Player Matchup

Artemis
Artemis
BigMacAttack71
Artemis
Level 54
God Stats
8W - 2L
1,801 SR
Queue Stats
102W - 72L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
ExtremeElf1
Ao Kuang
Level 126
God Stats
5W - 3L
1,515 SR
Queue Stats
258W - 202L
1,668 Elo+
Party 1
Hel
Hel
Shammywhammy610
Hel
Level 124
God Stats
30W - 12L
1,659 SR
Queue Stats
654W - 614L
1,568 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YurPalAl
Kumbhakarna
Level 124
God Stats
4W - 11L
1,415 SR
Queue Stats
965W - 1,043L
1,451 Elo+
Party 1
Fenrir
Fenrir
slender king43
Fenrir
Level 26
God Stats
18W - 12L
1,848 SR
Queue Stats
261W - 253L
1,498 Elo+
Party 1
Team Averages
Level 91
1,647 SR
1,545 Elo+

VS

Team Averages
Level 55
1,568 SR
1,349 Elo+
Cerberus
Cerberus
BlessedSaberLynx
Cerberus
Level 132
God Stats
24W - 20L
1,618 SR
Queue Stats
150W - 148L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
Cathredale
Nu Wa
Level 33
God Stats
27W - 23L
1,612 SR
Queue Stats
38W - 31L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
HeziGreenz
Cthulhu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 139L
1,261 Elo+
Solo
Arachne
Arachne
Zealot126
Arachne
Level 39
God Stats
33W - 30L
1,511 SR
Queue Stats
213W - 210L
1,242 Elo+
Solo
Cernunnos
Cernunnos
stern2107
Cernunnos
Level 31
God Stats
22W - 28L
1,597 SR
Queue Stats
172W - 208L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 1
12,805
582
11,961
10,163
3,321
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
ExtremeElf1
Ao Kuang
20
17 / 0 / 12
15,244
693
26,037
28,879
11,622
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
15 / 3 / 14
14,429
656
23,504
19,294
7,622
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
YurPalAl
Kumbhakarna
17
2 / 1 / 21
12,810
582
6,398
21,631
13,170
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 4 / 8
11,926
542
12,124
18,767
14,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
10,583
481
15,016
21,909
15,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
13
2 / 11 / 1
9,631
438
10,006
14,171
3,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
HeziGreenz
Cthulhu
16
1 / 10 / 3
9,900
450
10,080
21,210
19,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Zealot126
Arachne
14
1 / 11 / 0
9,221
419
6,708
23,801
7,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
stern2107
Cernunnos
10
1 / 9 / 0
7,442
338
4,680
13,937
3,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
47
Kills
8
9
Deaths
47
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
L
3
6
2
0.67
L
Nu Wa
2
11
1
0.23
W
Ao Kuang
ExtremeElf1
Ao Kuang
17
0
12
23
L
Cthulhu
HeziGreenz
Cthulhu
1
10
3
0.25
W
15
3
14
7.33
W
Kumbhakarna
YurPalAl
Kumbhakarna
2
1
21
12.5
L
Arachne
Zealot126
Arachne
1
11
0
0.09
W
3
4
8
1.75
L
Cernunnos
stern2107
Cernunnos
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,024
Damage
46,490
98,734
Taken
95,028
49,913
Mitigated
50,248
58,502
Healing
21,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,961
7,119
0
1,683
10,163
3,321
6,472
3,406
6,757
0
85,798
L
15,016
1,072
729
9,670
21,909
15,251
1,089
10,883
10,826
61,146
0
L
Nu Wa
10,006
2,215
0
1,022
14,171
3,950
0
12,576
1,595
45,481
0
W
Ao Kuang
ExtremeElf1
Ao Kuang
26,037
8,943
0
18,658
28,879
11,622
1,390
8,994
19,785
123,617
0
L
Cthulhu
HeziGreenz
Cthulhu
10,080
980
4
937
21,210
19,450
558
11,162
9,614
47,638
0
W
23,504
2,354
11,145
12,989
19,294
7,622
2,457
11,026
8,168
99,251
0
W
Kumbhakarna
YurPalAl
Kumbhakarna
6,398
1,848
0
7,536
21,631
13,170
0
6,505
15,076
38,593
0
L
Arachne
Zealot126
Arachne
6,708
4,556
99
6,871
23,801
7,788
0
13,909
9,842
0
59,883
W
12,124
3,220
0
6,491
18,767
14,178
114
8,638
9,679
0
55,092
L
Cernunnos
stern2107
Cernunnos
4,680
2,012
183
2,483
13,937
3,809
0
7,409
6,528
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,214
Gold Earned
46,777
560
Minions Killed
413
0
Camps Cleared
0
2,157,706
Distance Traveled
1,684,691
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,805
582
115
5
0
404,084
0
L
Cerberus
10,583
481
138
6
0
374,179
4
L
Nu Wa
9,631
438
55
3
0
358,071
15
W
Ao Kuang
15,244
693
162
7
0
467,531
3
L
Cthulhu
9,900
450
85
4
0
364,146
3
W
Hel
14,429
656
153
7
0
433,018
3
W
Kumbhakarna
12,810
582
45
2
0
445,852
12
L
Arachne
9,221
419
93
4
0
356,141
1
W
Fenrir
11,926
542
85
4
0
407,221
1
L
Cernunnos
7,442
338
42
2
0
232,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role