Player Matchup

Da Ji
Da Ji
PrincessJocelin
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,384 Elo+
Solo
Cthulhu
Cthulhu
SKULL REAPER198
Cthulhu
Level 36
God Stats
17W - 4L
1,799 SR
Queue Stats
37W - 32L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
shell5
Baron Samedi
Level 29
God Stats
36W - 34L
1,603 SR
Queue Stats
188W - 168L
1,439 Elo+
Party 1
Team Averages
Level 26
1,634 SR
1,426 Elo+

VS

Team Averages
Level 20
1,400 SR
1,342 Elo+
Cthulhu
Cthulhu
Lil1Kritical
Cthulhu
Level 21
God Stats
0W - 2L
1,349 SR
Queue Stats
9W - 15L
1,451 Elo+
Solo
Fenrir
Fenrir
UwU You mad777
Fenrir
Level 22
God Stats
4W - 10L
1,352 SR
Queue Stats
62W - 72L
1,279 Elo+
Party 2
Serqet
Serqet
ZzumeChan
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 12
11,162
620
6,985
10,450
3,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
6 / 3 / 8
12,271
682
11,932
21,250
12,751
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
shell5
Baron Samedi
16
9 / 2 / 7
12,967
720
16,598
15,902
5,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lil1Kritical
Cthulhu
17
3 / 5 / 4
12,066
670
14,516
22,542
24,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 1
9,539
530
4,275
7,445
2,102
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
ZzumeChan
Serqet
14
3 / 9 / 1
10,774
599
9,744
16,485
5,218
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
8
9
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Lil1Kritical
Cthulhu
3
5
4
1
W
1
4
12
1.75
W
6
3
8
3.33
L
2
2
1
1.25
L
Serqet
ZzumeChan
Serqet
3
9
1
0.39
W
Baron Samedi
shell5
Baron Samedi
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
28,535
47,602
Taken
46,472
22,237
Mitigated
31,455
18,604
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Lil1Kritical
Cthulhu
14,516
499
249
2,617
22,542
24,135
0
15,082
7,460
58,602
0
W
6,985
1,625
0
0
10,450
3,534
616
3,227
7,048
0
26,020
W
11,932
1,095
1,551
4,891
21,250
12,751
387
3,971
16,062
55,434
0
L
4,275
658
0
804
7,445
2,102
183
4,201
3,244
0
10,306
L
Serqet
ZzumeChan
Serqet
9,744
3,781
147
1,906
16,485
5,218
0
9,427
7,058
0
47,847
W
Baron Samedi
shell5
Baron Samedi
16,598
4,254
4,037
8,125
15,902
5,952
718
6,578
8,776
62,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,400
Gold Earned
32,379
175
Minions Killed
157
0
Camps Cleared
0
1,020,846
Distance Traveled
790,629
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,066
670
86
5
0
312,908
1
W
Da Ji
11,162
620
31
2
0
351,407
7
W
Cthulhu
12,271
682
70
4
0
355,265
3
L
Fenrir
9,539
530
13
1
0
174,270
1
L
Serqet
10,774
599
58
3
0
303,451
2
W
Baron Samedi
12,967
720
74
4
0
314,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role