Player Matchup

Tsukuyomi
Tsukuyomi
MythOfThePsycho
Tsukuyomi
Level 22
God Stats
1W - 3L
1,360 SR
Queue Stats
9W - 25L
1,167 Elo+
Solo
Cthulhu
Cthulhu
SB_juanpa2108-01
Cthulhu
Level 29
God Stats
77W - 46L
1,486 SR
Queue Stats
515W - 635L
1,255 Elo+
Solo
Nemesis
Nemesis
X-X-XTerminated_
Nemesis
Level 8
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 5L
1,096 Elo+
Solo
Team Averages
Level 20
1,368 SR
1,173 Elo+

VS

Team Averages
Level 39
1,442 SR
1,258 Elo+
Horus
Horus
Deroxen
Horus
Level 82
God Stats
1W - 3L
1,123 SR
Queue Stats
67W - 82L
1,336 Elo+
Party 1
Neith
Neith
KerneofLeeside
Neith
Level 9
God Stats
9W - 15L
1,275 SR
Queue Stats
17W - 28L
1,166 Elo+
Party 1
Chang'e
Chang'e
athleteallen
Chang'e
Level 27
God Stats
9W - 3L
1,929 SR
Queue Stats
19W - 23L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MythOfThePsycho
Tsukuyomi
14
2 / 13 / 5
10,865
679
6,411
17,622
5,842
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 5 / 3
12,053
753
23,017
18,088
15,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

7
0 / 3 / 3
8,563
535
1,646
4,074
1,231
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deroxen
Horus
16
12 / 5 / 6
13,296
831
15,437
20,865
13,153
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 3 / 13
11,084
693
4,628
11,181
4,035
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
athleteallen
Chang'e
16
7 / 2 / 11
12,287
768
12,043
17,261
7,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
21
21
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
Deroxen
Horus
12
5
6
3
W
2
3
13
2.83
L
Tsukuyomi
MythOfThePsycho
Tsukuyomi
2
13
5
0.35
L
7
5
3
1.7
L
0
3
3
0.5
W
Chang'e
athleteallen
Chang'e
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,074
Damage
32,108
39,784
Taken
49,307
22,355
Mitigated
24,798
4,141
Healing
23,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Deroxen
Horus
15,437
9,277
2,164
6,371
20,865
13,153
49
7,618
13,139
140
46,071
W
4,628
2,416
0
1,888
11,181
4,035
936
5,843
5,338
0
35,183
L
Tsukuyomi
MythOfThePsycho
Tsukuyomi
6,411
1,785
0
830
17,622
5,842
0
4,696
12,723
0
19,800
L
23,017
1,162
228
2,556
18,088
15,282
0
5,843
11,910
75,139
0
L
1,646
590
0
527
4,074
1,231
0
1,660
2,364
0
6,517
W
Chang'e
athleteallen
Chang'e
12,043
1,202
3,110
9,484
17,261
7,610
1,404
10,185
7,076
39,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
36,667
116
Minions Killed
156
0
Camps Cleared
0
590,485
Distance Traveled
901,518
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,296
831
48
3
0
323,983
0
W
Neith
11,084
693
60
4
0
308,170
0
L
Tsukuyomi
10,865
679
26
2
0
191,882
0
L
Cthulhu
12,053
753
82
5
0
303,926
1
L
Nemesis
8,563
535
8
1
0
94,677
0
W
Chang'e
12,287
768
48
3
0
269,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role