Player Matchup

Cupid
Cupid
Bussmicke
Cupid
Level 12
God Stats
2W - 1L
1,670 SR
Queue Stats
18W - 21L
1,325 Elo+
Party 1
Kuzenbo
Kuzenbo
KannaKek
Kuzenbo
Level 12
God Stats
3W - 4L
1,394 SR
Queue Stats
14W - 13L
1,325 Elo+
Party 1
Discordia
Discordia
RewoZ
Discordia
Level 20
God Stats
1W - 1L
1,810 SR
Queue Stats
16W - 17L
1,325 Elo+
Party 1
Team Averages
Level 15
1,625 SR
1,325 Elo+

VS

Team Averages
Level 16
1,478 SR
1,430 Elo+
Discordia
Discordia
BabyChoppa
Discordia
Level 7
God Stats
4W - 3L
1,837 SR
Queue Stats
10W - 17L
1,733 Elo+
Solo
The Morrigan
The Morrigan
DarkWulfer
The Morrigan
Level 34
God Stats
35W - 28L
1,537 SR
Queue Stats
66W - 69L
1,397 Elo+
Solo
Susano
Susano
Nebex52
Susano
Level 7
God Stats
1W - 3L
1,059 SR
Queue Stats
1W - 3L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bussmicke
Cupid
16
11 / 3 / 9
13,409
706
11,949
14,080
5,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
KannaKek
Kuzenbo
16
7 / 1 / 13
12,633
665
10,338
24,671
32,326
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
RewoZ
Discordia
16
4 / 1 / 16
12,535
660
14,434
11,529
4,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabyChoppa
Discordia
14
1 / 3 / 0
10,367
546
12,885
11,622
4,267
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
DarkWulfer
The Morrigan
14
4 / 8 / 1
11,686
615
15,763
8,247
3,167
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Nebex52
Susano
12
0 / 11 / 3
10,044
529
7,972
22,844
10,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
22
Kills
5
5
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
BabyChoppa
Discordia
1
3
0
0.33
W
Cupid
Bussmicke
Cupid
11
3
9
5.17
L
The Morrigan
DarkWulfer
The Morrigan
4
8
1
0.56
W
Kuzenbo
KannaKek
Kuzenbo
7
1
13
13.5
L
Susano
Nebex52
Susano
0
11
3
0.14
W
Discordia
RewoZ
Discordia
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
36,620
50,280
Taken
42,713
42,240
Mitigated
17,507
22,460
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BabyChoppa
Discordia
12,885
355
312
1,730
11,622
4,267
482
6,497
5,125
59,660
0
W
Cupid
Bussmicke
Cupid
11,949
5,732
4,056
5,446
14,080
5,786
2,366
4,758
9,322
0
61,835
L
The Morrigan
DarkWulfer
The Morrigan
15,763
1,884
263
2,083
8,247
3,167
229
4,921
3,265
34,786
12,930
W
Kuzenbo
KannaKek
Kuzenbo
10,338
3,161
1,746
6,465
24,671
32,326
396
10,363
14,308
36,214
0
L
Susano
Nebex52
Susano
7,972
1,941
0
1,710
22,844
10,073
465
13,301
9,543
0
18,957
W
Discordia
RewoZ
Discordia
14,434
1,464
366
4,381
11,529
4,128
1,229
5,990
5,539
71,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
32,097
202
Minions Killed
178
0
Camps Cleared
0
1,020,010
Distance Traveled
885,239
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,367
546
103
5
0
342,110
2
W
Cupid
13,409
706
92
5
0
340,740
0
L
The Morrigan
11,686
615
41
2
0
263,081
6
W
Kuzenbo
12,633
665
32
2
0
350,064
0
L
Susano
10,044
529
34
2
0
280,048
0
W
Discordia
12,535
660
78
4
0
329,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role