Player Matchup

Nemesis
Nemesis
JTK13QcGaming
Nemesis
Level 26
God Stats
2W - 3L
1,519 SR
Queue Stats
53W - 53L
1,313 Elo+
Party 1
Hel
Hel
Topixo21
Hel
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
rednewport
Neith
Level 8
God Stats
2W - 1L
1,255 SR
Queue Stats
2W - 1L
1,636 Elo+
Solo
Team Averages
Level 26
1,425 SR
1,483 Elo+

VS

Team Averages
Level 23
1,511 SR
1,320 Elo+
Cerberus
Cerberus
Jerbear105
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 78L
1,220 Elo+
Party 2
Bakasura
Bakasura
TheJavo
Bakasura
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 53L
1,468 Elo+
Solo
Rama
Rama
cloakingbacon
Rama
Level 13
God Stats
1W - 1L
1,534 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
11 / 2 / 8
10,069
915
10,205
11,634
5,387
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 4 / 13
8,782
798
10,833
9,472
2,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
4 / 3 / 11
8,639
785
4,913
7,356
2,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jerbear105
Cerberus
10
2 / 6 / 3
7,053
641
5,026
12,728
10,038
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
TheJavo
Bakasura
11
6 / 6 / 2
8,339
758
9,893
8,773
3,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 7 / 7
7,335
667
5,134
9,031
3,060
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
9
9
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
11
2
8
7.5
L
Cerberus
Jerbear105
Cerberus
2
6
3
0.58
L
Bakasura
TheJavo
Bakasura
6
6
2
1.17
W
4
4
13
2.63
L
1
7
7
0.64
W
Neith
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,951
Damage
20,053
28,462
Taken
30,532
10,364
Mitigated
16,452
12,754
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
10,205
4,684
0
1,413
11,634
5,387
888
1,990
8,948
0
31,028
L
Cerberus
Jerbear105
Cerberus
5,026
152
0
2,576
12,728
10,038
274
4,671
8,057
21,221
0
L
Bakasura
TheJavo
Bakasura
9,893
5,438
0
868
8,773
3,354
0
3,410
5,363
0
27,233
W
10,833
772
6,487
4,218
9,472
2,865
714
1,325
7,176
24,570
0
L
5,134
4,069
0
0
9,031
3,060
102
2,820
6,211
0
17,857
W
Neith
4,913
2,706
0
636
7,356
2,112
1,435
1,316
5,315
0
25,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
22,727
115
Minions Killed
134
0
Camps Cleared
0
586,518
Distance Traveled
488,651
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,069
915
56
5
0
235,660
1
L
Cerberus
7,053
641
62
6
0
161,265
1
L
Bakasura
8,339
758
49
4
0
189,237
2
W
Hel
8,782
798
21
2
0
203,064
0
L
Rama
7,335
667
23
2
0
138,149
0
W
Neith
8,639
785
38
3
0
147,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role