Player Matchup

Baron Samedi
Baron Samedi
Brightmo__100yrs
Baron Samedi
Level 24
God Stats
1W - 1L
1,770 SR
Queue Stats
31W - 27L
1,398 Elo+
Party 2
Chaac
Chaac
Pilot_2995
Chaac
Level 109
God Stats
7W - 3L
1,492 SR
Queue Stats
9W - 8L
1,396 Elo+
Party 2
Nike
Nike
dGvGodSpeed5900
Nike
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,446 Elo+
Party 2
Team Averages
Level 85
1,587 SR
1,413 Elo+

VS

Team Averages
Level 44
1,701 SR
1,451 Elo+
Neith
Neith
MaiMBearfout
Neith
Level 105
God Stats
14W - 14L
1,434 SR
Queue Stats
37W - 46L
1,215 Elo+
Solo
Bacchus
Bacchus
SmokedUp_2Day
Bacchus
Level 7
God Stats
3W - 1L
1,793 SR
Queue Stats
6W - 5L
1,646 Elo+
Party 1
Zeus
Zeus
True-Legend0420
Zeus
Level 21
God Stats
3W - 0L
1,876 SR
Queue Stats
13W - 10L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brightmo__100yrs
Baron Samedi
15
0 / 13 / 4
12,029
523
9,026
26,613
11,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
18
5 / 5 / 1
14,859
646
12,533
25,903
14,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 10 / 5
13,713
596
9,524
24,722
21,505
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 15
14,468
629
18,111
12,555
4,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
19
5 / 1 / 20
16,321
710
11,583
13,644
16,884
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
18 / 5 / 9
16,793
730
33,360
15,985
5,861
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
7
Kills
28
28
Deaths
7
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brightmo__100yrs
Baron Samedi
0
13
4
0.15
W
5
1
15
12.5
L
Chaac
5
5
1
1.1
W
Bacchus
5
1
20
15
W
18
5
9
4.5
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
63,054
77,238
Taken
42,184
47,747
Mitigated
27,586
18,803
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brightmo__100yrs
Baron Samedi
9,026
1,208
1,955
6,988
26,613
11,257
470
16,283
10,330
44,832
0
W
18,111
4,173
0
5,804
12,555
4,841
3,014
2,818
9,737
0
71,286
L
Chaac
12,533
1,677
640
8,196
25,903
14,985
200
15,602
10,301
0
57,993
W
Bacchus
11,583
551
1,804
1,814
13,644
16,884
0
4,545
9,099
40,496
0
W
33,360
1,981
0
1,029
15,985
5,861
751
1,850
14,135
108,551
0
L
9,524
995
0
1,024
24,722
21,505
719
13,109
11,613
0
40,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
47,582
186
Minions Killed
231
0
Camps Cleared
0
991,175
Distance Traveled
1,131,065
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,029
523
68
3
0
290,546
0
W
Neith
14,468
629
107
5
0
379,722
5
L
Chaac
14,859
646
64
3
0
412,775
1
W
Bacchus
16,321
710
24
1
0
403,164
4
W
Zeus
16,793
730
100
4
0
348,179
0
L
Nike
13,713
596
54
2
0
287,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role