,542
0
4,583
30,132
23,444
0
16,417
13,715
0
31,375
W
Freya
DGT14
Freya
15,695
6,291
0
12,590
18,091
7,806
3,651
7,110
10,981
86,109
0
W
Chang'e
I_Feel_Redra
Chang'e
24,186
1,147
5,994
11,795
16,611
7,912
3,161
6,217
10,374
98,832
0
W
17,958
6,327
0
13,363
27,312
12,229
3,310
8,190
19,088
0
109,475
L
He Bo
ReginaCar
He Bo
214
0
0
0
2,302
671
0
1,848
454
2,838
0
L
19,253
3,115
0
0
18,110
6,577
26
10,376
7,734
50,770
0
L
Ah Puch
15,949
602
369
4,788
20,552
6,283
211
12,081
8,471
76,612
0
L
Tsukuyomi
gateSCOoficial
Tsukuyomi
8,808
1,764
0
234
19,682
8,068
0
12,996
6,686
0
43,516
W
Hercules
lmTrainn
Hercules
6,524
1,030
0
3,810
20,325
14,713
1,195
8,635
11,690
0
19,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
66,566
312
Minions Killed
640
0
Camps Cleared
0
1,743,537
Distance Traveled
2,303,171
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,710
530
150
6
0
424,550
0
L
Hercules
10,560
440
46
2
0
439,683
0
W
Freya
12,754
531
159
7
0
438,146
4
W
Chang'e
14,265
594
152
6
0
476,039
3
W
Pele
14,810
617
156
7
0
448,555
1
L
He Bo
6,412
267
2
0
0
80,344
0
L
Zeus
9,761
407
70
3
0
371,242
0
L
Ah Puch
10,529
439
120
5
0
427,121
0
L
Tsukuyomi
10,418
434
74
3
0
425,147
3
W
Hercules
12,027
501
23
1
0
515,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role