Player Matchup

Neith
Neith
FrekiMW2
Neith
Level 6
God Stats
14W - 21L
1,114 SR
Queue Stats
16W - 25L
1,051 Elo+
Party 2
Chernobog
Chernobog
Landgraf11rus
Chernobog
Level 6
God Stats
3W - 2L
1,395 SR
Queue Stats
6W - 8L
1,344 Elo+
Party 3
Thor
Thor
PingviPanda
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,400 Elo+
Party 3
Fenrir
Fenrir
lexicon63
Fenrir
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 17L
1,051 Elo+
Party 2
Anubis
Anubis
walamy
Anubis
Level 29
God Stats
6W - 2L
1,655 SR
Queue Stats
18W - 12L
1,429 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,255 Elo+

VS

Team Averages
Level 15
1,566 SR
1,244 Elo+
Jormungandr
Jormungandr
Babatunde42069
Jormungandr
Level 8
God Stats
2W - 2L
1,782 SR
Queue Stats
12W - 14L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
DEMOH1CMEPTN
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,413 Elo+
Solo
Nu Wa
Nu Wa
TiiMark
Nu Wa
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 212L
1,181 Elo+
Solo
Fenrir
Fenrir
djrednoze
Fenrir
Level 27
God Stats
13W - 10L
1,548 SR
Queue Stats
15W - 19L
1,287 Elo+
Party 1
Anubis
Anubis
Кадась
Anubis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 6L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FrekiMW2
Neith
19
2 / 8 / 14
12,778
983
14,938
15,372
5,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Landgraf11rus
Chernobog
20
8 / 5 / 20
14,946
1,150
17,090
13,404
9,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 6 / 19
13,790
1,061
9,127
14,617
5,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
lexicon63
Fenrir
20
5 / 7 / 19
13,506
1,039
20,289
19,452
7,402
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
walamy
Anubis
20
11 / 7 / 14
15,531
1,195
23,954
16,232
6,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Babatunde42069
Jormungandr
19
2 / 3 / 11
13,155
1,012
6,402
15,201
7,361
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
DEMOH1CMEPTN
Cthulhu
20
5 / 7 / 18
14,207
1,093
16,958
30,943
12,198
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
TiiMark
Nu Wa
15
0 / 1 / 4
10,425
802
2,366
2,599
611
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
djrednoze
Fenrir
20
20 / 8 / 9
17,640
1,357
23,365
20,356
8,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
20
6 / 12 / 16
15,304
1,177
22,986
24,138
9,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
91
31
Kills
33
33
Deaths
31
86
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Babatunde42069
Jormungandr
2
3
11
2.5
L
Cthulhu
DEMOH1CMEPTN
Cthulhu
5
7
18
2
W
Neith
FrekiMW2
Neith
2
8
14
1.13
W
Chernobog
Landgraf11rus
Chernobog
8
5
20
3.6
W
5
6
19
2.42
L
Nu Wa
TiiMark
Nu Wa
0
1
4
2
L
Fenrir
djrednoze
Fenrir
20
8
9
3.06
W
Fenrir
lexicon63
Fenrir
5
7
19
2.07
W
Anubis
walamy
Anubis
11
7
14
2.57
L
Anubis
6
12
16
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,398
Damage
72,077
79,077
Taken
93,237
34,875
Mitigated
37,724
11,854
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Babatunde42069
Jormungandr
6,402
2,459
0
840
15,201
7,361
0
5,517
9,684
23,958
0
L
Cthulhu
DEMOH1CMEPTN
Cthulhu
16,958
1,343
375
582
30,943
12,198
0
6,984
23,531
33,867
0
W
Neith
FrekiMW2
Neith
14,938
7,496
0
1,694
15,372
5,320
0
7,379
7,993
0
48,876
W
Chernobog
Landgraf11rus
Chernobog
17,090
10,907
0
0
13,404
9,477
0
8,062
5,342
0
51,364
W
9,127
1,503
698
1,939
14,617
5,986
0
7,412
7,205
0
23,101
L
Nu Wa
TiiMark
Nu Wa
2,366
489
0
0
2,599
611
0
796
1,803
6,727
0
L
Fenrir
djrednoze
Fenrir
23,365
7,716
0
1,077
20,356
8,021
0
3,944
16,212
0
31,264
W
Fenrir
lexicon63
Fenrir
20,289
7,391
0
1,417
19,452
7,402
0
15,250
4,202
0
32,608
W
Anubis
walamy
Anubis
23,954
1,485
951
5,155
16,232
6,690
0
10,609
5,623
42,936
0
L
Anubis
22,986
2,533
0
6,084
24,138
9,533
0
5,790
18,053
65,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,551
Gold Earned
70,731
249
Minions Killed
222
3
Camps Cleared
7
1,112,742
Distance Traveled
983,116
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,155
1,012
33
3
2
232,349
3
L
Cthulhu
14,207
1,093
35
3
3
234,267
2
W
Neith
12,778
983
77
6
2
211,852
0
W
Chernobog
14,946
1,150
71
5
1
230,544
2
W
Thor
13,790
1,061
31
2
0
227,327
0
L
Nu Wa
10,425
802
11
1
2
59,121
0
L
Fenrir
17,640
1,357
20
2
0
271,313
0
W
Fenrir
13,506
1,039
26
2
0
245,217
1
W
Anubis
15,531
1,195
44
3
0
197,802
0
L
Anubis
15,304
1,177
123
9
0
186,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role