Player Matchup

Scylla
Scylla
AlisterNade
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Ravana
Ravana
MAGSVETA
Ravana
Level 118
God Stats
1W - 2L
1,615 SR
Queue Stats
46W - 36L
1,562 Elo+
Party 2
Sol
Sol
Vusaliko
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 134L
1,549 Elo+
Party 2
Horus
Horus
darkwingduck001
Horus
Level 89
God Stats
1W - 1L
1,766 SR
Queue Stats
121W - 128L
1,481 Elo+
Party 2
Ganesha
Ganesha
tima2001
Ganesha
Level 105
God Stats
5W - 4L
1,461 SR
Queue Stats
84W - 92L
1,492 Elo+
Party 2
Team Averages
Level 95
1,569 SR
1,472 Elo+

VS

Team Averages
Level 99
1,528 SR
1,500 Elo+
Chronos
Chronos
HokageSanya
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,454 Elo+
Solo
Ra
Ra
Kieval
Ra
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
397W - 382L
1,526 Elo+
Party 1
Fenrir
Fenrir
NeoIndrA
Fenrir
Level 155
God Stats
1W - 1L
1,296 SR
Queue Stats
180W - 165L
1,535 Elo+
Party 3
Da Ji
Da Ji
Pixieburst
Da Ji
Level 103
God Stats
3W - 3L
1,629 SR
Queue Stats
339W - 327L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
SliriosDiamere
Xbalanque
Level 44
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 36L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 4 / 13
8,950
688
9,596
12,492
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
MAGSVETA
Ravana
16
7 / 6 / 10
10,091
776
10,409
10,985
5,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 7 / 13
10,164
782
20,741
15,868
6,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
8 / 3 / 15
10,818
832
6,457
15,524
15,934
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ganesha
tima2001
Ganesha
17
0 / 3 / 23
9,251
712
11,399
16,689
16,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HokageSanya
Chronos
20
9 / 3 / 12
12,089
930
19,056
14,364
5,618
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
17
3 / 4 / 16
10,412
801
12,812
9,096
2,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
NeoIndrA
Fenrir
16
4 / 7 / 11
9,849
758
9,113
17,877
18,540
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
16
2 / 6 / 13
9,717
747
8,679
13,624
6,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
SliriosDiamere
Xbalanque
16
5 / 4 / 14
10,048
773
12,153
12,051
3,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
89
24
Kills
23
23
Deaths
24
74
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
4
13
2.38
W
Chronos
HokageSanya
Chronos
9
3
12
5
W
Ra
3
4
16
2.75
L
Ravana
MAGSVETA
Ravana
7
6
10
2
W
Fenrir
NeoIndrA
Fenrir
4
7
11
1.36
W
Da Ji
2
6
13
1.42
W
Xbalanque
SliriosDiamere
Xbalanque
5
4
14
3
L
6
7
13
1.79
L
8
3
15
5.17
L
Ganesha
tima2001
Ganesha
0
3
23
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,602
Damage
61,813
71,558
Taken
67,012
50,330
Mitigated
36,724
23,290
Healing
23,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,596
1,616
428
2,018
12,492
5,359
212
4,591
7,901
17,691
0
W
Chronos
HokageSanya
Chronos
19,056
10,039
1,595
4,911
14,364
5,618
2,387
8,959
5,405
41,565
0
W
Ra
12,812
445
9,069
3,004
9,096
2,782
450
6,258
2,838
39,486
0
L
Ravana
MAGSVETA
Ravana
10,409
2,703
577
961
10,985
5,770
284
3,463
7,522
0
17,628
W
Fenrir
NeoIndrA
Fenrir
9,113
2,987
0
951
17,877
18,540
225
13,419
4,458
469
13,666
W
Da Ji
8,679
2,851
360
997
13,624
6,216
919
5,799
7,825
0
14,301
W
Xbalanque
SliriosDiamere
Xbalanque
12,153
4,231
482
2,285
12,051
3,568
1,599
7,301
4,750
0
18,481
L
20,741
7,281
1,286
3,242
15,868
6,650
928
6,708
9,160
43,356
0
L
6,457
2,862
6,792
5,284
15,524
15,934
364
9,436
6,088
0
13,298
L
Ganesha
tima2001
Ganesha
11,399
343
1,499
1,203
16,689
16,617
269
8,139
8,550
19,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
52,115
124
Minions Killed
131
0
Camps Cleared
0
1,036,271
Distance Traveled
1,096,228
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,950
688
20
2
0
212,815
0
W
Chronos
12,089
930
51
4
0
226,008
0
W
Ra
10,412
801
60
5
0
226,458
0
L
Ravana
10,091
776
20
2
0
190,173
0
W
Fenrir
9,849
758
0
0
0
231,022
0
W
Da Ji
9,717
747
5
0
0
199,409
0
W
Xbalanque
10,048
773
15
1
0
213,331
0
L
Sol
10,164
782
64
5
0
202,126
0
L
Horus
10,818
832
20
2
0
205,042
3
L
Ganesha
9,251
712
0
0
0
226,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role