Player Matchup

Scylla
Scylla
Platinum I
Four2Five
Scylla
Platinum I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
2,212 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
Trägnör
Cernunnos
Diamond IV
Level 140
God Stats
2W - 3L
1,543 SR
Queue Stats
49W - 38L
2,222 MMR
Solo
Guan Yu
Guan Yu
Masters
Tsuini
Guan Yu
Masters
Level 160
God Stats
27W - 16L
1,729 SR
Queue Stats
755W - 750L
2,157 MMR
Solo
Nike
Nike
Diamond V
Valmy
Nike
Diamond V
Level 160
God Stats
49W - 33L
1,724 SR
Queue Stats
325W - 324L
2,036 MMR
Party 2
Bacchus
Bacchus
Platinum II
enViTTUsaa
Bacchus
Platinum II
Level 34
God Stats
0W - 1L
1,753 SR
Queue Stats
29W - 29L
2,197 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,650 SR
2,165 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,683 SR
2,162 MMR
Mercury
Mercury
Diamond III
AmericanraYT
Mercury
Diamond III
Level 117
God Stats
8W - 3L
1,828 SR
Queue Stats
186W - 152L
2,167 MMR
Solo
Cerberus
Cerberus
Diamond IV
DiamondWasTaken
Cerberus
Diamond IV
Level 157
God Stats
1W - 2L
1,738 SR
Queue Stats
269W - 242L
2,116 MMR
Solo
Hercules
Hercules
Diamond IV
Zipzom
Hercules
Diamond IV
Level 151
God Stats
25W - 21L
1,684 SR
Queue Stats
197W - 199L
2,107 MMR
Solo
Hel
Hel
Diamond II
adhu
Hel
Diamond II
Level 160
God Stats
13W - 17L
1,501 SR
Queue Stats
495W - 479L
2,304 MMR
Party 1
Cupid
Cupid
Diamond IV
the1orel
Cupid
Diamond IV
Level 159
God Stats
8W - 5L
1,664 SR
Queue Stats
433W - 437L
2,118 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Four2Five
Scylla
6
2 / 1 / 0
3,630
726
1,812
2,413
701
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Trägnör
Cernunnos
6
0 / 0 / 0
3,471
694
1,484
1,667
251
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Tsuini
Guan Yu
5
0 / 0 / 1
3,282
656
793
1,878
473
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
Valmy
Nike
6
1 / 0 / 0
3,679
736
2,328
2,862
890
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
enViTTUsaa
Bacchus
2
0 / 2 / 0
2,652
530
312
2,201
742
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
PersephoneOlorunFreyaCthulhuNemesis

VS

Bans
The MorriganBakasuraRamaSusanoUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AmericanraYT
Mercury
6
0 / 0 / 1
3,620
724
424
2,315
541
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Cerberus
5
0 / 1 / 0
3,175
635
1,766
3,848
1,364
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Zipzom
Hercules
4
1 / 1 / 1
3,299
660
1,436
3,187
982
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
adhu
Hel
5
1 / 1 / 0
3,531
706
1,654
1,884
430
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
the1orel
Cupid
6
1 / 0 / 1
3,791
758
1,573
1,813
310
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
AmericanraYT
Mercury
0
0
1
0.5
W
Cerberus
0
1
0
0
L
Scylla
Four2Five
Scylla
2
1
0
2
L
Cernunnos
Trägnör
Cernunnos
0
0
0
0
L
Guan Yu
Tsuini
Guan Yu
0
0
1
0.5
L
Nike
Valmy
Nike
1
0
0
1
W
Hercules
Zipzom
Hercules
1
1
1
1.5
W
Hel
adhu
Hel
1
1
0
1
L
Bacchus
enViTTUsaa
Bacchus
0
2
0
0
W
Cupid
the1orel
Cupid
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,729
Damage
6,853
11,021
Taken
13,047
3,057
Mitigated
3,627
4,529
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AmericanraYT
Mercury
424
189
0
1,277
2,315
541
0
433
1,882
0
13,679
W
Cerberus
1,766
92
0
1,778
3,848
1,364
0
0
3,598
9,892
0
L
Scylla
Four2Five
Scylla
1,812
374
0
710
2,413
701
0
1,569
844
12,530
0
L
Cernunnos
Trägnör
Cernunnos
1,484
590
0
919
1,667
251
0
0
1,667
0
14,317
L
Guan Yu
Tsuini
Guan Yu
793
461
200
1,382
1,878
473
0
85
1,793
0
9,654
L
Nike
Valmy
Nike
2,328
247
0
1,142
2,862
890
0
1,491
1,096
0
14,239
W
Hercules
Zipzom
Hercules
1,436
816
0
1,259
3,187
982
0
909
2,278
0
4,633
W
Hel
adhu
Hel
1,654
518
327
1,062
1,884
430
0
713
1,171
14,691
0
L
Bacchus
enViTTUsaa
Bacchus
312
68
0
176
2,201
742
0
0
2,201
1,540
0
W
Cupid
the1orel
Cupid
1,573
973
56
1,089
1,813
310
0
69
1,744
0
12,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,714
Gold Earned
17,416
99
Minions Killed
121
0
Camps Cleared
0
430,944
Distance Traveled
469,689
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,620
724
34
7
0
100,809
2
W
Cerberus
3,175
635
23
5
0
90,047
0
L
Scylla
3,630
726
19
4
0
90,892
1
L
Cernunnos
3,471
694
28
6
0
85,435
1
L
Guan Yu
3,282
656
23
5
0
104,991
2
L
Nike
3,679
736
26
5
0
102,219
3
W
Hercules
3,299
660
6
1
0
117,577
3
W
Hel
3,531
706
27
5
0
83,320
2
L
Bacchus
2,652
530
3
1
0
47,407
1
W
Cupid
3,791
758
31
6
0
77,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role