Player Matchup

Jing Wei
Jing Wei
Besthea
Jing Wei
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
161W - 166L
1,392 Elo+
Party 2
Izanami
Izanami
Bringentor
Izanami
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 79L
1,620 Elo+
Solo
Hun Batz
Hun Batz
Mivnus
Hun Batz
Level 28
God Stats
47W - 48L
1,465 SR
Queue Stats
148W - 156L
1,392 Elo+
Party 2
Yemoja
Yemoja
NekoAkki
Yemoja
Level 15
God Stats
45W - 43L
1,458 SR
Queue Stats
53W - 55L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
Resder
Sun Wukong
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
133W - 134L
1,418 Elo+
Party 2
Team Averages
Level 25
1,445 SR
1,445 Elo+

VS

Team Averages
Level 18
1,510 SR
1,478 Elo+
Jing Wei
Jing Wei
Buia_W98
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,390 Elo+
Party 1
Vulcan
Vulcan
Drematic
Vulcan
Level 27
God Stats
0W - 1L
1,810 SR
Queue Stats
14W - 17L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Oryxzs
Baron Samedi
Level 27
God Stats
2W - 4L
1,515 SR
Queue Stats
43W - 34L
1,585 Elo+
Solo
Sobek
Sobek
Pakelfio
Sobek
Level 15
God Stats
14W - 17L
1,493 SR
Queue Stats
22W - 29L
1,508 Elo+
Solo
Loki
Loki
SteelPaniK
Loki
Level 13
God Stats
1W - 3L
1,231 SR
Queue Stats
37W - 46L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Besthea
Jing Wei
20
7 / 3 / 16
14,792
925
19,657
17,921
6,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Bringentor
Izanami
20
14 / 5 / 11
16,237
1,015
30,540
20,892
7,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Mivnus
Hun Batz
20
2 / 4 / 17
13,838
865
12,516
19,008
6,908
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
NekoAkki
Yemoja
20
2 / 0 / 22
14,839
927
19,452
16,362
19,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Resder
Sun Wukong
20
11 / 2 / 17
16,820
1,051
26,944
22,666
18,901
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Buia_W98
Jing Wei
19
0 / 13 / 4
12,862
804
6,702
25,916
12,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Drematic
Vulcan
19
2 / 2 / 6
13,491
843
12,491
8,647
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Oryxzs
Baron Samedi
20
4 / 4 / 6
15,289
956
28,924
24,252
13,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Pakelfio
Sobek
20
1 / 5 / 9
15,290
956
19,017
32,114
46,967
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 12 / 4
15,111
944
23,868
24,126
11,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
36
Kills
14
14
Deaths
36
83
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Besthea
Jing Wei
7
3
16
5
W
Izanami
Bringentor
Izanami
14
5
11
3.9
L
Jing Wei
Buia_W98
Jing Wei
0
13
4
0.15
L
Vulcan
Drematic
Vulcan
2
2
6
2.5
W
Hun Batz
Mivnus
Hun Batz
2
4
17
2.63
W
Yemoja
NekoAkki
Yemoja
2
0
22
13
L
Baron Samedi
Oryxzs
Baron Samedi
4
4
6
1.75
L
Sobek
Pakelfio
Sobek
1
5
9
1.1
W
Sun Wukong
Resder
Sun Wukong
11
2
17
9.75
L
7
12
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,109
Damage
91,002
96,849
Taken
115,055
59,235
Mitigated
87,978
7,745
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Besthea
Jing Wei
19,657
15,241
0
1,900
17,921
6,320
0
11,059
6,862
0
34,507
W
Izanami
Bringentor
Izanami
30,540
21,368
0
2,400
20,892
7,580
0
13,186
7,706
0
56,905
L
Jing Wei
Buia_W98
Jing Wei
6,702
5,611
0
1,352
25,916
12,657
0
5,446
20,145
0
39,288
L
Vulcan
Drematic
Vulcan
12,491
4,143
0
0
8,647
3,571
0
1,269
7,278
44,621
0
W
Hun Batz
Mivnus
Hun Batz
12,516
1,144
0
0
19,008
6,908
0
12,530
6,478
0
36,017
W
Yemoja
NekoAkki
Yemoja
19,452
2,180
1,532
890
16,362
19,526
0
8,173
8,189
55,433
0
L
Baron Samedi
Oryxzs
Baron Samedi
28,924
1,744
3,241
6,074
24,252
13,466
0
4,134
19,718
68,087
0
L
Sobek
Pakelfio
Sobek
19,017
360
1,815
2,695
32,114
46,967
0
3,490
28,324
28,245
0
W
Sun Wukong
Resder
Sun Wukong
26,944
4,618
0
1,023
22,666
18,901
0
16,221
6,445
617
59,912
L
23,868
8,963
0
0
24,126
11,317
0
4,415
19,561
0
49,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,526
Gold Earned
72,043
299
Minions Killed
297
8
Camps Cleared
4
1,610,162
Distance Traveled
1,414,631
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,792
925
40
3
4
326,898
1
W
Izanami
16,237
1,015
63
4
3
287,236
0
L
Jing Wei
12,862
804
67
4
2
248,646
0
L
Vulcan
13,491
843
82
5
1
216,039
0
W
Hun Batz
13,838
865
50
3
0
312,461
2
W
Yemoja
14,839
927
69
4
0
326,163
0
L
Baron Samedi
15,289
956
84
5
0
303,378
0
L
Sobek
15,290
956
17
1
0
335,234
0
W
Sun Wukong
16,820
1,051
77
5
1
357,404
2
L
Loki
15,111
944
47
3
1
311,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role