Player Matchup

Arachne
Arachne
Amazing y0
Arachne
Level 66
God Stats
9W - 2L
1,709 SR
Queue Stats
43W - 33L
1,477 Elo+
Party 2
Zeus
Zeus
EchoVipper
Zeus
Level 66
God Stats
21W - 24L
1,457 SR
Queue Stats
205W - 251L
1,311 Elo+
Solo
Cthulhu
Cthulhu
StickyNicky52
Cthulhu
Level 29
God Stats
11W - 10L
1,682 SR
Queue Stats
72W - 63L
1,454 Elo+
Party 2
Team Averages
Level 54
1,616 SR
1,414 Elo+

VS

Team Averages
Level 48
1,638 SR
1,467 Elo+
Cthulhu
Cthulhu
GalaxyWolf37745
Cthulhu
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
TheTacoStorm
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 233L
1,283 Elo+
Solo
Merlin
Merlin
shecallsjake
Merlin
Level 113
God Stats
1W - 1L
1,710 SR
Queue Stats
72W - 38L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amazing y0
Arachne
15
12 / 2 / 4
11,950
797
12,800
13,399
4,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
5 / 8 / 7
10,477
698
11,427
9,748
2,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
15
3 / 0 / 13
10,507
700
9,422
12,554
9,574
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 9
8,577
572
6,397
17,560
14,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
TheTacoStorm
Izanami
12
2 / 9 / 7
9,279
619
8,066
11,834
4,099
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
15
8 / 2 / 2
10,973
732
10,854
9,002
3,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
20
Kills
10
10
Deaths
20
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Amazing y0
Arachne
12
2
4
7
W
5
8
7
1.06
L
0
9
9
0.5
W
Cthulhu
3
0
13
9.5
L
Izanami
TheTacoStorm
Izanami
2
9
7
0.61
L
Merlin
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,649
Damage
25,317
35,701
Taken
38,396
16,493
Mitigated
21,775
11,406
Healing
1,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Amazing y0
Arachne
12,800
8,718
354
4,451
13,399
4,479
1,100
5,898
7,301
0
48,526
W
11,427
929
451
878
9,748
2,440
0
4,886
4,712
41,331
0
L
6,397
1,151
94
575
17,560
14,077
0
6,753
10,517
17,138
0
W
Cthulhu
9,422
263
788
4,484
12,554
9,574
0
5,826
6,397
35,077
0
L
Izanami
TheTacoStorm
Izanami
8,066
5,331
0
338
11,834
4,099
0
8,365
3,244
0
38,427
L
Merlin
10,854
889
0
660
9,002
3,599
0
5,213
3,714
43,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
28,829
162
Minions Killed
172
0
Camps Cleared
0
792,420
Distance Traveled
687,094
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,950
797
54
4
0
289,029
2
W
Zeus
10,477
698
58
4
0
204,987
1
L
Cthulhu
8,577
572
27
2
0
242,063
0
W
Cthulhu
10,507
700
50
3
0
298,404
2
L
Izanami
9,279
619
74
5
0
205,677
1
L
Merlin
10,973
732
71
5
0
239,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role