Player Matchup

Vamana
Vamana
BatmanWithaGun
Vamana
Level 124
God Stats
5W - 6L
1,521 SR
Queue Stats
323W - 312L
1,514 Elo+
Party 2
Medusa
Medusa
PEMP
Medusa
Level 86
God Stats
2W - 3L
1,767 SR
Queue Stats
146W - 138L
1,510 Elo+
Solo
Chronos
Chronos
muphaniel
Chronos
Level 128
God Stats
0W - 2L
1,447 SR
Queue Stats
36W - 36L
1,560 Elo+
Party 2
Ra
Ra
wuyanzu123
Ra
Level 85
God Stats
0W - 3L
1,308 SR
Queue Stats
606W - 545L
1,549 Elo+
Party 3
Thor
Thor
凌若宇浩
Thor
Level 102
God Stats
7W - 6L
1,581 SR
Queue Stats
618W - 543L
1,474 Elo+
Party 3
Team Averages
Level 105
1,525 SR
1,522 Elo+

VS

Team Averages
Level 96
1,638 SR
1,551 Elo+
Cupid
Cupid
DrMontisToboggan
Cupid
Level 105
God Stats
34W - 31L
1,503 SR
Queue Stats
668W - 620L
1,549 Elo+
Party 1
Achilles
Achilles
IvarTheUnruly
Achilles
Level 123
God Stats
11W - 19L
1,572 SR
Queue Stats
533W - 487L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
JantheMan
Cthulhu
Level 146
God Stats
1W - 0L
1,779 SR
Queue Stats
30W - 22L
1,537 Elo+
Solo
Hercules
Hercules
MyBallzRDry
Hercules
Level 48
God Stats
6W - 3L
1,670 SR
Queue Stats
151W - 111L
1,553 Elo+
Party 1
Terra
Terra
SilkorTheSmooth
Terra
Level 56
God Stats
6W - 2L
1,666 SR
Queue Stats
162W - 115L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
8,539
776
8,555
16,473
17,520
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
PEMP
Medusa
13
3 / 5 / 3
8,992
817
8,423
9,495
4,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
muphaniel
Chronos
18
5 / 6 / 2
10,518
956
9,460
14,498
6,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 7 / 7
9,126
830
13,631
11,191
4,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 10
9,743
886
9,014
10,619
7,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 15
10,200
927
7,425
7,566
2,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
IvarTheUnruly
Achilles
14
2 / 4 / 15
8,959
814
10,771
11,440
7,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
JantheMan
Cthulhu
18
9 / 4 / 15
11,047
1,004
16,867
15,561
10,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
MyBallzRDry
Hercules
17
10 / 4 / 13
10,620
965
13,154
18,243
15,136
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 19
9,363
851
6,971
15,524
14,575
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
106
19
Kills
29
30
Deaths
19
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
6
2
15
6.75
W
Achilles
IvarTheUnruly
Achilles
2
4
15
2.38
W
Cthulhu
JantheMan
Cthulhu
9
4
15
4.13
W
Hercules
MyBallzRDry
Hercules
10
4
13
4.13
L
Medusa
PEMP
Medusa
3
5
3
0.9
W
2
5
19
2.3
L
Chronos
muphaniel
Chronos
5
6
2
1
L
4
7
7
1.07
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,083
Damage
55,188
62,276
Taken
68,334
40,056
Mitigated
50,878
17,105
Healing
30,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,555
3,324
1,029
3,482
16,473
17,520
347
7,234
9,239
0
14,341
W
7,425
3,531
3,762
2,526
7,566
2,713
2,558
4,523
3,043
0
13,026
W
Achilles
IvarTheUnruly
Achilles
10,771
2,885
1,498
1,691
11,440
7,970
554
4,285
7,155
0
17,232
W
Cthulhu
JantheMan
Cthulhu
16,867
1,466
3,769
2,952
15,561
10,484
657
4,669
10,892
44,676
0
W
Hercules
MyBallzRDry
Hercules
13,154
6,002
1,503
5,350
18,243
15,136
1,637
5,500
12,743
0
18,828
L
Medusa
PEMP
Medusa
8,423
3,410
27
2,066
9,495
4,193
0
3,018
6,477
0
13,821
W
6,971
1,065
4,459
2,551
15,524
14,575
439
4,220
11,304
11,897
0
L
Chronos
muphaniel
Chronos
9,460
3,040
0
2,045
14,498
6,083
912
6,176
8,322
29,110
0
L
13,631
1,323
3,952
3,094
11,191
4,623
110
3,397
7,794
26,385
0
L
9,014
1,001
663
747
10,619
7,637
0
4,013
6,606
106
14,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,918
Gold Earned
50,189
85
Minions Killed
101
0
Camps Cleared
0
784,276
Distance Traveled
1,007,443
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,539
776
9
1
0
189,487
0
W
Cupid
10,200
927
13
1
0
161,350
0
W
Achilles
8,959
814
8
1
0
230,685
0
W
Cthulhu
11,047
1,004
57
5
0
222,110
1
W
Hercules
10,620
965
12
1
0
186,476
0
L
Medusa
8,992
817
6
1
0
87,785
1
W
Terra
9,363
851
11
1
0
206,822
1
L
Chronos
10,518
956
39
4
0
155,412
0
L
Ra
9,126
830
26
2
0
175,034
0
L
Thor
9,743
886
5
0
0
176,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role