Player Matchup

Izanami
Izanami
SuprxmeSenju
Izanami
Level 28
God Stats
3W - 6L
1,421 SR
Queue Stats
12W - 44L
1,017 Elo+
Party 1
Ah Puch
Ah Puch
jethro2drip
Ah Puch
Level 18
God Stats
1W - 8L
1,168 SR
Queue Stats
15W - 38L
1,130 Elo+
Party 1
Heimdallr
Heimdallr
nTyrese
Heimdallr
Level 29
God Stats
10W - 18L
1,260 SR
Queue Stats
18W - 44L
1,112 Elo+
Party 1
Team Averages
Level 25
1,283 SR
1,086 Elo+

VS

Team Averages
Level 17
1,445 SR
1,377 Elo+
Tsukuyomi
Tsukuyomi
Gh0st moody
Tsukuyomi
Level 17
God Stats
2W - 0L
1,250 SR
Queue Stats
13W - 22L
1,489 Elo+
Solo
Nox
Nox
NewbRecruit
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Artemis
Artemis
rowdyrot
Artemis
Level 27
God Stats
15W - 11L
1,585 SR
Queue Stats
76W - 48L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SuprxmeSenju
Izanami
13
4 / 5 / 2
10,541
620
4,068
11,932
3,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
jethro2drip
Ah Puch
12
0 / 7 / 4
9,285
546
4,915
11,897
3,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
nTyrese
Heimdallr
13
2 / 8 / 5
10,271
604
9,521
13,364
5,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gh0st moody
Tsukuyomi
13
5 / 7 / 8
11,387
670
10,145
11,732
5,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
10 / 0 / 8
12,719
748
13,616
10,061
4,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
rowdyrot
Artemis
16
5 / 0 / 10
11,714
689
9,254
5,537
1,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
20
20
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Gh0st moody
Tsukuyomi
5
7
8
1.29
W
10
0
8
14
L
Izanami
SuprxmeSenju
Izanami
4
5
2
1
L
Ah Puch
jethro2drip
Ah Puch
0
7
4
0.29
L
Heimdallr
nTyrese
Heimdallr
2
8
5
0.56
W
Artemis
rowdyrot
Artemis
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
33,015
37,193
Taken
27,330
12,274
Mitigated
11,077
2,356
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Gh0st moody
Tsukuyomi
10,145
2,364
0
885
11,732
5,075
462
1,749
9,983
0
30,263
W
13,616
837
0
2,178
10,061
4,210
621
1,314
8,747
77,491
0
L
Izanami
SuprxmeSenju
Izanami
4,068
3,414
308
819
11,932
3,713
0
4,631
7,257
0
29,974
L
Ah Puch
jethro2drip
Ah Puch
4,915
424
0
647
11,897
3,518
0
5,448
6,420
32,080
0
L
Heimdallr
nTyrese
Heimdallr
9,521
2,658
0
582
13,364
5,043
148
3,537
9,717
0
31,963
W
Artemis
rowdyrot
Artemis
9,254
4,852
0
1,694
5,537
1,792
1,834
2,237
3,300
0
45,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,097
Gold Earned
35,820
158
Minions Killed
221
0
Camps Cleared
0
763,330
Distance Traveled
979,816
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,387
670
32
2
0
313,706
8
W
Nox
12,719
748
96
6
0
382,585
1
L
Izanami
10,541
620
55
3
0
222,473
0
L
Ah Puch
9,285
546
57
3
0
277,383
1
L
Heimdallr
10,271
604
46
3
0
263,474
1
W
Artemis
11,714
689
93
5
0
283,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role