Player Matchup

Fenrir
Fenrir
FuriousLouis
Fenrir
Level 114
God Stats
3W - 6L
1,276 SR
Queue Stats
289W - 311L
1,457 Elo+
Solo
Anubis
Anubis
dajayessi
Anubis
Level 147
God Stats
1W - 0L
1,163 SR
Queue Stats
20W - 25L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
gooLJ
Ah Puch
Level 149
God Stats
2W - 0L
1,447 SR
Queue Stats
113W - 73L
1,639 Elo+
Party 1
Sobek
Sobek
sleepswithtrees
Sobek
Level 160
God Stats
5W - 0L
1,719 SR
Queue Stats
167W - 145L
1,584 Elo+
Party 1
Hachiman
Hachiman
xephine
Hachiman
Level 66
God Stats
1W - 1L
1,279 SR
Queue Stats
4W - 7L
1,299 Elo+
Party 1
Team Averages
Level 127
1,377 SR
1,494 Elo+

VS

Team Averages
Level 127
1,428 SR
1,473 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LIGHTofGLORY1111
Ravana
Level 129
God Stats
9W - 18L
1,379 SR
Queue Stats
803W - 851L
1,446 Elo+
Solo
Osiris
Osiris
MedRet
Osiris
Level 129
God Stats
0W - 2L
1,233 SR
Queue Stats
84W - 82L
1,474 Elo+
Solo
Da Ji
Da Ji
MewchSm
Da Ji
Level 109
God Stats
5W - 9L
1,406 SR
Queue Stats
135W - 137L
1,471 Elo+
Solo
Zeus
Zeus
VictorGM92
Zeus
Level 110
God Stats
6W - 4L
1,624 SR
Queue Stats
400W - 428L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 9 / 11
12,875
585
13,252
24,236
12,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
dajayessi
Anubis
20
17 / 8 / 12
17,291
786
26,010
22,503
13,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
gooLJ
Ah Puch
20
10 / 5 / 22
18,571
844
29,727
20,415
9,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 5 / 32
15,777
717
16,235
32,601
47,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
xephine
Hachiman
16
3 / 7 / 10
12,045
548
5,314
11,134
3,701
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
3 / 8 / 21
12,975
590
15,428
21,733
11,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
3 / 8 / 21
13,136
597
14,146
23,121
23,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
MedRet
Osiris
20
5 / 11 / 12
13,633
620
11,042
25,442
34,446
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
MewchSm
Da Ji
20
10 / 7 / 17
13,661
621
24,367
18,402
7,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 6 / 15
16,466
748
26,236
13,973
6,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
120
40
Kills
34
34
Deaths
40
87
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
8
21
1.69
W
Fenrir
6
9
11
1.28
L
3
8
21
1.69
L
Osiris
MedRet
Osiris
5
11
12
1
L
Da Ji
MewchSm
Da Ji
10
7
17
2.64
L
13
6
15
3.42
W
Anubis
dajayessi
Anubis
17
8
12
2.88
W
Ah Puch
gooLJ
Ah Puch
10
5
22
4.2
W
4
5
32
4
W
Hachiman
xephine
Hachiman
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,538
Damage
91,219
110,889
Taken
102,671
86,331
Mitigated
84,322
35,449
Healing
29,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
15,428
6,817
7,050
5,338
21,733
11,749
389
16,474
5,259
37,128
0
W
Fenrir
13,252
4,201
1,497
4,805
24,236
12,510
1,500
10,350
13,886
0
19,122
L
14,146
4,375
3,816
5,578
23,121
23,961
807
15,438
7,683
0
29,205
L
Osiris
MedRet
Osiris
11,042
2,788
485
1,675
25,442
34,446
20
16,256
9,186
0
19,675
L
Da Ji
MewchSm
Da Ji
24,367
6,160
1,006
1,647
18,402
7,898
0
12,907
5,495
0
31,130
L
26,236
1,955
1,595
824
13,973
6,268
374
10,897
3,076
70,639
0
W
Anubis
dajayessi
Anubis
26,010
876
1,552
5,999
22,503
13,293
2,170
8,209
14,294
50,104
0
W
Ah Puch
gooLJ
Ah Puch
29,727
328
1,861
7,326
20,415
9,414
1,387
5,049
15,366
87,210
0
W
16,235
1,051
3,324
8,489
32,601
47,413
407
13,582
19,019
35,401
0
W
Hachiman
xephine
Hachiman
5,314
2,640
0
596
11,134
3,701
215
4,474
6,660
0
10,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,559
Gold Earned
69,871
214
Minions Killed
223
0
Camps Cleared
0
1,625,755
Distance Traveled
1,606,964
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,975
590
50
2
0
295,608
2
W
Fenrir
12,875
585
13
1
0
312,154
0
L
Ravana
13,136
597
24
1
0
327,938
1
L
Osiris
13,633
620
19
1
0
353,926
0
L
Da Ji
13,661
621
25
1
0
344,992
1
L
Zeus
16,466
748
105
5
0
284,500
1
W
Anubis
17,291
786
51
2
0
304,023
0
W
Ah Puch
18,571
844
124
6
0
406,380
0
W
Sobek
15,777
717
15
1
0
400,509
0
W
Hachiman
12,045
548
11
1
0
202,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role