Player Matchup

Merlin
Merlin
Silver II
Nachete_sl17
Merlin
Silver II
Level 69
God Stats
1W - 2L
1,351 SR
Queue Stats
2W - 4L
1,237 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 69
1,351 SR
1,237 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,641 SR
804 MMR
Arachne
Arachne
Bronze III
IR0NB0NES
Arachne
Bronze III
Level 67
God Stats
2W - 7L
1,641 SR
Queue Stats
2W - 13L
804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 0 / 0
15,926
796
21,724
11,589
11,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
BakasuraGuan YuKaliAthenaHe Bo

VS

Bans
SylvanusPeleHadesHeimdallrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IR0NB0NES
Arachne
20
0 / 4 / 0
13,536
677
9,463
33,239
13,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
IR0NB0NES
Arachne
0
4
0
0
W
Merlin
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,724
Damage
9,463
11,589
Taken
33,239
11,230
Mitigated
13,848
3,735
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
IR0NB0NES
Arachne
9,463
4,720
0
19,618
33,239
13,848
878
23,163
10,076
0
126,265
W
Merlin
21,724
2,226
0
3,735
11,589
11,230
1,953
37
11,552
150,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,926
Gold Earned
13,536
264
Minions Killed
176
0
Camps Cleared
0
330,802
Distance Traveled
399,868
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,536
677
176
9
0
399,868
4
W
Merlin
15,926
796
264
13
0
330,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role