Player Matchup

King Arthur
King Arthur
NeVeRg1vEuPtaked
King Arthur
Level 16
God Stats
7W - 0L
1,500 SR
Queue Stats
49W - 42L
1,255 Elo+
Party 1
Thor
Thor
agepan0903
Thor
Level 26
God Stats
13W - 7L
1,609 SR
Queue Stats
116W - 84L
1,342 Elo+
Party 1
Jormungandr
Jormungandr
nyanchu2nd
Jormungandr
Level 19
God Stats
12W - 6L
1,631 SR
Queue Stats
97W - 105L
1,323 Elo+
Party 1
Neith
Neith
oclock97
Neith
Level 9
God Stats
4W - 3L
1,336 SR
Queue Stats
4W - 4L
1,086 Elo+
Party 1
Kukulkan
Kukulkan
renchan-0726
Kukulkan
Level 18
God Stats
13W - 15L
1,485 SR
Queue Stats
98W - 92L
1,199 Elo+
Party 1
Team Averages
Level 18
1,512 SR
1,241 Elo+

VS

Team Averages
Level 20
1,444 SR
1,328 Elo+
Merlin
Merlin
BadRiddler
Merlin
Level 26
God Stats
13W - 9L
1,411 SR
Queue Stats
142W - 102L
1,443 Elo+
Solo
Fenrir
Fenrir
FrostyTheSlowman
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Solo
Ra
Ra
SirSnoozyy
Ra
Level 28
God Stats
3W - 4L
1,362 SR
Queue Stats
3W - 4L
1,382 Elo+
Solo
Zeus
Zeus
Sweatymatt2084
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,204 Elo+
Solo
Cthulhu
Cthulhu
Vermontinite
Cthulhu
Level 27
God Stats
30W - 33L
1,445 SR
Queue Stats
101W - 114L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NeVeRg1vEuPtaked
King Arthur
14
4 / 2 / 2
8,960
498
4,421
9,598
7,868
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 5
9,818
545
7,570
15,705
5,981
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
nyanchu2nd
Jormungandr
14
2 / 1 / 9
9,372
521
6,614
12,806
12,962
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
oclock97
Neith
13
2 / 2 / 0
7,736
430
2,454
5,178
1,803
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
renchan-0726
Kukulkan
15
4 / 2 / 2
9,462
526
7,534
7,529
2,688
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BadRiddler
Merlin
17
7 / 1 / 1
10,216
568
12,791
6,592
2,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 1
6,254
347
1,936
8,489
2,352
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 2
7,875
438
4,757
7,418
2,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 3
6,443
358
2,931
5,406
1,267
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Vermontinite
Cthulhu
13
3 / 2 / 1
8,319
462
9,366
12,201
5,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
11
11
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
BadRiddler
Merlin
7
1
1
7.5
L
0
7
1
0.07
W
King Arthur
NeVeRg1vEuPtaked
King Arthur
4
2
2
2.5
L
1
3
2
0.67
L
0
5
3
0.3
L
Cthulhu
Vermontinite
Cthulhu
3
2
1
1.75
W
5
4
5
1.88
W
Jormungandr
nyanchu2nd
Jormungandr
2
1
9
6.5
W
Neith
oclock97
Neith
2
2
0
1
W
Kukulkan
renchan-0726
Kukulkan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
31,781
50,816
Taken
40,106
31,302
Mitigated
13,358
10,777
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BadRiddler
Merlin
12,791
1,092
0
1,787
6,592
2,382
463
3,742
2,850
64,006
0
L
1,936
196
0
473
8,489
2,352
225
2,339
6,000
0
9,331
W
King Arthur
NeVeRg1vEuPtaked
King Arthur
4,421
592
0
2,233
9,598
7,868
52
5,229
4,369
0
30,577
L
4,757
38
633
1,696
7,418
2,214
289
2,076
5,317
43,870
0
L
2,931
644
0
384
5,406
1,267
142
1,733
3,673
14,181
0
L
Cthulhu
Vermontinite
Cthulhu
9,366
760
616
1,438
12,201
5,143
274
4,258
7,773
42,360
0
W
7,570
1,148
0
4,586
15,705
5,981
362
8,487
7,218
0
70,747
W
Jormungandr
nyanchu2nd
Jormungandr
6,614
1,500
0
1,086
12,806
12,962
1,035
6,477
6,329
38,184
0
W
Neith
oclock97
Neith
2,454
870
0
1,532
5,178
1,803
1,092
4,041
1,137
0
31,451
W
Kukulkan
renchan-0726
Kukulkan
7,534
16
0
1,340
7,529
2,688
165
5,611
1,918
51,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
39,107
404
Minions Killed
291
0
Camps Cleared
0
1,577,917
Distance Traveled
1,486,669
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,216
568
122
7
0
316,510
0
L
Fenrir
6,254
347
25
1
0
291,574
1
W
King Arthur
8,960
498
64
4
0
314,988
7
L
Ra
7,875
438
66
4
0
288,014
1
L
Zeus
6,443
358
25
1
0
256,642
0
L
Cthulhu
8,319
462
53
3
0
333,929
4
W
Thor
9,818
545
102
6
0
331,422
0
W
Jormungandr
9,372
521
83
5
0
314,565
4
W
Neith
7,736
430
49
3
0
271,126
0
W
Kukulkan
9,462
526
106
6
0
345,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role