Player Matchup

Nemesis
Nemesis
JuuzøuSuzuya
Nemesis
Level 122
God Stats
91W - 99L
1,501 SR
Queue Stats
511W - 516L
1,542 Elo+
Solo
Cernunnos
Cernunnos
TataaCheterm
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
posoajudalho
Zhong Kui
Level 29
God Stats
6W - 2L
1,626 SR
Queue Stats
150W - 79L
1,631 Elo+
Party 1
Team Averages
Level 60
1,542 SR
1,546 Elo+

VS

Team Averages
Level 38
1,559 SR
1,514 Elo+
Neith
Neith
EMBROK
Neith
Level 17
God Stats
12W - 10L
1,652 SR
Queue Stats
189W - 89L
1,564 Elo+
Party 2
Nike
Nike
Juanca5126l
Nike
Level 87
God Stats
9W - 14L
1,490 SR
Queue Stats
107W - 132L
1,382 Elo+
Solo
Nox
Nox
YoTeCarreoPapa
Nox
Level 10
God Stats
23W - 13L
1,534 SR
Queue Stats
161W - 60L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
3 / 1 / 6
7,684
768
4,822
7,111
3,049
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
TataaCheterm
Cernunnos
11
3 / 1 / 8
7,645
765
9,217
6,644
2,319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
posoajudalho
Zhong Kui
11
6 / 1 / 4
7,963
796
6,843
8,104
6,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EMBROK
Neith
10
2 / 2 / 1
6,535
654
6,614
4,638
1,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 2
6,529
653
4,841
12,460
2,642
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 3
6,521
652
6,435
7,177
2,597
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
3
3
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
EMBROK
Neith
2
2
1
1.25
L
1
5
2
0.4
W
Nemesis
3
1
6
6
W
Cernunnos
TataaCheterm
Cernunnos
3
1
8
7
L
0
5
3
0.3
W
Zhong Kui
posoajudalho
Zhong Kui
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,882
Damage
17,890
21,859
Taken
24,275
11,526
Mitigated
6,737
7,337
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EMBROK
Neith
6,614
2,160
0
590
4,638
1,498
38
730
3,908
0
17,203
L
4,841
1,029
0
1,972
12,460
2,642
0
3,245
9,215
0
10,564
W
Nemesis
4,822
1,719
0
2,264
7,111
3,049
183
1,887
5,224
0
31,820
W
Cernunnos
TataaCheterm
Cernunnos
9,217
4,816
0
1,007
6,644
2,319
592
1,778
4,866
0
34,531
L
6,435
823
0
470
7,177
2,597
0
2,908
4,269
29,020
0
W
Zhong Kui
posoajudalho
Zhong Kui
6,843
525
0
4,066
8,104
6,158
789
2,831
5,273
17,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
19,585
129
Minions Killed
98
0
Camps Cleared
0
504,656
Distance Traveled
512,881
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,535
654
23
2
0
179,705
3
L
Nike
6,529
653
11
1
0
161,713
0
W
Nemesis
7,684
768
46
5
0
185,565
4
W
Cernunnos
7,645
765
55
6
0
157,418
1
L
Nox
6,521
652
64
6
0
171,463
2
W
Zhong Kui
7,963
796
28
3
0
161,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role