Player Matchup

Amaterasu
Amaterasu
HideOfNardeen69
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,279 Elo+
Party 1
Merlin
Merlin
TheFatScientist
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,557 Elo+
Solo
Chaac
Chaac
escotty
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,393 Elo+

VS

Team Averages
Level 14
1,500 SR
1,474 Elo+
Anubis
Anubis
Mamute901828
Anubis
Level 3
God Stats
6W - 10L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 2
Athena
Athena
jomalindru
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,423 Elo+
Solo
Hou Yi
Hou Yi
konnoha
Hou Yi
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HideOfNardeen69
Amaterasu
14
5 / 1 / 13
11,569
681
7,097
9,631
5,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

15
5 / 2 / 7
11,728
690
11,482
7,032
2,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
escotty
Chaac
14
10 / 1 / 10
12,288
723
16,406
15,141
9,537
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 11 / 3
9,411
554
2,693
10,662
3,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Athena
jomalindru
Athena
15
2 / 2 / 2
12,046
709
5,020
15,764
10,695
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
konnoha
Hou Yi
13
2 / 7 / 2
10,743
632
11,995
16,264
5,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
4
4
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
HideOfNardeen69
Amaterasu
5
1
13
11.5
L
Anubis
0
11
3
0.14
W
5
2
7
4.25
W
Chaac
escotty
Chaac
10
1
10
15
L
Athena
jomalindru
Athena
2
2
2
1.5
L
Hou Yi
konnoha
Hou Yi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,985
Damage
19,708
31,804
Taken
42,690
17,555
Mitigated
19,819
12,930
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
HideOfNardeen69
Amaterasu
7,097
2,257
0
3,836
9,631
5,523
336
3,068
6,563
0
25,554
L
Anubis
2,693
689
0
715
10,662
3,952
0
2,729
7,833
13,804
0
W
11,482
877
0
593
7,032
2,495
1,714
1,602
5,430
55,359
0
W
Chaac
escotty
Chaac
16,406
3,304
0
8,501
15,141
9,537
0
3,746
11,395
285
54,979
L
Athena
jomalindru
Athena
5,020
1,233
0
0
15,764
10,695
0
4,796
10,719
36,030
0
L
Hou Yi
konnoha
Hou Yi
11,995
5,192
0
3,892
16,264
5,172
0
4,371
11,718
0
44,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
32,200
171
Minions Killed
121
0
Camps Cleared
0
918,643
Distance Traveled
829,655
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,569
681
32
2
0
338,862
1
L
Anubis
9,411
554
14
1
0
239,296
1
W
Merlin
11,728
690
97
6
0
295,366
3
W
Chaac
12,288
723
42
2
0
284,415
0
L
Athena
12,046
709
58
3
0
350,449
1
L
Hou Yi
10,743
632
49
3
0
239,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role