Player Matchup

Thor
Thor
Killa_Calixto
Thor
Level 16
God Stats
2W - 2L
1,573 SR
Queue Stats
35W - 31L
1,570 Elo+
Solo
Odin
Odin
Malice08
Odin
Level 30
God Stats
174W - 139L
1,585 SR
Queue Stats
194W - 163L
1,536 Elo+
Solo
He Bo
He Bo
TruchTheGreat8
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 88L
1,600 Elo+
Solo
Ganesha
Ganesha
kravernziel
Ganesha
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 18L
1,778 Elo+
Solo
Neith
Neith
the_jaisemberg
Neith
Level 18
God Stats
4W - 17L
1,325 SR
Queue Stats
127W - 146L
1,505 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,598 Elo+

VS

Team Averages
Level 28
1,578 SR
1,534 Elo+
Heimdallr
Heimdallr
JoseBodiedjews
Heimdallr
Level 28
God Stats
118W - 100L
1,593 SR
Queue Stats
124W - 108L
1,606 Elo+
Solo
Cabrakan
Cabrakan
Kid_Icariomulink
Cabrakan
Level 27
God Stats
17W - 11L
1,515 SR
Queue Stats
71W - 71L
1,471 Elo+
Solo
Medusa
Medusa
XAVICIBA
Medusa
Level 29
God Stats
5W - 5L
1,464 SR
Queue Stats
35W - 35L
1,475 Elo+
Solo
Arachne
Arachne
Xxher_beastxX69
Arachne
Level 29
God Stats
26W - 19L
1,687 SR
Queue Stats
269W - 298L
1,523 Elo+
Solo
Scylla
Scylla
igneel_142
Scylla
Level 28
God Stats
81W - 62L
1,631 SR
Queue Stats
268W - 261L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 5
11,065
922
6,583
20,420
12,196
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odin
18
3 / 12 / 7
11,964
997
8,176
29,248
29,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
7 / 8 / 3
12,538
1,045
18,051
15,353
6,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
kravernziel
Ganesha
19
0 / 8 / 11
11,218
935
13,994
20,408
14,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 7 / 6
10,569
881
12,370
16,317
6,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JoseBodiedjews
Heimdallr
20
8 / 3 / 23
12,891
1,074
17,622
11,887
4,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 2 / 27
14,228
1,186
14,017
15,668
20,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
XAVICIBA
Medusa
20
7 / 5 / 28
14,092
1,174
27,625
15,960
6,619
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 1 / 20
12,766
1,064
13,284
12,544
5,980
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
igneel_142
Scylla
20
11 / 2 / 25
14,177
1,181
20,375
7,363
2,662
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
167
13
Kills
44
44
Deaths
13
32
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
JoseBodiedjews
Heimdallr
8
3
23
6.5
W
10
2
27
11.75
L
3
9
5
0.61
L
Odin
3
12
7
0.54
L
7
8
3
1.06
W
Medusa
XAVICIBA
Medusa
7
5
28
4.2
W
8
1
20
18
W
Scylla
igneel_142
Scylla
11
2
25
11.75
L
Ganesha
kravernziel
Ganesha
0
8
11
0.69
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,174
Damage
92,923
101,746
Taken
63,422
68,881
Mitigated
39,983
5,606
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
JoseBodiedjews
Heimdallr
17,622
10,368
0
0
11,887
4,267
0
5,852
6,035
0
55,273
W
14,017
3,010
0
590
15,668
20,455
0
8,255
7,413
20,478
0
L
6,583
693
243
295
20,420
12,196
0
7,584
12,836
0
21,743
L
Odin
8,176
1,683
0
846
29,248
29,608
0
6,406
22,842
0
38,847
L
18,051
1,395
102
1,924
15,353
6,570
0
8,939
6,414
32,078
0
W
Medusa
XAVICIBA
Medusa
27,625
15,100
0
5,712
15,960
6,619
0
7,684
8,276
0
64,119
W
13,284
8,424
0
2,529
12,544
5,980
0
5,101
7,443
0
19,971
W
Scylla
igneel_142
Scylla
20,375
1,756
0
1,145
7,363
2,662
0
5,153
2,210
39,035
0
L
Ganesha
kravernziel
Ganesha
13,994
1,382
1,202
499
20,408
14,298
0
6,601
13,807
39,345
0
L
12,370
4,890
0
495
16,317
6,209
0
4,862
11,455
0
40,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,354
Gold Earned
68,154
244
Minions Killed
245
3
Camps Cleared
10
972,710
Distance Traveled
1,101,233
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,891
1,074
91
8
0
194,885
0
W
Cabrakan
14,228
1,186
17
1
1
233,206
0
L
Thor
11,065
922
25
2
3
180,184
1
L
Odin
11,964
997
97
8
0
196,546
0
L
He Bo
12,538
1,045
48
4
0
186,596
0
W
Medusa
14,092
1,174
75
6
8
219,864
0
W
Arachne
12,766
1,064
15
1
0
245,873
0
W
Scylla
14,177
1,181
47
4
1
207,405
0
L
Ganesha
11,218
935
0
0
0
216,044
2
L
Neith
10,569
881
74
6
0
193,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role