Player Matchup

Neith
Neith
OG Belligerent
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,421 Elo+
Party 1
Khepri
Khepri
THE ACHlLLES
Khepri
Level 140
God Stats
28W - 21L
1,490 SR
Queue Stats
170W - 154L
1,526 Elo+
Party 1
Poseidon
Poseidon
TragicxxJoy
Poseidon
Level 18
God Stats
15W - 25L
1,184 SR
Queue Stats
182W - 178L
1,519 Elo+
Party 1
Team Averages
Level 56
1,391 SR
1,489 Elo+

VS

Team Averages
Level 22
1,516 SR
1,303 Elo+
Arachne
Arachne
T-mack10
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 69L
1,443 Elo+
Party 2
Fenrir
Fenrir
h3llboy_616_
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,063 Elo+
Solo
Anubis
Anubis
lXLoneSniperXl
Anubis
Level 23
God Stats
6W - 4L
1,549 SR
Queue Stats
30W - 20L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 10
11,462
764
11,021
4,640
1,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
3 / 0 / 14
11,094
740
4,949
8,361
7,072
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
TragicxxJoy
Poseidon
14
8 / 0 / 11
10,944
730
14,435
4,801
1,488
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
T-mack10
Arachne
11
1 / 3 / 0
8,969
598
1,968
9,409
2,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
10
0 / 8 / 0
7,966
531
4,052
14,630
5,984
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 9 / 1
8,725
582
5,181
12,810
5,037
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
20
Kills
1
1
Deaths
20
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
L
Arachne
T-mack10
Arachne
1
3
0
0.33
W
Khepri
3
0
14
10
W
Poseidon
TragicxxJoy
Poseidon
8
0
11
13.5
L
Fenrir
0
8
0
0
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,405
Damage
11,201
17,802
Taken
36,849
10,268
Mitigated
14,004
3,317
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,021
5,660
0
1,841
4,640
1,708
1,925
1,462
3,178
0
65,751
L
Arachne
T-mack10
Arachne
1,968
1,843
0
772
9,409
2,983
0
4,809
4,600
0
33,743
W
Khepri
4,949
429
0
1,102
8,361
7,072
216
2,671
5,690
25,750
0
W
Poseidon
TragicxxJoy
Poseidon
14,435
1,921
0
374
4,801
1,488
438
1,427
3,374
38,657
0
L
Fenrir
4,052
1,161
0
376
14,630
5,984
0
6,898
7,732
0
18,272
L
5,181
990
0
3,062
12,810
5,037
0
7,739
5,071
30,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
25,660
187
Minions Killed
131
0
Camps Cleared
0
769,301
Distance Traveled
717,683
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,462
764
101
7
0
244,088
1
L
Arachne
8,969
598
50
3
0
301,683
4
W
Khepri
11,094
740
35
2
0
255,007
4
W
Poseidon
10,944
730
51
3
0
270,206
0
L
Fenrir
7,966
531
21
1
0
238,288
0
L
Anubis
8,725
582
60
4
0
177,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role