Player Matchup

Ares
Ares
Pabloruizh100
Ares
Level 15
God Stats
3W - 3L
1,117 SR
Queue Stats
11W - 7L
1,212 Elo+
Solo
Chang'e
Chang'e
ThatWastedChimp
Chang'e
Level 13
God Stats
11W - 6L
1,247 SR
Queue Stats
212W - 204L
1,323 Elo+
Solo
Osiris
Osiris
apache2069
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 111L
1,174 Elo+
Solo
Neith
Neith
derveur
Neith
Level 13
God Stats
12W - 13L
1,336 SR
Queue Stats
27W - 33L
1,239 Elo+
Solo
Skadi
Skadi
king-pro2009
Skadi
Level 16
God Stats
4W - 4L
1,263 SR
Queue Stats
61W - 73L
1,235 Elo+
Solo
Team Averages
Level 13
1,293 SR
1,237 Elo+

VS

Team Averages
Level 10
1,465 SR
1,371 Elo+
Scylla
Scylla
AngeredAttic948
Scylla
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 26L
1,235 Elo+
Solo
Geb
Geb
Dommy_strong
Geb
Level 16
God Stats
0W - 1L
1,272 SR
Queue Stats
15W - 25L
1,245 Elo+
Solo
Neith
Neith
Miwwaa
Neith
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
axauli
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Pele
Pele
hillxl
Pele
Level 9
God Stats
4W - 2L
1,553 SR
Queue Stats
6W - 7L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 18
10,632
1,063
8,934
6,078
5,160
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
19 / 0 / 14
14,110
1,411
28,672
12,109
5,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
apache2069
Osiris
17
3 / 6 / 21
10,494
1,049
14,033
13,734
14,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
derveur
Neith
19
12 / 2 / 17
12,461
1,246
15,490
8,626
4,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 3 / 17
9,964
996
5,378
9,720
3,977
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,663
866
1,716
4,217
1,651
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
0 / 11 / 5
9,299
930
4,142
21,765
7,950
Neith
Miwwaa
Neith
17
4 / 9 / 6
11,035
1,104
21,183
17,709
6,472
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
axauli
Cthulhu
15
1 / 10 / 3
9,455
946
3,780
19,948
8,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
hillxl
Pele
16
5 / 8 / 3
10,615
1,062
13,212
20,796
6,738
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
28
40
Kills
11
11
Deaths
40
87
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
11
5
0.23
L
Neith
Miwwaa
Neith
4
9
6
0.78
W
5
0
18
14
W
19
0
14
26
W
Osiris
apache2069
Osiris
3
6
21
2.25
L
Cthulhu
axauli
Cthulhu
1
10
3
0.25
W
Neith
derveur
Neith
12
2
17
10.25
L
Pele
hillxl
Pele
5
8
3
0.81
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,507
Damage
44,033
50,267
Taken
84,435
32,899
Mitigated
31,287
16,372
Healing
1,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,716
356
0
0
4,217
1,651
0
2,908
1,234
4,162
0
L
4,142
1,268
0
0
21,765
7,950
0
11,145
10,420
7,949
0
L
Neith
Miwwaa
Neith
21,183
11,545
0
0
17,709
6,472
0
7,882
9,677
0
39,201
W
8,934
833
0
0
6,078
5,160
0
1,572
4,506
14,852
0
W
28,672
5,981
7,090
7,040
12,109
5,251
0
1,479
10,630
66,043
0
W
Osiris
apache2069
Osiris
14,033
8,126
0
625
13,734
14,358
0
2,532
11,202
27
22,764
L
Cthulhu
axauli
Cthulhu
3,780
788
276
0
19,948
8,476
0
7,580
12,251
21,552
0
W
Neith
derveur
Neith
15,490
10,008
0
1,431
8,626
4,153
0
1,227
7,399
0
29,133
L
Pele
hillxl
Pele
13,212
2,358
0
1,467
20,796
6,738
0
8,091
12,555
412
36,203
W
5,378
2,906
0
186
9,720
3,977
0
3,240
6,480
0
13,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,661
Gold Earned
49,067
164
Minions Killed
124
5
Camps Cleared
2
840,402
Distance Traveled
779,236
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,663
866
6
1
0
80,473
2
L
Geb
9,299
930
5
1
0
185,837
2
L
Neith
11,035
1,104
30
3
0
166,945
1
W
Ares
10,632
1,063
5
1
0
189,886
3
W
Chang'e
14,110
1,411
85
9
2
193,700
0
W
Osiris
10,494
1,049
24
2
0
162,329
1
L
Cthulhu
9,455
946
35
4
2
174,291
0
W
Neith
12,461
1,246
32
3
3
158,270
0
L
Pele
10,615
1,062
48
5
0
171,690
1
W
Skadi
9,964
996
18
2
0
136,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role