Player Matchup

Odin
Odin
AS4B1
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,204 Elo+
Solo
Discordia
Discordia
Califournia
Discordia
Level 13
God Stats
2W - 0L
1,729 SR
Queue Stats
14W - 22L
1,411 Elo+
Solo
Izanami
Izanami
Shido59
Izanami
Level 24
God Stats
1W - 0L
1,514 SR
Queue Stats
4W - 7L
1,207 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,274 Elo+

VS

Team Averages
Level 16
1,500 SR
1,515 Elo+
King Arthur
King Arthur
DivanB
King Arthur
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kylose
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
THUNDERWING99
Tsukuyomi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AS4B1
Odin
12
3 / 5 / 9
9,741
696
3,566
8,550
4,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Califournia
Discordia
13
3 / 3 / 12
10,012
715
9,443
9,811
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Shido59
Izanami
14
9 / 2 / 3
10,983
785
8,039
9,001
2,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DivanB
King Arthur
9
0 / 5 / 3
7,581
542
1,952
9,917
6,391
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Kylose
Merlin
14
1 / 4 / 7
9,627
688
7,276
8,614
3,156
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
THUNDERWING99
Tsukuyomi
14
7 / 6 / 1
10,390
742
11,921
12,507
4,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
8
10
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
AS4B1
Odin
3
5
9
1.5
W
Discordia
Califournia
Discordia
3
3
12
3
L
King Arthur
DivanB
King Arthur
0
5
3
0.3
L
Merlin
Kylose
Merlin
1
4
7
1.13
W
Izanami
Shido59
Izanami
9
2
3
5.25
L
Tsukuyomi
THUNDERWING99
Tsukuyomi
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
21,149
27,362
Taken
31,038
10,329
Mitigated
14,183
5,612
Healing
1,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AS4B1
Odin
3,566
1,407
0
391
8,550
4,741
792
1,949
6,381
0
17,983
W
Discordia
Califournia
Discordia
9,443
1,223
0
2,762
9,811
2,706
422
2,598
7,023
40,439
0
L
King Arthur
DivanB
King Arthur
1,952
342
0
205
9,917
6,391
0
2,368
7,474
0
9,370
L
Merlin
Kylose
Merlin
7,276
482
0
941
8,614
3,156
0
3,411
5,178
41,183
0
W
Izanami
Shido59
Izanami
8,039
5,356
741
1,718
9,001
2,882
1,758
3,087
5,814
0
45,658
L
Tsukuyomi
THUNDERWING99
Tsukuyomi
11,921
3,154
0
819
12,507
4,636
0
3,772
8,560
0
39,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
27,598
160
Minions Killed
113
0
Camps Cleared
0
738,098
Distance Traveled
679,009
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,741
696
23
2
0
266,084
3
W
Discordia
10,012
715
54
4
0
229,573
0
L
King Arthur
7,581
542
8
1
0
220,342
0
L
Merlin
9,627
688
71
5
0
191,220
1
W
Izanami
10,983
785
83
6
0
242,441
0
L
Tsukuyomi
10,390
742
34
2
0
267,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role