Player Matchup

Chronos
Chronos
Bep4k228
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,465 Elo+
Solo
Merlin
Merlin
KweeT
Merlin
Level 25
God Stats
4W - 9L
1,397 SR
Queue Stats
71W - 64L
1,523 Elo+
Solo
Ullr
Ullr
Undarielle
Ullr
Level 27
God Stats
2W - 2L
1,640 SR
Queue Stats
18W - 13L
1,642 Elo+
Solo
Loki
Loki
VivaErBetih
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 21L
1,845 Elo+
Solo
Nike
Nike
ffluffyninja50
Nike
Level 26
God Stats
0W - 3L
1,527 SR
Queue Stats
51W - 48L
1,530 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,601 Elo+

VS

Team Averages
Level 17
1,533 SR
1,523 Elo+
Heimdallr
Heimdallr
Bandito666
Heimdallr
Level 27
God Stats
17W - 16L
1,528 SR
Queue Stats
148W - 142L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
Brasbionique
Nu Wa
Level 9
God Stats
4W - 2L
1,261 SR
Queue Stats
30W - 34L
1,618 Elo+
Solo
Bacchus
Bacchus
Nothnos
Bacchus
Level 28
God Stats
2W - 3L
1,715 SR
Queue Stats
96W - 90L
1,546 Elo+
Solo
Hachiman
Hachiman
RagnahrLodbrok
Hachiman
Level 6
God Stats
6W - 4L
1,658 SR
Queue Stats
7W - 7L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
ready2feed
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bep4k228
Chronos
14
1 / 8 / 2
9,330
848
3,522
11,351
3,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
KweeT
Merlin
17
3 / 6 / 5
11,460
1,042
10,343
13,422
4,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 6
9,944
904
5,110
9,179
3,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 6 / 7
13,205
1,200
16,269
14,654
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 10 / 6
12,263
1,115
17,083
30,341
27,279
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

43

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bandito666
Heimdallr
17
4 / 5 / 15
11,354
1,032
8,787
15,783
6,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 2 / 21
12,413
1,128
21,871
9,947
3,918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Nothnos
Bacchus
19
5 / 3 / 19
12,421
1,129
11,501
10,955
11,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
19
8 / 5 / 16
12,430
1,130
11,527
11,994
4,855
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
ready2feed
Ah Puch
19
12 / 1 / 14
13,848
1,259
20,423
7,628
3,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
16
Kills
35
35
Deaths
16
26
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bandito666
Heimdallr
4
5
15
2.3
L
Chronos
Bep4k228
Chronos
1
8
2
0.25
W
6
2
21
8.25
L
Merlin
KweeT
Merlin
3
6
5
0.92
W
Bacchus
Nothnos
Bacchus
5
3
19
4.83
W
Hachiman
8
5
16
3.2
L
1
5
6
0.8
L
7
6
7
1.75
L
4
10
6
0.7
W
Ah Puch
ready2feed
Ah Puch
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,327
Damage
74,109
78,947
Taken
56,307
44,803
Mitigated
30,134
3,361
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bandito666
Heimdallr
8,787
2,842
0
462
15,783
6,707
0
2,803
12,880
0
28,838
L
Chronos
Bep4k228
Chronos
3,522
734
503
790
11,351
3,868
0
10,305
1,046
9,440
0
W
21,871
7,341
485
1,205
9,947
3,918
0
2,586
7,311
37,440
0
L
Merlin
KweeT
Merlin
10,343
461
0
0
13,422
4,576
0
10,013
3,406
49,082
0
W
Bacchus
Nothnos
Bacchus
11,501
1,080
832
780
10,955
11,609
0
3,831
6,847
34,768
0
W
Hachiman
11,527
8,769
0
1,361
11,994
4,855
0
3,329
8,515
0
32,144
L
5,110
1,487
0
0
9,179
3,502
0
5,637
3,542
0
9,984
L
16,269
6,712
0
330
14,654
5,578
0
8,434
6,220
0
58,675
L
17,083
2,913
0
1,738
30,341
27,279
0
19,406
10,935
721
36,009
W
Ah Puch
ready2feed
Ah Puch
20,423
477
0
674
7,628
3,045
0
1,949
5,579
36,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,202
Gold Earned
62,466
247
Minions Killed
227
9
Camps Cleared
6
881,771
Distance Traveled
1,049,832
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,354
1,032
38
3
1
205,870
1
L
Chronos
9,330
848
16
1
0
107,354
0
W
Nu Wa
12,413
1,128
50
5
2
204,151
0
L
Merlin
11,460
1,042
89
8
2
209,237
0
W
Bacchus
12,421
1,129
51
5
2
220,238
0
W
Hachiman
12,430
1,130
51
5
0
205,562
1
L
Ullr
9,944
904
8
1
1
120,978
0
L
Loki
13,205
1,200
90
8
5
233,451
2
L
Nike
12,263
1,115
44
4
1
210,751
0
W
Ah Puch
13,848
1,259
37
3
1
214,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role