Player Matchup

Odin
Odin
Bryan_Bennettv
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,259 Elo+
Solo
Sol
Sol
HongKongDad
Sol
Level 18
God Stats
1W - 1L
1,570 SR
Queue Stats
24W - 31L
1,208 Elo+
Party 1
Chernobog
Chernobog
MGarret 5 0
Chernobog
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 19L
1,113 Elo+
Party 1
Team Averages
Level 17
1,523 SR
1,194 Elo+

VS

Team Averages
Level 24
1,387 SR
1,245 Elo+
Merlin
Merlin
Soy_3l_Jefe_Wey
Merlin
Level 29
God Stats
25W - 24L
1,379 SR
Queue Stats
61W - 68L
1,178 Elo+
Solo
Hel
Hel
idlemouse
Hel
Level 16
God Stats
3W - 6L
1,310 SR
Queue Stats
25W - 34L
1,197 Elo+
Solo
Ymir
Ymir
trent_wrighteous
Ymir
Level 28
God Stats
22W - 35L
1,473 SR
Queue Stats
271W - 298L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
9,615
601
9,812
17,392
15,778
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 6 / 1
9,118
570
13,922
12,834
4,720
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
MGarret 5 0
Chernobog
14
2 / 4 / 2
10,062
629
16,859
14,653
5,900
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 4
11,547
722
15,670
16,701
6,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 2 / 9
10,284
643
10,709
15,497
5,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 11
11,427
714
8,263
26,717
25,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
15
15
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
1
6
1
0.25
L
Chernobog
MGarret 5 0
Chernobog
2
4
2
0.75
W
9
2
4
5.5
W
3
2
9
3.75
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,593
Damage
34,642
44,879
Taken
58,915
26,398
Mitigated
37,359
3,899
Healing
39,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,812
4,157
0
596
17,392
15,778
117
12,757
4,635
0
33,328
L
13,922
2,930
0
2,075
12,834
4,720
110
10,288
2,546
46,433
0
L
Chernobog
MGarret 5 0
Chernobog
16,859
9,157
0
1,228
14,653
5,900
921
11,685
2,968
0
53,911
W
15,670
1,692
1,526
4,764
16,701
6,082
1,829
4,455
12,021
60,252
0
W
10,709
537
16,732
9,410
15,497
5,633
1,019
3,290
12,061
34,924
0
W
8,263
1,470
874
6,012
26,717
25,644
535
6,877
19,510
21,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,795
Gold Earned
33,258
161
Minions Killed
137
0
Camps Cleared
0
751,517
Distance Traveled
818,126
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,615
601
38
2
0
258,898
0
L
Sol
9,118
570
63
4
0
249,001
0
L
Chernobog
10,062
629
60
4
0
243,618
0
W
Merlin
11,547
722
76
5
0
266,255
0
W
Hel
10,284
643
49
3
0
300,636
1
W
Ymir
11,427
714
12
1
0
251,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role